X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..9869c26285dc51d13607cddaa04f65ce983653a5:/include/wx/msw/spinctrl.h diff --git a/include/wx/msw/spinctrl.h b/include/wx/msw/spinctrl.h index 677e2f181a..9250292de0 100644 --- a/include/wx/msw/spinctrl.h +++ b/include/wx/msw/spinctrl.h @@ -1,10 +1,9 @@ //////////////////////////////////////////////////////////////////////////// -// Name: msw/spinctrl.h +// Name: wx/msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: Vadim Zeitlin // Modified by: // Created: 22.07.99 -// RCS-ID: $Id$ // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -12,15 +11,13 @@ #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "spinctrl.h" -#endif - #include "wx/spinbutt.h" // the base class +#if wxUSE_SPINCTRL + #include "wx/dynarray.h" -class WXDLLEXPORT wxSpinCtrl; +class WXDLLIMPEXP_FWD_CORE wxSpinCtrl; WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); // ---------------------------------------------------------------------------- @@ -29,31 +26,33 @@ WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); // control is clicked. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxSpinCtrl : public wxSpinButton +class WXDLLIMPEXP_CORE wxSpinCtrl : public wxSpinButton { public: - wxSpinCtrl() { } + wxSpinCtrl() { Init(); } wxSpinCtrl(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxSP_ARROW_KEYS, + long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT, int min = 0, int max = 100, int initial = 0, - const wxString& name = _T("wxSpinCtrl")) + const wxString& name = wxT("wxSpinCtrl")) { + Init(); + Create(parent, id, value, pos, size, style, min, max, initial, name); } bool Create(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxSP_ARROW_KEYS, + long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT, int min = 0, int max = 100, int initial = 0, - const wxString& name = _T("wxSpinCtrl")); + const wxString& name = wxT("wxSpinCtrl")); // a wxTextCtrl-like method (but we can't have GetValue returning wxString // because the base class already has one returning int!) @@ -62,22 +61,42 @@ public: // another wxTextCtrl-like method void SetSelection(long from, long to); + // wxSpinCtrlBase methods + virtual int GetBase() const; + virtual bool SetBase(int base); + + // implementation only from now on // ------------------------------- virtual ~wxSpinCtrl(); - virtual void SetValue(int val) { wxSpinButton::SetValue(val); } + virtual void SetValue(int val); virtual int GetValue() const; + virtual void SetRange(int minVal, int maxVal); virtual bool SetFont(const wxFont &font); virtual void SetFocus(); - virtual bool Enable(bool enable = TRUE); - virtual bool Show(bool show = TRUE); + virtual bool Enable(bool enable = true); + virtual bool Show(bool show = true); + + virtual bool Reparent(wxWindowBase *newParent); // wxSpinButton doesn't accept focus, but we do virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); } + // we're like wxTextCtrl and not (default) wxButton + virtual wxVisualAttributes GetDefaultAttributes() const + { + return GetClassDefaultAttributes(GetWindowVariant()); + } + + static wxVisualAttributes + GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL) + { + return GetCompositeControlsDefaultAttributes(variant); + } + // for internal use only // get the subclassed window proc of the buddy text @@ -89,33 +108,64 @@ public: // process a WM_COMMAND generated by the buddy text control bool ProcessTextCommand(WXWORD cmd, WXWORD id); + // recognize buddy window as part of this control at wx level + virtual bool ContainsHWND(WXHWND hWnd) const { return hWnd == m_hwndBuddy; } + protected: virtual void DoGetPosition(int *x, int *y) const; virtual void DoMoveWindow(int x, int y, int width, int height); virtual wxSize DoGetBestSize() const; + virtual wxSize DoGetSizeFromTextSize(int xlen, int ylen = -1) const; virtual void DoGetSize(int *width, int *height) const; + virtual void DoGetClientSize(int *x, int *y) const; +#if wxUSE_TOOLTIPS + virtual void DoSetToolTip( wxToolTip *tip ); +#endif // wxUSE_TOOLTIPS - // the handler for wxSpinButton events - void OnSpinChange(wxSpinEvent& event); + virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); + virtual bool MSWOnScroll(int orientation, WXWORD wParam, + WXWORD pos, WXHWND control); - // Handle processing of special keys + // handle processing of special keys void OnChar(wxKeyEvent& event); void OnSetFocus(wxFocusEvent& event); + void OnKillFocus(wxFocusEvent& event); + + // generate spin control update event with the given value + void SendSpinUpdate(int value); + + // called to ensure that the value is in the correct range + virtual void NormalizeValue(); + + + // the value of the control before the latest change (which might not have + // changed anything in fact -- this is why we need this field) + int m_oldValue; // the data for the "buddy" text ctrl WXHWND m_hwndBuddy; WXFARPROC m_wndProcBuddy; - // all existing wxSpinCtrls - this allows to find the one corresponding to - // the given buddy window in GetSpinForTextCtrl() - static wxArraySpins ms_allSpins; + // Block text update event after SetValue() + bool m_blockEvent; private: + // Common part of all ctors. + void Init(); + + // Adjust the text control style depending on whether we need to enter only + // digits or may need to enter something else (e.g. "-" sign, "x" + // hexadecimal prefix, ...) in it. + void UpdateBuddyStyle(); + + DECLARE_DYNAMIC_CLASS(wxSpinCtrl) DECLARE_EVENT_TABLE() - DECLARE_NO_COPY_CLASS(wxSpinCtrl) + wxDECLARE_NO_COPY_CLASS(wxSpinCtrl); }; +#endif // wxUSE_SPINCTRL + #endif // _WX_MSW_SPINCTRL_H_