X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/653351d1cc29b3746ff4a14975a7f95141867d72..a7d354c6d75a32033f62b8ecadd837519b35b3ef:/src/common/wincmn.cpp diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index 847f6dec9f..e67ee6a67b 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -73,6 +73,11 @@ #endif #include "wx/platinfo.h" +#include "wx/private/window.h" + +#ifdef __WXMSW__ + #include "wx/msw/wrapwin.h" +#endif // Windows List WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; @@ -322,6 +327,12 @@ wxWindowBase::~wxWindowBase() // we weren't a dialog class wxTopLevelWindows.DeleteObject((wxWindow*)this); + // Any additional event handlers should be popped before the window is + // deleted as otherwise the last handler will be left with a dangling + // pointer to this window result in a difficult to diagnose crash later on. + wxASSERT_MSG( GetEventHandler() == this, + wxT("any pushed event handlers must have been removed") ); + #if wxUSE_MENUS // The associated popup menu can still be alive, disassociate from it in // this case @@ -1359,7 +1370,7 @@ wxColour wxWindowBase::GetBackgroundColour() const wxColour colBg = GetDefaultAttributes().colBg; // we must return some valid colour to avoid redoing this every time - // and also to avoid surprizing the applications written for older + // and also to avoid surprising the applications written for older // wxWidgets versions where GetBackgroundColour() always returned // something -- so give them something even if it doesn't make sense // for this window (e.g. it has a themed background) @@ -2455,28 +2466,57 @@ void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) // dialog units translations // ---------------------------------------------------------------------------- -wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) +// Windows' computes dialog units using average character width over upper- +// and lower-case ASCII alphabet and not using the average character width +// metadata stored in the font; see +// http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion. +// It's important that we perform the conversion in identical way, because +// dialog units natively exist only on Windows and Windows HIG is expressed +// using them. +wxSize wxWindowBase::GetDlgUnitBase() const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); + const wxWindow *parent = wxGetTopLevelParent((wxWindow*)this); + + if ( !parent->m_font.IsOk() ) + { + // Default GUI font is used. This is the most common case, so + // cache the results. + static wxSize s_defFontSize; + if ( s_defFontSize.x == 0 ) + s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent); + return s_defFontSize; + } + else + { + // Custom font, we always need to compute the result + return wxPrivate::GetAverageASCIILetterSize(*parent); + } +} + +wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const +{ + const wxSize base = GetDlgUnitBase(); + + // NB: wxMulDivInt32() is used, because it correctly rounds the result + wxPoint pt2 = wxDefaultPosition; if (pt.x != wxDefaultCoord) - pt2.x = (int) ((pt.x * 4) / charWidth); + pt2.x = wxMulDivInt32(pt.x, 4, base.x); if (pt.y != wxDefaultCoord) - pt2.y = (int) ((pt.y * 8) / charHeight); + pt2.y = wxMulDivInt32(pt.y, 8, base.y); return pt2; } -wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) +wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); + const wxSize base = GetDlgUnitBase(); + wxPoint pt2 = wxDefaultPosition; if (pt.x != wxDefaultCoord) - pt2.x = (int) ((pt.x * charWidth) / 4); + pt2.x = wxMulDivInt32(pt.x, base.x, 4); if (pt.y != wxDefaultCoord) - pt2.y = (int) ((pt.y * charHeight) / 8); + pt2.y = wxMulDivInt32(pt.y, base.y, 8); return pt2; }