X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..d51305e81eb593bedd92cda864671e15209c268f:/include/wx/scrolwin.h

diff --git a/include/wx/scrolwin.h b/include/wx/scrolwin.h
index 486050a29d..cf9a27f234 100644
--- a/include/wx/scrolwin.h
+++ b/include/wx/scrolwin.h
@@ -22,6 +22,7 @@ class WXDLLEXPORT wxTimer;
 // wxScrolledWindow and wxScrolledControl. It is a mix-in: just derive from it
 // to implement scrolling in your class.
 // ----------------------------------------------------------------------------
+#if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
 
 class WXDLLEXPORT wxScrollHelper
 {
@@ -35,7 +36,7 @@ public:
     virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
                                int noUnitsX, int noUnitsY,
                                int xPos = 0, int yPos = 0,
-                               bool noRefresh = FALSE );
+                               bool noRefresh = false );
 
     // scroll to the given (in logical coords) position
     virtual void Scroll(int x, int y);
@@ -51,9 +52,9 @@ public:
     virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX,
                                         int *pixelsPerUnitY) const;
 
-    // Enable/disable Windows scrolling in either direction. If TRUE, wxWidgets
+    // Enable/disable Windows scrolling in either direction. If true, wxWidgets
     // scrolls the canvas and only a bit of the canvas is invalidated; no
-    // Clear() is necessary. If FALSE, the whole canvas is invalidated and a
+    // Clear() is necessary. If false, the whole canvas is invalidated and a
     // Clear() is necessary. Disable for when the scroll increment is used to
     // actually scroll a non-constant distance
     virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
@@ -121,7 +122,7 @@ public:
     // stop the timer, so it will be called repeatedly and will typically
     // return different values depending on the current mouse position
     //
-    // the base class version just returns TRUE
+    // the base class version just returns true
     virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
 
     // the methods to be called from the window event handlers
@@ -141,7 +142,7 @@ public:
 
 #if WXWIN_COMPATIBILITY_2_2
     // Compatibility only, don't use
-    void ViewStart(int *x, int *y) const { GetViewStart( x, y ); }
+    wxDEPRECATED( void ViewStart(int *x, int *y) const );
 #endif // WXWIN_COMPATIBILITY_2_2
 
 protected:
@@ -205,6 +206,8 @@ protected:
     DECLARE_NO_COPY_CLASS(wxScrollHelper)
 };
 
+#endif
+
 // ----------------------------------------------------------------------------
 // wxScrolledWindow: a wxWindow which knows how to scroll
 // ----------------------------------------------------------------------------
@@ -219,7 +222,7 @@ protected:
     public:
         wxScrolledWindow() { }
         wxScrolledWindow(wxWindow *parent,
-                         wxWindowID winid = -1,
+                         wxWindowID winid = wxID_ANY,
                          const wxPoint& pos = wxDefaultPosition,
                          const wxSize& size = wxDefaultSize,
                          long style = wxScrolledWindowStyle,