X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..52170c5b4419c63d6e0083df411aad420395ec98:/include/wx/vscroll.h?ds=sidebyside diff --git a/include/wx/vscroll.h b/include/wx/vscroll.h index 6ea2b08393..fdaf961e5f 100644 --- a/include/wx/vscroll.h +++ b/include/wx/vscroll.h @@ -1,8 +1,8 @@ ///////////////////////////////////////////////////////////////////////////// // Name: include/wx/vscroll.h -// Purpose: wxVScrolledWindow: generalization of wxScrolledWindow +// Purpose: Variable scrolled windows (wx[V/H/HV]ScrolledWindow) // Author: Vadim Zeitlin -// Modified by: +// Modified by: Brad Anderson, Bryan Petty // Created: 30.05.03 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin @@ -12,126 +12,618 @@ #ifndef _WX_VSCROLL_H_ #define _WX_VSCROLL_H_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma interface "vscroll.h" +#include "wx/panel.h" +#include "wx/position.h" + +class WXDLLIMPEXP_FWD_CORE wxVarScrollHelperEvtHandler; + + +// Using the same techniques as the wxScrolledWindow class | +// hierarchy, the wx[V/H/HV]ScrolledWindow classes are slightly | +// more complex (compare with the diagram outlined in | +// scrolwin.h) for the purpose of reducing code duplication | +// through the use of mix-in classes. | +// | +// wxVarScrollHelperBase | +// / \ | +// / \ | +// V V | +// wxVarHScrollHelper wxVarVScrollHelper | +// | \ / | | +// | \ / | | +// | V V | | +// | wxVarHVScrollHelper | | +// | | | | +// | | V | +// | wxPanel | wxVarVScrollLegacyAdaptor | +// | / \ \ | | | +// | / \ `-----|----------. | | +// | / \ | \ | | +// | / \ | \ | | +// V V \ | V V | +// wxHScrolledWindow \ | wxVScrolledWindow | +// V V | +// wxHVScrolledWindow | +// | +// | +// Border added to suppress GCC multi-line comment warnings ->| + + +// =========================================================================== +// wxVarScrollHelperBase +// =========================================================================== + +// Provides all base common scroll calculations needed for either orientation, +// automatic scrollbar functionality, saved scroll positions, functionality +// for changing the target window to be scrolled, as well as defining all +// required virtual functions that need to be implemented for any orientation +// specific work. + +class WXDLLEXPORT wxVarScrollHelperBase +{ +public: + // constructors and such + // --------------------- + + wxVarScrollHelperBase(wxWindow *winToScroll); + virtual ~wxVarScrollHelperBase(); + + // operations + // ---------- + + // with physical scrolling on, the device origin is changed properly when + // a wxPaintDC is prepared, children are actually moved and laid out + // properly, and the contents of the window (pixels) are actually moved + void EnablePhysicalScrolling(bool scrolling = true) + { m_physicalScrolling = scrolling; } + + // wxNOT_FOUND if none, i.e. if it is below the last item + int VirtualHitTest(wxCoord coord) const; + + // recalculate all our parameters and redisplay all units + virtual void RefreshAll(); + + // accessors + // --------- + + // get the first currently visible unit + size_t GetVisibleBegin() const { return m_unitFirst; } + + // get the last currently visible unit + size_t GetVisibleEnd() const + { return m_unitFirst + m_nUnitsVisible; } + + // is this unit currently visible? + bool IsVisible(size_t unit) const + { return unit >= m_unitFirst && unit < GetVisibleEnd(); } + + // translate between scrolled and unscrolled coordinates + int CalcScrolledPosition(int coord) const + { return DoCalcScrolledPosition(coord); } + int CalcUnscrolledPosition(int coord) const + { return DoCalcUnscrolledPosition(coord); } + + virtual int DoCalcScrolledPosition(int coord) const; + virtual int DoCalcUnscrolledPosition(int coord) const; + + // update the thumb size shown by the scrollbar + virtual void UpdateScrollbar(); + void RemoveScrollbar(); + + // Normally the wxScrolledWindow will scroll itself, but in some rare + // occasions you might want it to scroll [part of] another window (e.g. a + // child of it in order to scroll only a portion the area between the + // scrollbars (spreadsheet: only cell area will move). + virtual void SetTargetWindow(wxWindow *target); + virtual wxWindow *GetTargetWindow() const { return m_targetWindow; } + + // Override this function to draw the graphic (or just process EVT_PAINT) + //virtual