X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/650c0aa9180563eece310851973171cfaac83ad8..c6ea1fdaf924be4ee49a19d12f76e4fcd257bb0a:/include/wx/palmos/bitmap.h diff --git a/include/wx/palmos/bitmap.h b/include/wx/palmos/bitmap.h index e55d2d1c6d..4ef6b5dd56 100644 --- a/include/wx/palmos/bitmap.h +++ b/include/wx/palmos/bitmap.h @@ -35,7 +35,7 @@ class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; // wxBitmap: a mono or colour bitmap // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmap : public wxGDIImage +class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage { public: // default ctor creates an invalid bitmap, you must Create() it later @@ -48,7 +48,7 @@ public: wxBitmap(const char* const* data); // Load a file or resource - wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); + wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); // New constructor for generalised creation from data wxBitmap(const void* data, long type, int width, int height, int depth = 1); @@ -58,7 +58,8 @@ public: // // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor // taking a DC argument if you want to force using DDB in this case - wxBitmap(int width, int height, int depth = -1); + wxBitmap(int width, int height, int depth = -1) { /*TODO*/ } + wxBitmap(const wxSize& sz, int depth = -1) { /*TODO*/ } // Create a bitmap compatible with the given DC wxBitmap(int width, int height, const wxDC& dc); @@ -91,10 +92,11 @@ public: return *this; } - virtual ~wxBitmap(); + virtual ~wxBitmap() {} #if wxUSE_IMAGE && wxUSE_WXDIB wxImage ConvertToImage() const; + wxBitmap ConvertToDisabled(unsigned char brightness = 255) const; #endif // wxUSE_IMAGE // get the given part of bitmap @@ -111,10 +113,13 @@ public: bool CopyFromDIB(const wxDIB& dib); #endif - virtual bool Create(int width, int height, int depth = -1); + virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) + { return Create(sz.GetWidth(), sz.GetHeight(), depth); } + virtual bool Create(int width, int height, const wxDC& dc); virtual bool Create(const void* data, long type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); + virtual bool LoadFile(const wxString& name, long type = wxBITMAP_DEFAULT_TYPE); virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); wxBitmapRefData *GetBitmapData() const @@ -143,11 +148,6 @@ public: void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); } WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); } -#ifdef __WXDEBUG__ - void SetSelectedInto(wxDC *dc); - wxDC *GetSelectedInto() const; -#endif // __WXDEBUG__ - protected: // common part of all ctors void Init(); @@ -176,7 +176,7 @@ private: // wxMask: a mono bitmap used for drawing bitmaps transparently. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxMask : public wxObject +class WXDLLIMPEXP_CORE wxMask : public wxObject { public: wxMask(); @@ -215,7 +215,7 @@ protected: // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler +class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler { public: wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }