X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6421f57a54f7e1ca5f9901a84cfaa0bb0a8d8233..813210ca7e63cb0a8e2a145664c8b638ea65c15e:/docs/latex/wx/body.tex diff --git a/docs/latex/wx/body.tex b/docs/latex/wx/body.tex index 09e24ddbdc..aa983ac361 100644 --- a/docs/latex/wx/body.tex +++ b/docs/latex/wx/body.tex @@ -264,8 +264,11 @@ the following section before any other includes: The file {\tt "wx/wxprec.h"} includes {\tt "wx/wx.h"}. Although this incantation may seem quirky, it is in fact the end result of a lot of experimentation, and several Windows compilers to use precompilation which is largely automatic for -compilers with necessary support. Currently it is used for Visual C++ (including -embedded Visual C++), Borland C++, Open Watcom C++ and newer versions of GCC. +compilers with necessary support. Currently it is used for Visual C++ (including +embedded Visual C++), Borland C++, Open Watcom C++, Digital Mars C++ +and newer versions of GCC. +Some compilers might need extra work from the application developer to set the +build environment up as necessary for the support. \section{Libraries}\label{libraries} @@ -322,8 +325,8 @@ xxx is the platform of interest, such as msw, gtk, x11, mac. \section{Windows-specific files}\label{windowsfiles} -wxWidgets application compilation under MS Windows requires at least two -extra files, resource and module definition files. +wxWidgets application compilation under MS Windows requires at least one +extra file: a resource file. \subsection{Resource file}\label{resources} @@ -543,8 +546,8 @@ development can be done. The program can be found in {\tt utils/configtool}. \item[{\bf XRC resource system}] This is the sizer-aware resource system, and uses XML-based resource specifications that can be generated by tools -such as \urlref{wxDesigner}{http://www.roebling.de} and XRC's own wxrcedit. -You can find this in {\tt src/xrc}, {\tt include/wx/xrc}, {\tt samples/xrc}, and {\tt utils/wxrcedit}. +such as \urlref{wxDesigner}{http://www.roebling.de}. +You can find this in {\tt src/xrc}, {\tt include/wx/xrc}, {\tt samples/xrc}. For more information, see the \helpref{XML-based resource system overview}{xrcoverview}. \item[{\bf Object Graphics Library}] OGL defines an API for applications that need to display objects connected by lines.