X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..80cc5fc7ad102221a1ce9e160eac3c29a0586664:/include/wx/selstore.h?ds=inline diff --git a/include/wx/selstore.h b/include/wx/selstore.h index ca294169f8..b72d10f990 100644 --- a/include/wx/selstore.h +++ b/include/wx/selstore.h @@ -18,14 +18,12 @@ // wxSelectedIndices is just a sorted array of indices // ---------------------------------------------------------------------------- -inline int CMPFUNC_CONV wxSizeTCmpFn(size_t n1, size_t n2) +inline int CMPFUNC_CONV wxUIntCmp(unsigned n1, unsigned n2) { return (int)(n1 - n2); } -WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(size_t, - wxSizeTCmpFn, - wxSelectedIndices); +WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(unsigned, wxUIntCmp, wxSelectedIndices); // ---------------------------------------------------------------------------- // wxSelectionStore is used to store the selected items in the virtual @@ -39,43 +37,43 @@ WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(size_t, // individual items) without changing its API. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxSelectionStore +class WXDLLIMPEXP_CORE wxSelectionStore { public: - wxSelectionStore() : m_itemsSel(wxSizeTCmpFn) { Init(); } + wxSelectionStore() : m_itemsSel(wxUIntCmp) { Init(); } // set the total number of items we handle - void SetItemCount(size_t count) { m_count = count; } + void SetItemCount(unsigned count); // special case of SetItemCount(0) - void Clear() { m_itemsSel.Clear(); m_count = 0; m_defaultState = FALSE; } + void Clear() { m_itemsSel.Clear(); m_count = 0; m_defaultState = false; } // must be called when a new item is inserted/added - void OnItemAdd(size_t WXUNUSED(item)) { wxFAIL_MSG( _T("TODO") ); } + void OnItemAdd(unsigned WXUNUSED(item)) { wxFAIL_MSG( _T("TODO") ); } // must be called when an item is deleted - void OnItemDelete(size_t item); + void OnItemDelete(unsigned item); // select one item, use SelectRange() insted if possible! // // returns true if the items selection really changed - bool SelectItem(size_t item, bool select = TRUE); + bool SelectItem(unsigned item, bool select = true); - // select the range of items + // select the range of items (inclusive) // // return true and fill the itemsChanged array with the indices of items // which have changed state if "few" of them did, otherwise return false // (meaning that too many items changed state to bother counting them // individually) - bool SelectRange(size_t itemFrom, size_t itemTo, - bool select = TRUE, + bool SelectRange(unsigned itemFrom, unsigned itemTo, + bool select = true, wxArrayInt *itemsChanged = NULL); // return true if the given item is selected - bool IsSelected(size_t item) const; + bool IsSelected(unsigned item) const; // return the total number of selected items - size_t GetSelectedCount() const + unsigned GetSelectedCount() const { return m_defaultState ? m_count - m_itemsSel.GetCount() : m_itemsSel.GetCount(); @@ -83,12 +81,12 @@ public: private: // (re)init - void Init() { m_defaultState = FALSE; } + void Init() { m_defaultState = false; } // the total number of items we handle - size_t m_count; + unsigned m_count; - // the default state: normally, FALSE (i.e. off) but maybe set to TRUE if + // the default state: normally, false (i.e. off) but maybe set to true if // there are more selected items than non selected ones - this allows to // handle selection of all items efficiently bool m_defaultState; @@ -99,6 +97,5 @@ private: DECLARE_NO_COPY_CLASS(wxSelectionStore) }; - #endif // _WX_SELSTORE_H_