X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..63e2147c8b027645682e0e4cd013a3f30bbd3483:/include/wx/msw/ole/automtn.h diff --git a/include/wx/msw/ole/automtn.h b/include/wx/msw/ole/automtn.h index 669a32eda1..6145f48f11 100644 --- a/include/wx/msw/ole/automtn.h +++ b/include/wx/msw/ole/automtn.h @@ -37,58 +37,58 @@ public: wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL); ~wxAutomationObject(); - // Set/get dispatch pointer + // Set/get dispatch pointer inline void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }; inline WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; } - // Get a dispatch pointer from the current object associated - // with a class id, such as "Excel.Application" - bool GetInstance(const wxString& classId) const; + // Get a dispatch pointer from the current object associated + // with a class id, such as "Excel.Application" + bool GetInstance(const wxString& classId) const; - // Get a dispatch pointer from a new instance of the the class - bool CreateInstance(const wxString& classId) const; + // Get a dispatch pointer from a new instance of the the class + bool CreateInstance(const wxString& classId) const; - // Low-level invocation function. Pass either an array of variants, - // or an array of pointers to variants. + // Low-level invocation function. Pass either an array of variants, + // or an array of pointers to variants. bool Invoke(const wxString& member, int action, wxVariant& retValue, int noArgs, wxVariant args[], const wxVariant* ptrArgs[] = 0) const; - // Invoke a member function - wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]); - wxVariant CallMethodArray(const wxString& method, int noArgs, const wxVariant **args); + // Invoke a member function + wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]); + wxVariant CallMethodArray(const wxString& method, int noArgs, const wxVariant **args); - // Convenience function - wxVariant CallMethod(const wxString& method, - const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant, - const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, - const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); + // Convenience function + wxVariant CallMethod(const wxString& method, + const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant, + const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, + const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); - // Get/Put property + // Get/Put property wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const; - wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const; - wxVariant GetProperty(const wxString& property, - const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, - const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, - const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); + wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const; + wxVariant GetProperty(const wxString& property, + const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, + const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, + const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); bool PutPropertyArray(const wxString& property, int noArgs, const wxVariant **args); bool PutProperty(const wxString& property, int noArgs, wxVariant args[]) ; - bool PutProperty(const wxString& property, - const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, - const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, - const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); - - // Uses DISPATCH_PROPERTYGET - // and returns a dispatch pointer. The calling code should call Release - // on the pointer, though this could be implicit by constructing an wxAutomationObject - // with it and letting the destructor call Release. + bool PutProperty(const wxString& property, + const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, + const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, + const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); + + // Uses DISPATCH_PROPERTYGET + // and returns a dispatch pointer. The calling code should call Release + // on the pointer, though this could be implicit by constructing an wxAutomationObject + // with it and letting the destructor call Release. WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, wxVariant args[]) const; WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, const wxVariant **args) const; - // A way of initialising another wxAutomationObject with a dispatch object, - // without having to deal with nasty IDispatch pointers. - bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const; - bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const; + // A way of initialising another wxAutomationObject with a dispatch object, + // without having to deal with nasty IDispatch pointers. + bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const; + bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const; public: WXIDISPATCH* m_dispatchPtr;