X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..210bb741b94a7a4a015de730017c3576afe7a8f1:/include/wx/apptrait.h diff --git a/include/wx/apptrait.h b/include/wx/apptrait.h index bfc7e17bb2..ac132956f7 100644 --- a/include/wx/apptrait.h +++ b/include/wx/apptrait.h @@ -13,7 +13,9 @@ #define _WX_APPTRAIT_H_ #include "wx/string.h" +#include "wx/platinfo.h" +class WXDLLIMPEXP_BASE wxArrayString; class WXDLLIMPEXP_BASE wxObject; class WXDLLEXPORT wxAppTraits; #if wxUSE_FONTMAP @@ -23,39 +25,25 @@ class WXDLLIMPEXP_BASE wxLog; class WXDLLIMPEXP_BASE wxMessageOutput; class WXDLLEXPORT wxRendererNative; class WXDLLIMPEXP_BASE wxString; +class WXDLLIMPEXP_BASE wxTimer; +class WXDLLIMPEXP_BASE wxTimerImpl; -extern "C" -{ - struct GSocketGUIFunctionsTable; -} - -// ---------------------------------------------------------------------------- -// toolkit information -// ---------------------------------------------------------------------------- - -// Information about the toolkit that the app is running under (e.g. wxMSW): -struct WXDLLIMPEXP_BASE wxToolkitInfo -{ - // Short name of the toolkit (e.g. "msw" or "mswuniv"); empty for console: - wxString shortName; - // Descriptive name of the toolkit, human readable (e.g. "wxMSW" or - // "wxMSW/Universal"); "wxBase" for console apps: - wxString name; - // Version of the underlying toolkit or of the OS for console apps: - int versionMajor, versionMinor; - // OS mnenomics, e.g. wxGTK or wxMSW: - int os; -}; +class GSocketGUIFunctionsTable; // ---------------------------------------------------------------------------- // wxAppTraits: this class defines various configurable aspects of wxApp // ---------------------------------------------------------------------------- +class WXDLLIMPEXP_BASE wxStandardPathsBase; + class WXDLLIMPEXP_BASE wxAppTraitsBase { public: - // hooks for creating the global objects, may be overridden by the user + // needed since this class declares virtual members + virtual ~wxAppTraitsBase() { } + + // hooks for working with the global objects, may be overridden by the user // ------------------------------------------------------------------------ #if wxUSE_LOG @@ -78,6 +66,18 @@ public: // NB: returned pointer will be deleted by the caller virtual wxRendererNative *CreateRenderer() = 0; +#if wxUSE_STDPATHS + // wxStandardPaths object is normally the same for wxBase and wxGUI + // except in the case of wxMac and wxCocoa + virtual wxStandardPathsBase& GetStandardPaths(); +#endif // wxUSE_STDPATHS + +#if wxUSE_INTL + // called during wxApp initialization to set the locale to correspond to + // the user default (i.e. system locale under Windows, LC_ALL under Unix) + virtual void SetLocale(); +#endif // wxUSE_INTL + // functions abstracting differences between GUI and console modes // ------------------------------------------------------------------------ @@ -112,7 +112,7 @@ public: #if wxUSE_SOCKETS // return table of GUI callbacks for GSocket code or NULL in wxBase. This - // is needed because networking classes are in their own library and so + // is needed because networking classes are in their own library and so // they can't directly call GUI functions (the same net library can be // used in both GUI and base apps). To complicate it further, GUI library // ("wxCore") doesn't depend on networking library and so only a functions @@ -120,24 +120,58 @@ public: virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0; #endif +#if wxUSE_TIMER + // return platform and toolkit dependent wxTimer implementation + virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) = 0; +#endif + + // functions returning port-specific information + // ------------------------------------------------------------------------ - // return information about what toolkit is running; we need for two things - // that are both contained in wxBase: - // - wxGetOsVersion() behaves differently in GUI and non-GUI builds under - // Unix: in the former case it returns the information about the toolkit - // and in the latter -- about the OS, so we need to virtualize it - // - wxDynamicLibrary::CanonicalizePluginName() must embed toolkit - // signature in DLL name - virtual wxToolkitInfo& GetToolkitInfo() = 0; + // return information about the (native) toolkit currently used and its + // runtime (not compile-time) version. + // returns wxPORT_BASE for console applications and one of the remaining + // wxPORT_* values for GUI applications. + virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0; + + // return true if the port is using wxUniversal for the GUI, false if not + virtual bool IsUsingUniversalWidgets() const = 0; + + // return the name of the Desktop Environment such as + // "KDE" or "GNOME". May return an empty string. + virtual wxString GetDesktopEnvironment() const = 0; + + // returns a short string to identify the block of the standard command + // line options parsed automatically by current port: if this string is + // empty, there are no such options, otherwise the function also fills + // passed arrays with the names and the descriptions of those options. + virtual wxString GetStandardCmdLineOptions(wxArrayString& names, + wxArrayString& desc) const + { + wxUnusedVar(names); + wxUnusedVar(desc); + + return wxEmptyString; + } + + +protected: +#if wxUSE_STACKWALKER && defined( __WXDEBUG__ ) + // utility function: returns the stack frame as a plain wxString + virtual wxString GetAssertStackTrace(); +#endif }; // ---------------------------------------------------------------------------- // include the platform-specific version of the class // ---------------------------------------------------------------------------- -// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the -// Unix code (and otherwise __UNIX__ wouldn't be defined) -#if defined(__WXMSW__) +// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the +// Unix code (and otherwise __UNIX__ wouldn't be defined) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptbase.h" +#elif defined(__WIN32__) #include "wx/msw/apptbase.h" #elif defined(__UNIX__) && !defined(__EMX__) #include "wx/unix/apptbase.h" @@ -182,6 +216,20 @@ public: virtual void ScheduleForDestroy(wxObject *object); virtual void RemoveFromPendingDelete(wxObject *object); + + // the GetToolkitVersion for console application is always the same + virtual wxPortId GetToolkitVersion(int *verMaj, int *verMin) const + { + // no toolkits (wxBase is for console applications without GUI support) + // NB: zero means "no toolkit", -1 means "not initialized yet" + // so we must use zero here! + if (verMaj) *verMaj = 0; + if (verMin) *verMin = 0; + return wxPORT_BASE; + } + + virtual bool IsUsingUniversalWidgets() const { return false; } + virtual wxString GetDesktopEnvironment() const { return wxEmptyString; } }; // ---------------------------------------------------------------------------- @@ -212,6 +260,17 @@ public: virtual void ScheduleForDestroy(wxObject *object); virtual void RemoveFromPendingDelete(wxObject *object); + + virtual bool IsUsingUniversalWidgets() const + { + #ifdef __WXUNIVERSAL__ + return true; + #else + return false; + #endif + } + + virtual wxString GetDesktopEnvironment() const { return wxEmptyString; } }; #endif // wxUSE_GUI @@ -220,25 +279,27 @@ public: // include the platform-specific version of the classes above // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptrait.h" +#elif defined(__WIN32__) #include "wx/msw/apptrait.h" -#elif defined(__UNIX__) && !defined(__EMX__) +#elif defined(__OS2__) + #include "wx/os2/apptrait.h" +#elif defined(__UNIX__) #include "wx/unix/apptrait.h" #elif defined(__WXMAC__) #include "wx/mac/apptrait.h" -#elif defined(__WXPM__) - #include "wx/os2/apptrait.h" -#else - // at least, we need an implementation of GetToolkitInfo ! +#elif defined(__DOS__) + #include "wx/msdos/apptrait.h" +#else #if wxUSE_GUI class wxGUIAppTraits : public wxGUIAppTraitsBase { - virtual wxToolkitInfo& GetToolkitInfo(); }; #endif // wxUSE_GUI - class wxConsoleAppTraits: public wxConsoleAppTraitsBase + class wxConsoleAppTraits: public wxConsoleAppTraitsBase { - virtual wxToolkitInfo& GetToolkitInfo(); }; #endif // platform