void OnDraw(wxDC& WXUNUSED(dc)) { } + + // change the DC origin according to the scroll position. To properly + // forward calls to wxWindow::Layout use WX_FORWARD_TO_SCROLL_HELPER() + // derived class + virtual void DoPrepareDC(wxDC& dc); + + // the methods to be called from the window event handlers + void HandleOnScroll(wxScrollWinEvent& event); + void HandleOnSize(wxSizeEvent& event); +#if wxUSE_MOUSEWHEEL + void HandleOnMouseWheel(wxMouseEvent& event); +#endif // wxUSE_MOUSEWHEEL + + // these functions must be overidden in the derived class to return + // orientation specific data (e.g. the width for vertically scrolling + // derivatives in the case of GetOrientationTargetSize()) + virtual int GetOrientationTargetSize() const = 0; + virtual int GetNonOrientationTargetSize() const = 0; + virtual wxOrientation GetOrientation() const = 0; + +protected: + // all *Unit* functions are protected to be exposed by + // wxVarScrollHelperBase implementations (with appropriate names) + + // get the number of units this window contains (previously set by + // SetUnitCount()) + size_t GetUnitCount() const { return m_unitMax; } + + // set the number of units the helper contains: the derived class must + // provide the sizes for all units with indices up to the one given here + // in its OnGetUnitSize() + void SetUnitCount(size_t count); + + // redraw the specified unit + virtual void RefreshUnit(size_t unit); + + // redraw all units in the specified range (inclusive) + virtual void RefreshUnits(size_t from, size_t to); + + // scroll to the specified unit: it will become the first visible unit in + // the window + // + // return true if we scrolled the window, false if nothing was done + bool DoScrollToUnit(size_t unit); + + // scroll by the specified number of units/pages + virtual bool DoScrollUnits(int units); + virtual bool DoScrollPages(int pages); + + // this function must be overridden in the derived class and it should + // return the size of the given unit in pixels + virtual wxCoord OnGetUnitSize(size_t n) const = 0; + + // this function doesn't have to be overridden but it may be useful to do + // it if calculating the units' sizes is a relatively expensive operation + // as it gives the user code a possibility to calculate several of them at + // once + // + // OnGetUnitsSizeHint() is normally called just before OnGetUnitSize() but + // you shouldn't rely on the latter being called for all units in the + // interval specified here. It is also possible that OnGetUnitHeight() will + // be called for the units outside of this interval, so this is really just + // a hint, not a promise. + // + // finally note that unitMin is inclusive, while unitMax is exclusive, as + // usual + virtual void OnGetUnitsSizeHint(size_t WXUNUSED(unitMin), + size_t WXUNUSED(unitMax)) const + { } + + // when the number of units changes, we try to estimate the total size + // of all units which is a rather expensive operation in terms of unit + // access, so if the user code may estimate the average size + // better/faster than we do, it should override this function to implement + // its own logic + // + // this function should return the best guess for the total size it may + // make + virtual wxCoord EstimateTotalSize() const { return DoEstimateTotalSize(); } + + wxCoord DoEstimateTotalSize() const; + + // find the index of the unit we need to show to fit the specified unit on + // the opposite side either fully or partially (depending on fullyVisible) + size_t FindFirstVisibleFromLast(size_t last, + bool fullyVisible = false) const; + + // get the total size of the units between unitMin (inclusive) and + // unitMax (exclusive) + wxCoord GetUnitsSize(size_t unitMin, size_t unitMax) const; + + // get the offset of the first visible unit + wxCoord GetScrollOffset() const + { return GetUnitsSize(0, GetVisibleBegin()); } + + // get the size of the target window + wxSize GetTargetSize() const { return m_targetWindow->GetClientSize(); } + + void GetTargetSize(int *w, int *h) + { + wxSize size = GetTargetSize(); + if ( w ) + *w = size.x; + if ( h ) + *h = size.y; + } + + // calculate the new scroll position based on scroll event type + size_t GetNewScrollPosition(wxScrollWinEvent& event) const; + + // replacement implementation of wxWindow::Layout virtual method. To + // properly forward