X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..48f7ffbe93ab587c54643e2476b0e3b0c74e1386:/include/wx/msw/dc.h diff --git a/include/wx/msw/dc.h b/include/wx/msw/dc.h index 8ed710e9e6..3ee358dad6 100644 --- a/include/wx/msw/dc.h +++ b/include/wx/msw/dc.h @@ -17,7 +17,6 @@ #endif #include "wx/defs.h" -#include "wx/dc.h" // --------------------------------------------------------------------------- // macros @@ -114,7 +113,7 @@ public: } WXHDC GetHDC() const { return m_hDC; } - void SetHDC(WXHDC dc, bool bOwnsDC = FALSE) + void SetHDC(WXHDC dc, bool bOwnsDC = false) { m_hDC = dc; m_bOwnsDC = bOwnsDC; @@ -169,7 +168,7 @@ protected: virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y); virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, - bool useMask = FALSE); + bool useMask = false); virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y); virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, @@ -177,18 +176,13 @@ protected: virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, - int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); + int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord); // this is gnarly - we can't even call this function DoSetClippingRegion() // because of virtual function hiding virtual void DoSetClippingRegionAsRegion(const wxRegion& region); virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height); - virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y, - wxCoord *width, wxCoord *height) - { - GetClippingBox(x, y, width, height); - } virtual void DoGetClippingBox(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) const; @@ -210,7 +204,7 @@ protected: // (tell windows to translate pixel from other palettes to our custom one // and vice versa) // Realize tells it to also reset the system palette to this one. - void DoSelectPalette(bool realize = FALSE); + void DoSelectPalette(bool realize = false); // Find out what palette our parent window has, then select it into the dc void InitializePalette();