X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..26b22ae371c4ba3cfc35deb0f72b4288081b54fd:/include/wx/x11/glcanvas.h diff --git a/include/wx/x11/glcanvas.h b/include/wx/x11/glcanvas.h index 454a9d6cc3..ab61c7376a 100644 --- a/include/wx/x11/glcanvas.h +++ b/include/wx/x11/glcanvas.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: glcanvas.h +// Name: wx/x11/glcanvas.h // Purpose: wxGLCanvas, for using OpenGL with wxWidgets 2.0 for Motif. // Uses the GLX extension. // Author: Julian Smart and Wolfram Gloger @@ -7,155 +7,44 @@ // Created: 1995, 1999 // RCS-ID: $Id$ // Copyright: (c) Julian Smart, Wolfram Gloger -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma interface "glcanvas.h" -#endif - #ifndef _WX_GLCANVAS_H_ #define _WX_GLCANVAS_H_ -#include "wx/setup.h" - -#if wxUSE_GLCANVAS - -#include "wx/gdicmn.h" -#include "wx/palette.h" -#include "wx/scrolwin.h" - -#include - -enum -{ - WX_GL_RGBA=1, /* use true color palette */ - WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ - WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ - WX_GL_DOUBLEBUFFER, /* use doublebuffer */ - WX_GL_STEREO, /* use stereoscopic display */ - WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ - WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ - WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ - WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ - WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */ - WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ - WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ - WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ - WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ - WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ - WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */ -}; - -//--------------------------------------------------------------------------- -// classes -//--------------------------------------------------------------------------- +#include "wx/unix/glx11.h" - -class WXDLLEXPORT wxGLContext: public wxObject -{ -public: - wxGLContext( bool isRGB, wxWindow *win, - const wxPalette& palette = wxNullPalette ); - wxGLContext( bool WXUNUSED(isRGB), wxWindow *win, - const wxPalette& WXUNUSED(palette), - const wxGLContext *other /* for sharing display lists */ - ); - ~wxGLContext(); - - void SetCurrent(); - void SetColour(const wxChar *colour); - void SwapBuffers(); - - void SetupPixelFormat(); - void SetupPalette(const wxPalette& palette); - wxPalette CreateDefaultPalette(); - - inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; } - inline wxWindow* GetWindow() const { return m_window; } - // inline GtkWidget* GetWidget() const { return m_widget; } - inline GLXContext GetContext() const { return m_glContext; } - -public: - GLXContext m_glContext; - - // GtkWidget *m_widget; - wxPalette m_palette; - wxWindow* m_window; - - DECLARE_CLASS(wxGLContext) -}; - - -class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow +class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasX11 { public: - inline wxGLCanvas() { - m_glContext = (wxGLContext*) NULL; - m_sharedContext = (wxGLContext*) NULL; - // m_glWidget = (GtkWidget*) NULL; - m_vi = (void*) NULL; - // m_exposed = FALSE; - } - wxGLCanvas( wxWindow *parent, wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = wxT("GLCanvas"), - int *attribList = (int*) NULL, - const wxPalette& palette = wxNullPalette ); - wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, - wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = wxT("GLCanvas"), - int *attribList = (int*) NULL, - const wxPalette& palette = wxNullPalette ); - wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, - wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = wxT("GLCanvas"), - int *attribList = (int*) NULL, - const wxPalette& palette = wxNullPalette ); - - bool Create( wxWindow *parent, - const wxGLContext *shared = (wxGLContext*)NULL, - const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL, - wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = wxT("GLCanvas"), - int *attribList = (int*) NULL, - const wxPalette& palette = wxNullPalette ); - - ~wxGLCanvas(); - - void SetCurrent(); - void SetColour(const wxChar *colour); - void SwapBuffers(); - - // void OnSize(wxSizeEvent& event); - - // void OnInternalIdle(); - - inline wxGLContext* GetContext() const { return m_glContext; } - - // implementation - - wxGLContext *m_glContext, - *m_sharedContext; - wxGLCanvas *m_sharedContextOf; - void *m_vi; - // GtkWidget *m_glWidget; - // bool m_exposed; - - DECLARE_EVENT_TABLE() - DECLARE_CLASS(wxGLCanvas) - + wxGLCanvas(wxWindow *parent, + wxWindowID id = wxID_ANY, + const int *attribList = NULL, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + const wxPalette& palette = wxNullPalette); + + bool Create(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + const int *attribList = NULL, + const wxPalette& palette = wxNullPalette); + + // implement wxGLCanvasX11 methods + // -------------------------------- + + virtual Window GetXWindow() const; + +protected: + virtual int GetColourIndex(const wxColour& col); + + DECLARE_CLASS(wxGLCanvas) }; -#endif -// wxUSE_GLCANVAS - -#endif -// _WX_GLCANVAS_H_ +#endif // _WX_GLCANVAS_H_