calls to wxWindow::Layout use + // WX_FORWARD_TO_SCROLL_HELPER() derived class + bool ScrollLayout(); + +#ifdef __WXMAC__ + // queue mac window update after handling scroll event + virtual void UpdateMacScrollWindow() = 0; +#endif // __WXMAC__ + + // change the target window + void DoSetTargetWindow(wxWindow *target); + + // delete the event handler we installed + void DeleteEvtHandler(); + + // helper function abstracting the orientation test: with vertical + // orientation, it assigns the first value to x and the second one to y, + // with horizontal orientation it reverses them, i.e. the first value is + // assigned to y and the second one to x + void AssignOrient(wxCoord& x, wxCoord& y, wxCoord first, wxCoord second); + + // similar to "oriented assignment" above but does "oriented increment": + // for vertical orientation, y is incremented by the given value and x if + // left unchanged, for horizontal orientation x is incremented + void IncOrient(wxCoord& x, wxCoord& y, wxCoord inc); + +private: + + // the window that receives the scroll events and the window to actually + // scroll, respectively + wxWindow *m_win, + *m_targetWindow; + + // the total number of (logical) units + size_t m_unitMax; + + // the total (estimated) size + wxCoord m_sizeTotal; + + // the first currently visible unit + size_t m_unitFirst; + + // the number of currently visible units (including the last, possibly only + // partly, visible one) + size_t m_nUnitsVisible; + + // accumulated mouse wheel rotation +#if wxUSE_MOUSEWHEEL + int m_sumWheelRotation; #endif -#include "wx/panel.h" // base class + // do child scrolling (used in DoPrepareDC()) + bool m_physicalScrolling; -// ---------------------------------------------------------------------------- -// wxVScrolledWindow -// ---------------------------------------------------------------------------- - -/* - In the name of this class, "V" may stand for "variable" because it can be - used for scrolling lines of variable heights; "virtual" because it is not - necessary to know the heights of all lines in advance -- only those which - are shown on the screen need to be measured; or, even, "vertical" because - this class only supports scrolling in one direction currently (this could - and probably will change in the future however). - - In any case, this is a generalization of the wxScrolledWindow class which - can be only used when all lines have the same height. It lacks some other - wxScrolledWindow features however, notably it currently lacks support for - horizontal scrolling; it can't scroll another window nor only a rectangle - of the window and not its entire client area. - */ -class WXDLLEXPORT wxVScrolledWindow : public wxPanel + // handler injected into target window to forward some useful events to us + wxVarScrollHelperEvtHandler *m_handler; +}; + + + +// =========================================================================== +// wxVarVScrollHelper +// =========================================================================== + +// Provides public API functions targeted for vertical-specific scrolling, +// wrapping the functionality of wxVarScrollHelperBase. + +class WXDLLEXPORT wxVarVScrollHelper : public wxVarScrollHelperBase { public: // constructors and such // --------------------- - // default ctor, you must call Create() later - wxVScrolledWindow() { Init(); } + // ctor must be given the associated window + wxVarVScrollHelper(wxWindow *winToScroll) + : wxVarScrollHelperBase(winToScroll) + { + } - // normal ctor, no need to call Create() after this one - // - // note that wxVSCROLL is always automatically added to our style, there is - // no need to specify it explicitly - wxVScrolledWindow(wxWindow *parent, - wxWindowID id = wxID_ANY, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) + // operators + + void SetRowCount(size_t rowCount) { SetUnitCount(rowCount); } + bool ScrollToRow(size_t row) { return DoScrollToUnit(row); } + + virtual bool ScrollRows(int rows) + { return DoScrollUnits(rows); } + virtual bool ScrollRowPages(int pages) + { return DoScrollPages(pages); } + + virtual void RefreshRow(size_t row) + { RefreshUnit(row); } + virtual void RefreshRows(size_t from, size_t to) + { RefreshUnits(from, to); } + + // accessors + + size_t GetRowCount() const { return GetUnitCount(); } + size_t GetVisibleRowsBegin() const { return GetVisibleBegin(); } + size_t GetVisibleRowsEnd() const { return GetVisibleEnd(); } + bool IsRowVisible(size_t row) const { return IsVisible(row); } + + virtual int GetOrientationTargetSize() const + { return GetTargetWindow()->GetClientSize().y; } + virtual int GetNonOrientationTargetSize() const + { return GetTargetWindow()->GetClientSize().x; } + virtual wxOrientation GetOrientation() const { return wxVERTICAL; } + +protected: + // this function must be overridden in the derived class and it should + // return the size of the given row in pixels + virtual wxCoord OnGetRowHeight(size_t n) const = 0; + wxCoord OnGetUnitSize(size_t n) const { return OnGetRowHeight(n); } + + virtual void OnGetRowsHeightHint(size_t WXUNUSED(rowMin), + size_t WXUNUSED(rowMax)) const { } + + // forward calls to OnGetRowsHeightHint() + virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const + { OnGetRowsHeightHint(unitMin, unitMax); } + + // again, if not overridden, it will fall back on default method + virtual wxCoord EstimateTotalHeight() const + { return DoEstimateTotalSize(); } + + // forward calls to EstimateTotalHeight() + virtual wxCoord EstimateTotalSize() const { return EstimateTotalHeight(); } + + wxCoord GetRowsHeight(size_t rowMin, size_t rowMax) const + { return GetUnitsSize(rowMin, rowMax); } +}; + + + +// =========================================================================== +// wxVarHScrollHelper +// =========================================================================== + +// Provides public API functions targeted for horizontal-specific scrolling, +// wrapping the functionality of wxVarScrollHelperBase. + +class WXDLLEXPORT wxVarHScrollHelper : public wxVarScrollHelperBase +{ +public: + // constructors and such + // --------------------- + + // ctor must be given the associated window + wxVarHScrollHelper(wxWindow *winToScroll) + : wxVarScrollHelperBase(winToScroll) { - Init(); + } - (void)Create(parent, id, pos, size, style, name); + // operators + + void SetColumnCount(size_t columnCount) + { SetUnitCount(columnCount); } + + bool ScrollToColumn(size_t column) + { return DoScrollToUnit(column); } + virtual bool ScrollColumns(int columns) + { return DoScrollUnits(columns); } + virtual bool ScrollColumnPages(int pages) + { return DoScrollPages(pages); } + + virtual void RefreshColumn(size_t column) + { RefreshUnit(column); } + virtual void RefreshColumns(size_t from, size_t to) + { RefreshUnits(from, to); } + + // accessors + + size_t GetColumnCount() const + { return GetUnitCount(); } + size_t GetVisibleColumnsBegin() const + { return GetVisibleBegin(); } + size_t GetVisibleColumnsEnd() const + { return GetVisibleEnd(); } + bool IsColumnVisible(size_t column) const + { return IsVisible(column); } + + + virtual int GetOrientationTargetSize() const + { return GetTargetWindow()->GetClientSize().x; } + virtual int GetNonOrientationTargetSize() const + { return GetTargetWindow()->GetClientSize().y; } + virtual wxOrientation GetOrientation() const { return wxHORIZONTAL; } + +protected: + // this function must be overridden in the derived class and it should + // return the size of the given column in pixels + virtual wxCoord OnGetColumnWidth(size_t n) const = 0; + wxCoord OnGetUnitSize(size_t n) const { return OnGetColumnWidth(n); } + + virtual void OnGetColumnsWidthHint(size_t WXUNUSED(columnMin), + size_t WXUNUSED(columnMax)) const + { } + + // forward calls to OnGetColumnsWidthHint() + virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const + { OnGetColumnsWidthHint(unitMin, unitMax); } + + // again, if not overridden, it will fall back on default method + virtual wxCoord EstimateTotalWidth() const { return DoEstimateTotalSize(); } + + // forward calls to EstimateTotalWidth() + virtual wxCoord EstimateTotalSize() const { return EstimateTotalWidth(); } + + wxCoord GetColumnsWidth(size_t columnMin, size_t columnMax) const + { return GetUnitsSize(columnMin, columnMax); } +}; + + + +// =========================================================================== +// wxVarHVScrollHelper +// =========================================================================== + +// Provides public API functions targeted at functions with similar names in +// both wxVScrollHelper and wxHScrollHelper so class scope doesn't need to be +// specified (since we are using multiple inheritance). It also provides +// functions to make changing values for both orientations at the same time +// easier. + +class WXDLLEXPORT wxVarHVScrollHelper : public wxVarVScrollHelper, + public wxVarHScrollHelper +{ +public: + // constructors and such + // --------------------- + + // ctor must be given the associated window + wxVarHVScrollHelper(wxWindow *winToScroll) + : wxVarVScrollHelper(winToScroll), wxVarHScrollHelper(winToScroll) { } + + // operators + // --------- + + // set the number of units the window contains for each axis: the derived + // class must provide the widths and heights for all units with indices up + // to each of the one given here in its OnGetColumnWidth() and + // OnGetRowHeight() + void SetRowColumnCount(size_t rowCount, size_t columnCount); + + + // with physical scrolling on, the device origin is changed properly when + // a wxPaintDC is prepared, children are actually moved and laid out + // properly, and the contents of the window (pixels) are actually moved + void EnablePhysicalScrolling(bool vscrolling = true, bool hscrolling = true) + { + wxVarVScrollHelper::EnablePhysicalScrolling(vscrolling); + wxVarHScrollHelper::EnablePhysicalScrolling(hscrolling); } - // same as the previous ctor but returns status code: true if ok + // scroll to the specified row/column: it will become the first visible + // cell in the window // - // just as with the ctor above, wxVSCROLL style is always used, there is no - // need to specify it - bool Create(wxWindow *parent, - wxWindowID id = wxID_ANY, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) + // return true if we scrolled the window, false if nothing was done + bool ScrollToRowColumn(size_t row, size_t column); + bool ScrollToRowColumn(const wxPosition &pos) + { return ScrollToRowColumn(pos.GetRow(), pos.GetColumn()); } + + // redraw the specified cell + virtual void RefreshRowColumn(size_t row, size_t column); + virtual void RefreshRowColumn(const wxPosition &pos) + { RefreshRowColumn(pos.GetRow(), pos.GetColumn()); } + + // redraw the specified regions (inclusive). If the target window for + // both orientations is the same the rectangle of cells is refreshed; if + // the target windows differ the entire client size opposite the + // orientation direction is refreshed between the specified limits + virtual void RefreshRowsColumns(size_t fromRow, size_t toRow, + size_t fromColumn, size_t toColumn); + virtual void RefreshRowsColumns(const wxPosition& from, + const wxPosition& to) { - return wxPanel::Create(parent, id, pos, size, style | wxVSCROLL, name); + RefreshRowsColumns(from.GetRow(), to.GetRow(), + from.GetColumn(), to.GetColumn()); } + // locate the virtual position from the given device coordinates + wxPosition VirtualHitTest(wxCoord x, wxCoord y) const; + wxPosition VirtualHitTest(const wxPoint &pos) const + { return VirtualHitTest(pos.x, pos.y); } - // operations - // ---------- + // change the DC origin according to the scroll position. To properly + // forward calls to wxWindow::Layout use WX_FORWARD_TO_SCROLL_HELPER() + // derived class. We use this version to call both base classes' + // DoPrepareDC() + virtual void DoPrepareDC(wxDC& dc); - // set the number of lines the window contains: the derived class must - // provide the heights for all lines with indices up to the one given here - // in its OnGetLineHeight() - void SetLineCount(size_t count); + // replacement implementation of wxWindow::Layout virtual method. To + // properly forward calls to wxWindow::Layout use + // WX_FORWARD_TO_SCROLL_HELPER() derived class. We use this version to + // call both base classes' ScrollLayout() + bool ScrollLayout(); - // scroll to the specified line: it will become the first visible line in - // the window - // - // return true if we scrolled the window, false if nothing was done - bool ScrollToLine(size_t line); + // accessors + // --------- - // scroll by the specified number of lines/pages - virtual bool ScrollLines(int lines); - virtual bool ScrollPages(int pages); + // get the number of units this window contains (previously set by + // Set[Column/Row/RowColumn/Unit]Count()) + wxSize GetRowColumnCount() const; - // redraw the specified line - void RefreshLine(size_t line); + // get the first currently visible units + wxPosition GetVisibleBegin() const; + wxPosition GetVisibleEnd() const; - // redraw all lines in the specified range (inclusive) - void RefreshLines(size_t from, size_t to); + // is this cell currently visible? + bool IsVisible(size_t row, size_t column) const; + bool IsVisible(const wxPosition &pos) const + { return IsVisible(pos.GetRow(), pos.GetColumn()); } +}; - // return the item at the specified (in physical coordinates) position or. - // wxNOT_FOUND if none, i.e. if it is below the last item - int HitTest(wxCoord x, wxCoord y) const; - int HitTest(const wxPoint& pt) const { return HitTest(pt.x, pt.y); } - // recalculate all our parameters and redisplay all lines - virtual void RefreshAll(); +#if WXWIN_COMPATIBILITY_2_8 +// =========================================================================== +// wxVarVScrollLegacyAdaptor +// =========================================================================== + +// Provides backwards compatible API for applications originally built using +// wxVScrolledWindow in 2.6 or 2.8. Originally, wxVScrolledWindow referred +// to scrolling "lines". We use "units" in wxVarScrollHelperBase to avoid +// implying any orientation (since the functions are used for both horizontal +// and vertical scrolling in derived classes). And in the new +// wxVScrolledWindow and wxHScrolledWindow classes, we refer to them as +// "rows" and "columns", respectively. This is to help clear some confusion +// in not only those classes, but also in wxHVScrolledWindow where functions +// are inherited from both. + +class WXDLLEXPORT wxVarVScrollLegacyAdaptor : public wxVarVScrollHelper +{ +public: + // constructors and such + // --------------------- + wxVarVScrollLegacyAdaptor(wxWindow *winToScroll) + : wxVarVScrollHelper(winToScroll) + { + } // accessors // --------- - // get the number of lines this window contains (previously set by - // SetLineCount()) - size_t GetLineCount() const { return m_lineMax; } - - // get the first currently visible line - size_t GetFirstVisibleLine() const { return m_lineFirst; } + // this is the same as GetVisibleRowsBegin(), exists to match + // GetLastVisibleLine() and for backwards compatibility only + wxDEPRECATED( size_t GetFirstVisibleLine() const ); // get the last currently visible line - size_t GetLastVisibleLine() const { return m_lineFirst + m_nVisible - 1; } + // + // this function is unsafe as it returns (size_t)-1 (i.e. a huge positive + // number) if the control is empty, use GetVisibleRowsEnd() instead, this + // one is kept for backwards compatibility + wxDEPRECATED( size_t GetLastVisibleLine() const ); + + // "line" to "unit" compatibility functions + // ---------------------------------------- + + // get the number of lines this window contains (set by SetLineCount()) + wxDEPRECATED( size_t GetLineCount() const ); + + // set the number of lines the helper contains: the derived class must + // provide the sizes for all lines with indices up to the one given here + // in its OnGetLineHeight() + wxDEPRECATED( void SetLineCount(size_t count) ); + + // redraw the specified line + wxDEPRECATED( virtual void RefreshLine(size_t line) ); + + // redraw all lines in the specified range (inclusive) + wxDEPRECATED( virtual void RefreshLines(size_t from, size_t to) ); - // is this line currently visible? - bool IsVisible(size_t line) const - { return line >= m_lineFirst && line <= GetLastVisibleLine(); } + // scroll to the specified line: it will become the first visible line in + // the window + // + // return true if we scrolled the window, false if nothing was done + wxDEPRECATED( bool ScrollToLine(size_t line) ); + // scroll by the specified number of lines/pages + wxDEPRECATED( virtual bool ScrollLines(int lines) ); + wxDEPRECATED( virtual bool ScrollPages(int pages) ); protected: + // unless the code has been updated to override OnGetRowHeight() instead, // this function must be overridden in the derived class and it should - // return the height of the given line in pixels - virtual wxCoord OnGetLineHeight(size_t n) const = 0; + // return the height of the given row in pixels + wxDEPRECATED_BUT_USED_INTERNALLY( + virtual wxCoord OnGetLineHeight(size_t n) const ); + + // forwards the calls from base class pure virtual function to pure virtual + // OnGetLineHeight instead (backwards compatible name) + // note that we don't need to forward OnGetUnitSize() as it is