X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..7e4fb3b8168f4f2dbf2f8a246d3e094a8ccba194:/src/gtk/scrolwin.cpp diff --git a/src/gtk/scrolwin.cpp b/src/gtk/scrolwin.cpp index 638e29194a..afd8aa4951 100644 --- a/src/gtk/scrolwin.cpp +++ b/src/gtk/scrolwin.cpp @@ -28,10 +28,9 @@ #pragma hdrstop #endif +#include "wx/scrolwin.h" #include "wx/utils.h" #include "wx/dcclient.h" - -#include "wx/scrolwin.h" #include "wx/panel.h" #include "wx/sizer.h" @@ -326,10 +325,8 @@ void wxScrolledWindow::DoSetVirtualSize( int x, int y ) wxPanel::DoSetVirtualSize( x, y ); AdjustScrollbars(); -#if wxUSE_CONSTRAINTS if (GetAutoLayout()) Layout(); -#endif } /* @@ -354,7 +351,7 @@ void wxScrolledWindow::SetScrollbars( int pixelsPerUnitX, int pixelsPerUnitY, // Setting hints here should arguably be deprecated, but without it // a sizer might override this manual scrollbar setting in old code. - m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY ); + // m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY ); m_targetWindow->SetVirtualSize( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY ); @@ -374,7 +371,7 @@ void wxScrolledWindow::AdjustScrollbars() m_targetWindow->GetClientSize( &w, &h ); m_targetWindow->GetVirtualSize( &vw, &vh ); - + if (m_xScrollPixelsPerLine == 0) { m_hAdjust->upper = 1.0; @@ -383,10 +380,16 @@ void wxScrolledWindow::AdjustScrollbars() } else { - m_hAdjust->upper = vw / m_xScrollPixelsPerLine; - m_hAdjust->page_increment = (w / m_xScrollPixelsPerLine); - m_hAdjust->page_size = m_hAdjust->page_increment; + m_hAdjust->upper = (vw+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine; + m_hAdjust->page_size = w / m_xScrollPixelsPerLine; + m_hAdjust->page_increment = w / m_xScrollPixelsPerLine; + // Special case. When client and virtual size are very close but + // the client is big enough, kill scrollbar. + + if ((m_hAdjust->page_size < m_hAdjust->upper) && (w >= vw)) + m_hAdjust->page_size += 1.0; + // If the scrollbar hits the right side, move the window // right to keep it from over extending. @@ -411,9 +414,12 @@ void wxScrolledWindow::AdjustScrollbars() } else { - m_vAdjust->upper = vh / m_yScrollPixelsPerLine; - m_vAdjust->page_increment = (h / m_yScrollPixelsPerLine); - m_vAdjust->page_size = m_vAdjust->page_increment; + m_vAdjust->upper = (vh+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine; + m_vAdjust->page_size = h / m_yScrollPixelsPerLine; + m_vAdjust->page_increment = h / m_yScrollPixelsPerLine; + + if ((m_vAdjust->page_size < m_vAdjust->upper) && (h >= vh)) + m_vAdjust->page_size += 1.0; if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper)) { @@ -453,7 +459,7 @@ wxWindow *wxScrolledWindow::GetTargetWindow() const // Override this function if you don't want to have wxScrolledWindow // automatically change the origin according to the scroll position. -void wxScrolledWindow::PrepareDC(wxDC& dc) +void wxScrolledWindow::DoPrepareDC(wxDC& dc) { dc.SetDeviceOrigin( -m_xScrollPosition * m_xScrollPixelsPerLine, -m_yScrollPosition * m_yScrollPixelsPerLine );