X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..4a10ea8b13fd0851e71e6fa5ebbe5b93933be11e:/src/msw/region.cpp diff --git a/src/msw/region.cpp b/src/msw/region.cpp index 0be4463c6e..eb6e672159 100644 --- a/src/msw/region.cpp +++ b/src/msw/region.cpp @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "region.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -48,7 +44,7 @@ public: m_region = 0; } - wxRegionRefData(const wxRegionRefData& data) + wxRegionRefData(const wxRegionRefData& data) : wxGDIRefData() { #if defined(__WIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__) DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL); @@ -123,6 +119,9 @@ wxRegion::wxRegion(const wxRect& rect) wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle) { #if defined(__WXMICROWIN__) || defined(__WXWINCE__) + wxUnusedVar(n); + wxUnusedVar(points); + wxUnusedVar(fillStyle); m_refData = NULL; M_REGION = NULL; #else @@ -163,12 +162,12 @@ void wxRegion::Clear() bool wxRegion::Offset(wxCoord x, wxCoord y) { - wxCHECK_MSG( M_REGION, FALSE, _T("invalid wxRegion") ); + wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") ); if ( !x && !y ) { // nothing to do - return TRUE; + return true; } AllocExclusive(); @@ -177,10 +176,10 @@ bool wxRegion::Offset(wxCoord x, wxCoord y) { wxLogLastError(_T("OffsetRgn")); - return FALSE; + return false; } - return TRUE; + return true; } // combine another region with this one @@ -206,7 +205,7 @@ bool wxRegion::Combine(const wxRegion& rgn, wxRegionOp op) case wxRGN_AND: case wxRGN_DIFF: // leave empty/invalid - return FALSE; + return false; } } else // we have a valid region @@ -245,11 +244,11 @@ bool wxRegion::Combine(const wxRegion& rgn, wxRegionOp op) { wxLogLastError(_T("CombineRgn")); - return FALSE; + return false; } } - return TRUE; + return true; } // Combine rectangle (x, y, w, h) with this.