already + // forwarded to OnGetRowHeight() in wxVarVScrollHelper + virtual wxCoord OnGetRowHeight(size_t n) const; // this function doesn't have to be overridden but it may be useful to do // it if calculating the lines heights is a relatively expensive operation @@ -146,58 +638,239 @@ protected: // // finally note that lineMin is inclusive, while lineMax is exclusive, as // usual - virtual void OnGetLinesHint(size_t WXUNUSED(lineMin), - size_t WXUNUSED(lineMax)) const { } + wxDEPRECATED_BUT_USED_INTERNALLY( virtual void OnGetLinesHint( + size_t lineMin, size_t lineMax) const ); - // when the number of lines changes, we try to estimate the total height - // of all lines which is a rather expensive operation in terms of lines - // access, so if the user code may estimate the average height - // better/faster than we do, it should override this function to implement - // its own logic - // - // this function should return the best guess for the total height it may - // make - virtual wxCoord EstimateTotalHeight() const; + // forwards the calls from base class pure virtual function to pure virtual + // OnGetLinesHint instead (backwards compatible name) + void OnGetRowsHeightHint(size_t rowMin, size_t rowMax) const; +}; +#else // !WXWIN_COMPATIBILITY_2_8 - // the event handlers - void OnSize(wxSizeEvent& event); - void OnScroll(wxScrollWinEvent& event); +// shortcut to avoid checking compatibility modes later +// remove this and all references to wxVarVScrollLegacyAdaptor once +// wxWidgets 2.6 and 2.8 compatibility is removed +typedef wxVarVScrollHelper wxVarVScrollLegacyAdaptor; - // find the index of the line we need to show at the top of the window such - // that the last (fully or partially) visible line is the given one - size_t FindFirstFromBottom(size_t lineLast, bool fullyVisible = false); +#endif // WXWIN_COMPATIBILITY_2_8/!WXWIN_COMPATIBILITY_2_8 - // get the total height of the lines between lineMin (inclusive) and - // lineMax (exclusive) - wxCoord GetLinesHeight(size_t lineMin, size_t lineMax) const; - // update the thumb size shown by the scrollbar - void UpdateScrollbar(); +// this macro must be used in declaration of wxVarScrollHelperBase-derived +// classes +#define WX_FORWARD_TO_VAR_SCROLL_HELPER() \ +public: \ + virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \ + virtual bool Layout() { return ScrollLayout(); } -private: - // common part of all ctors - void Init(); - // the total number of (logical) lines - size_t m_lineMax; +// =========================================================================== +// wxVScrolledWindow +// =========================================================================== - // the total (estimated) height - wxCoord m_heightTotal; +// In the name of this class, "V" may stand for "variable" because it can be +// used for scrolling rows of variable heights; "virtual", because it is not +// necessary to know the heights of all rows in advance -- only those which +// are shown on the screen need to be measured; or even "vertical", because +// this class only supports scrolling vertically. - // the first currently visible line - size_t m_lineFirst; +// In any case, this is a generalization of the wxScrolledWindow class which +// can be only used when all rows have the same heights. It lacks some other +// wxScrolledWindow features however, notably it can't scroll only a rectangle +// of the window and not its entire client area. - // the number of currently visible lines (including the last, possibly only - // partly, visible one) - size_t m_nVisible; +class WXDLLEXPORT wxVScrolledWindow : public wxPanel, + public wxVarVScrollLegacyAdaptor +{ +public: + // constructors and such + // --------------------- + + // default ctor, you must call Create() later + wxVScrolledWindow() : wxVarVScrollLegacyAdaptor(this) { } + // normal ctor, no need to call Create() after this one + // + // note that wxVSCROLL is always automatically added to our style, there is + // no need to specify it explicitly + wxVScrolledWindow(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + : wxVarVScrollLegacyAdaptor(this) + { + (void)Create(parent, id, pos, size, style, name); + } + + // same as the previous ctor but returns status code: true if ok + // + // just as with the ctor above, wxVSCROLL style is always used, there is no + // need to specify