X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..cb0b7b7d811356f729315fc14c7e0d311f43384d:/src/common/memory.cpp diff --git a/src/common/memory.cpp b/src/common/memory.cpp index ad4c531d5e..1a6fae329d 100644 --- a/src/common/memory.cpp +++ b/src/common/memory.cpp @@ -9,10 +9,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma implementation "memory.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -26,10 +22,6 @@ #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -// #pragma implementation -#endif - #ifndef WX_PRECOMP #include "wx/utils.h" #include "wx/app.h" @@ -68,7 +60,7 @@ #include "wx/memory.h" -#if wxUSE_THREADS && defined(__WXDEBUG__) && !defined(__WXMAC__) +#if wxUSE_THREADS && defined(__WXDEBUG__) #define USE_THREADSAFE_MEMORY_ALLOCATION 1 #else #define USE_THREADSAFE_MEMORY_ALLOCATION 0 @@ -867,13 +859,13 @@ void wxDebugContext::OutputDumpLine(const wxChar *szFormat, ...) int count; va_list argptr; va_start(argptr, szFormat); - buf[sizeof(buf)-1] = _T('\0'); + buf[sizeof(buf)/sizeof(wxChar)-1] = _T('\0'); // keep 3 bytes for a \r\n\0 - count = wxVsnprintf(buf, sizeof(buf)-3, szFormat, argptr); + count = wxVsnprintf(buf, sizeof(buf)/sizeof(wxChar)-3, szFormat, argptr); if ( count < 0 ) - count = sizeof(buf)-3; + count = sizeof(buf)/sizeof(wxChar)-3; buf[count]=_T('\r'); buf[count+1]=_T('\n'); buf[count+2]=_T('\0'); @@ -892,6 +884,9 @@ public: MemoryCriticalSection() { memSectionOk = true; } + ~MemoryCriticalSection() { + memSectionOk = false; + } }; class MemoryCriticalSectionLocker @@ -910,19 +905,53 @@ private: bool m_locked; }; -MemoryCriticalSection &GetMemLocker() +static MemoryCriticalSection memLocker; + +#endif // USE_THREADSAFE_MEMORY_ALLOCATION + + +#ifdef __WXDEBUG__ +#if !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))) +#if wxUSE_GLOBAL_MEMORY_OPERATORS +void * operator new (size_t size, wxChar * fileName, int lineNum) { - static MemoryCriticalSection memLocker; - return memLocker; + return wxDebugAlloc(size, fileName, lineNum, false, false); } -#endif +void * operator new (size_t size) +{ + return wxDebugAlloc(size, NULL, 0, false); +} + +void operator delete (void * buf) +{ + wxDebugFree(buf, false); +} + +#if wxUSE_ARRAY_MEMORY_OPERATORS +void * operator new[] (size_t size) +{ + return wxDebugAlloc(size, NULL, 0, false, true); +} + +void * operator new[] (size_t size, wxChar * fileName, int lineNum) +{ + return wxDebugAlloc(size, fileName, lineNum, false, true); +} + +void operator delete[] (void * buf) +{ + wxDebugFree(buf, true); +} +#endif // wxUSE_ARRAY_MEMORY_OPERATORS +#endif // wxUSE_GLOBAL_MEMORY_OPERATORS +#endif // !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))) // TODO: store whether this is a vector or not. void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) ) { #if USE_THREADSAFE_MEMORY_ALLOCATION - MemoryCriticalSectionLocker lock(GetMemLocker()); + MemoryCriticalSectionLocker lock(memLocker); #endif // If not in debugging allocation mode, do the normal thing @@ -982,7 +1011,7 @@ void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, void wxDebugFree(void * buf, bool WXUNUSED(isVect) ) { #if USE_THREADSAFE_MEMORY_ALLOCATION - MemoryCriticalSectionLocker lock(GetMemLocker()); + MemoryCriticalSectionLocker lock(memLocker); #endif if (!buf) @@ -1028,6 +1057,8 @@ void wxDebugFree(void * buf, bool WXUNUSED(isVect) ) free((char *)st); } +#endif // __WXDEBUG__ + // Trace: send output to the current debugging stream void wxTrace(const wxChar * ...) { @@ -1106,11 +1137,11 @@ void wxTraceLevel(int, const wxChar * ...) } //---------------------------------------------------------------------------- -// Final cleanup after all global objects in all files have been destructed +// Final cleanup after all global objects in all files have been destroyed //---------------------------------------------------------------------------- // Don't set it to 0 by dynamic initialization -// Some compilers will realy do the asignment later +// Some compilers will really do the assignment later // All global variables are initialized to 0 at the very beginning, and this is just fine. int wxDebugContextDumpDelayCounter::sm_count; @@ -1125,7 +1156,7 @@ void wxDebugContextDumpDelayCounter::DoDump() } // Even if there is nothing else, make sure that there is at -// least one clenup counter object +// least one cleanup counter object static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_One; #endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT