X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..c8e1af672f46e93ae2fe6d7f9d5b35a3d8d49c16:/include/wx/dc.h?ds=inline diff --git a/include/wx/dc.h b/include/wx/dc.h index 24899df0a0..6deddb04f9 100644 --- a/include/wx/dc.h +++ b/include/wx/dc.h @@ -25,11 +25,13 @@ #include "wx/cursor.h" // we have member variables of these classes #include "wx/font.h" // so we can't do without them #include "wx/colour.h" +#include "wx/bitmap.h" // for wxNullBitmap #include "wx/brush.h" #include "wx/pen.h" #include "wx/palette.h" #include "wx/list.h" // we use wxList in inline functions #include "wx/dynarray.h" +#include "wx/math.h" class WXDLLEXPORT wxDC; class WXDLLEXPORT wxDCBase; @@ -39,7 +41,7 @@ class WXDLLEXPORT wxDrawObject public: wxDrawObject() - : m_isBBoxValid(FALSE) + : m_isBBoxValid(false) , m_minX(0), m_minY(0), m_maxX(0), m_maxY(0) { } @@ -58,7 +60,7 @@ public: } else { - m_isBBoxValid = TRUE; + m_isBBoxValid = true; m_minX = x; m_minY = y; @@ -69,7 +71,7 @@ public: void ResetBoundingBox() { - m_isBBoxValid = FALSE; + m_isBBoxValid = false; m_minX = m_maxX = m_minY = m_maxY = 0; } @@ -95,7 +97,7 @@ protected: // global variables // --------------------------------------------------------------------------- -WXDLLEXPORT_DATA(extern int) wxPageNumber; +extern WXDLLEXPORT_DATA(int) wxPageNumber; // --------------------------------------------------------------------------- // wxDC is the device context - object on which any drawing is done @@ -106,10 +108,10 @@ class WXDLLEXPORT wxDCBase : public wxObject public: wxDCBase() : m_colour(wxColourDisplay()) - , m_ok(TRUE) - , m_clipping(FALSE) + , m_ok(true) + , m_clipping(false) , m_isInteractive(0) - , m_isBBoxValid(FALSE) + , m_isBBoxValid(false) , m_logicalOriginX(0), m_logicalOriginY(0) , m_deviceOriginX(0), m_deviceOriginY(0) , m_logicalScaleX(1.0), m_logicalScaleY(1.0) @@ -129,7 +131,7 @@ public: , m_font() #if wxUSE_PALETTE , m_palette() - , m_hasCustomPalette(FALSE) + , m_hasCustomPalette(false) #endif // wxUSE_PALETTE { ResetBoundingBox(); @@ -251,10 +253,10 @@ public: { DoDrawIcon(icon, pt.x, pt.y); } void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, - bool useMask = FALSE) + bool useMask = false) { DoDrawBitmap(bmp, x, y, useMask); } void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt, - bool useMask = FALSE) + bool useMask = false) { DoDrawBitmap(bmp, pt.x, pt.y, useMask); } void DrawText(const wxString& text, wxCoord x, wxCoord y) @@ -285,14 +287,14 @@ public: bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, - int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1) + int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord) { return DoBlit(xdest, ydest, width, height, source, xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask); } bool Blit(const wxPoint& destPt, const wxSize& sz, wxDC *source, const wxPoint& srcPt, - int rop = wxCOPY, bool useMask = FALSE, const wxPoint& srcPtMask = wxPoint(-1, -1)) + int rop = wxCOPY, bool useMask = false, const wxPoint& srcPtMask = wxDefaultPosition) { return DoBlit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y); @@ -361,7 +363,7 @@ public: virtual void Clear() = 0; - virtual bool StartDoc(const wxString& WXUNUSED(message)) { return TRUE; } + virtual bool StartDoc(const wxString& WXUNUSED(message)) { return true; } virtual void EndDoc() { } virtual void StartPage() { } @@ -528,17 +530,17 @@ public: { wxCoord x, y; DoGetDeviceOrigin(&x, &y); return wxPoint(x, y); } virtual void SetDeviceOrigin(wxCoord x, wxCoord y) = 0; + virtual void ComputeScaleAndOrigin() {} + virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp) = 0; int GetLogicalFunction() const { return m_logicalFunction; } virtual void SetLogicalFunction(int function) = 0; - // Sometimes we need to override optimization, e.g. if other software is - // drawing onto our surface and we can't be sure of who's done what. - // - // FIXME: is this (still) used? +#if WXWIN_COMPATIBILITY_2_4 virtual void SetOptimization(bool WXUNUSED(opt)) { } - virtual bool GetOptimization() { return FALSE; } + virtual bool GetOptimization() { return false; } +#endif // bounding box // ------------ @@ -554,7 +556,7 @@ public: } else { - m_isBBoxValid = TRUE; + m_isBBoxValid = true; m_minX = x; m_minY = y; @@ -565,7 +567,7 @@ public: void ResetBoundingBox() { - m_isBBoxValid = FALSE; + m_isBBoxValid = false; m_minX = m_maxX = m_minY = m_maxY = 0; } @@ -658,7 +660,7 @@ protected: virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) = 0; virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, - bool useMask = FALSE) = 0; + bool useMask = false) = 0; virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y) = 0; virtual void DoDrawRotatedText(const wxString& text, @@ -667,7 +669,7 @@ protected: virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, - int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1) = 0; + int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord) = 0; virtual void DoGetSize(int *width, int *height) const = 0; virtual void DoGetSizeMM(int* width, int* height) const = 0; @@ -685,10 +687,13 @@ protected: virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height) = 0; - // FIXME are these functions really different? +#if WXWIN_COMPATIBILITY_2_4 + // this was only for confusing people, use DoGetClippingBox only virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) { DoGetClippingBox(x, y, w, h); } +#endif + virtual void DoGetClippingBox(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) const { @@ -786,7 +791,9 @@ private: // now include the declaration of wxDC class // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +#if defined(__WXPALMOS__) + #include "wx/palmos/dc.h" +#elif defined(__WXMSW__) #include "wx/msw/dc.h" #elif defined(__WXMOTIF__) #include "wx/motif/dc.h"