it + bool Create(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + { + return wxPanel::Create(parent, id, pos, size, style | wxVSCROLL, name); + } - DECLARE_EVENT_TABLE() +#if WXWIN_COMPATIBILITY_2_8 + // Make sure we prefer our version of HitTest rather than wxWindow's + // These functions should no longer be masked in favor of VirtualHitTest() + int HitTest(wxCoord WXUNUSED(x), wxCoord y) const + { return wxVarVScrollHelper::VirtualHitTest(y); } + int HitTest(const wxPoint& pt) const + { return HitTest(pt.x, pt.y); } +#endif // WXWIN_COMPATIBILITY_2_8 + + WX_FORWARD_TO_VAR_SCROLL_HELPER() + +#ifdef __WXMAC__ +protected: + virtual void UpdateMacScrollWindow() { Update(); } +#endif // __WXMAC__ + +private: DECLARE_NO_COPY_CLASS(wxVScrolledWindow) DECLARE_ABSTRACT_CLASS(wxVScrolledWindow) }; + + +// =========================================================================== +// wxHScrolledWindow +// =========================================================================== + +// In the name of this class, "H" stands for "horizontal" because it can be +// used for scrolling columns of variable widths. It is not necessary to know +// the widths of all columns in advance -- only those which are shown on the +// screen need to be measured. + +// This is a generalization of the wxScrolledWindow class which can be only +// used when all columns have the same width. It lacks some other +// wxScrolledWindow features however, notably it can't scroll only a rectangle +// of the window and not its entire client area. + +class WXDLLEXPORT wxHScrolledWindow : public wxPanel, + public wxVarHScrollHelper +{ +public: + // constructors and such + // --------------------- + + // default ctor, you must call Create() later + wxHScrolledWindow() : wxVarHScrollHelper(this) { } + + // normal ctor, no need to call Create() after this one + // + // note that wxHSCROLL is always automatically added to our style, there is + // no need to specify it explicitly + wxHScrolledWindow(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + : wxVarHScrollHelper(this) + { + (void)Create(parent, id, pos, size, style, name); + } + + // same as the previous ctor but returns status code: true if ok + // + // just as with the ctor above, wxHSCROLL style is always used, there is no + // need to specify it + bool Create(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + { + return wxPanel::Create(parent, id, pos, size, style | wxHSCROLL, name); + } + + WX_FORWARD_TO_VAR_SCROLL_HELPER() + +#ifdef __WXMAC__ +protected: + virtual void UpdateMacScrollWindow() { Update(); } +#endif // __WXMAC__ + +private: + DECLARE_NO_COPY_CLASS(wxHScrolledWindow) + DECLARE_ABSTRACT_CLASS(wxHScrolledWindow) +}; + + + +// =========================================================================== +// wxHVScrolledWindow +// =========================================================================== + +// This window inherits all functionality of both vertical and horizontal +// scrolled windows automatically handling everything needed to scroll both +// axis simultaneously. + +class WXDLLEXPORT wxHVScrolledWindow : public wxPanel, + public wxVarHVScrollHelper +{ +public: + // constructors and such + // --------------------- + + // default ctor, you must call Create() later + wxHVScrolledWindow() + : wxPanel(), + wxVarHVScrollHelper(this) { } + + // normal ctor, no need to call Create() after this one + // + // note that wxVSCROLL and wxHSCROLL are always automatically added to our + // style, there is no need to specify them explicitly + wxHVScrolledWindow(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + : wxPanel(), + wxVarHVScrollHelper(this) + { + (void)Create(parent, id, pos, size, style, name); + } + + // same as the previous ctor but returns status code: true if ok + // + // just as with the ctor above, wxVSCROLL and wxHSCROLL styles are always + // used, there is no need to specify them + bool Create(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + { + return wxPanel::Create(parent, id, pos, size, + style | wxVSCROLL | wxHSCROLL, name); + } + + WX_FORWARD_TO_VAR_SCROLL_HELPER() + +#ifdef __WXMAC__ +protected: + virtual void UpdateMacScrollWindow() { Update(); } +#endif // __WXMAC__ + +private: + DECLARE_NO_COPY_CLASS(wxHVScrolledWindow) + DECLARE_ABSTRACT_CLASS(wxHVScrolledWindow) +}; + #endif // _WX_VSCROLL_H_