X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/640a1b84741ec3993707c36426cd50a79b5639ae..723aa01a832bf97a43f9cb5c0850e82b4998cd7d:/include/wx/msw/setup0.h?ds=inline diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 1f640b4861..453a5a0ed7 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -151,7 +151,7 @@ // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If // this causes problems (e.g. link errors), set this to 0. You may need to set // this to 0 if using templates (at least for VC++). This switch is currently -// ignored for mingw / cygwin / CodeWarrior +// ignored for MinGW/Cygwin. // // Default is 0 // @@ -267,6 +267,17 @@ // Recommended setting: 1 if you want to support multiple languages #define wxUSE_PRINTF_POS_PARAMS 1 +// Enable the use of compiler-specific thread local storage keyword, if any. +// This is used for wxTLS_XXX() macros implementation and normally should use +// the compiler-provided support as it's simpler and more efficient, but must +// not use it if wxWidgets is used in a dynamically loaded Win32 (i.e. using +// LoadLibrary()/GetProcAddress()) as this triggers a bug in compiler TLS +// support that results in crashes when any TLS variables are used. So if you +// are building a Win32 DLL using wxWidgets that can be loaded dynamically, set +// this to 0. +// +// Default is 1, but set to 0 if the scenario above is applicable. +#define wxUSE_COMPILER_TLS 1 // ---------------------------------------------------------------------------- // Interoperability with the standard library. @@ -303,20 +314,18 @@ // usually more limited) implementations are used which allows to avoid the // dependency on the C++ run-time library. // -// Default is 1 if compiler supports it. Currently this means not one of the -// compilers mentioned in wxUSE_STD_DEFAULT comment and also not VC6 as it -// needs non-default options for such build to avoid getting "fatal error -// C1076: compiler limit : internal heap limit reached; use /Zm to specify a -// higher limit" in its own standard headers, so you need to ensure you do -// increase the heap size before enabling this option for this compiler. -// -// Recommended setting: 1 unless you use a system without good implementation -// of STL. -#if defined(_MSC_VER) && _MSC_VER < 1300 - #define wxUSE_STD_CONTAINERS 0 -#else - #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT -#endif +// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't +// support using standard containers and that VC6 needs non-default options for +// such build to avoid getting "fatal error C1076: compiler limit : internal +// heap limit reached; use /Zm to specify a higher limit" in its own standard +// headers, so you need to ensure you do increase the heap size before enabling +// this option for this compiler. +// +// Default is 0 for compatibility reasons. +// +// Recommended setting: 1 unless compatibility with the official wxWidgets +// build and/or the existing code is a concern. +#define wxUSE_STD_CONTAINERS 0 // Use standard C++ streams if 1 instead of wx streams in some places. If // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the @@ -707,6 +716,34 @@ // Recommended setting: 1 #define wxUSE_STC 1 +// Use wxWidget's web viewing classes +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WEBVIEW 1 + +// Use the IE wxWebView backend +// +// Default is 1 on MSW +// +// Recommended setting: 1 +#ifdef __WXMSW__ +#define wxUSE_WEBVIEW_IE 1 +#else +#define wxUSE_WEBVIEW_IE 0 +#endif + +// Use the WebKit wxWebView backend +// +// Default is 1 on GTK and OSX +// +// Recommended setting: 1 +#if defined(__WXGTK__) || defined(__WXOSX__) +#define wxUSE_WEBVIEW_WEBKIT 1 +#else +#define wxUSE_WEBVIEW_WEBKIT 0 +#endif // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced // 2D drawing API. (Still somewhat experimental) @@ -805,6 +842,7 @@ // // Recommended setting: 1 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BANNERWINDOW 1 // wxBannerWindow #define wxUSE_BUTTON 1 // wxButton #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl @@ -840,8 +878,10 @@ #define wxUSE_STATTEXT 1 // wxStaticText #define wxUSE_STATBMP 1 // wxStaticBitmap #define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl #define wxUSE_TOGGLEBTN 1 // requires wxButton #define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR // below either wxStatusBar95 or a generic wxStatusBar will be used. @@ -1058,6 +1098,14 @@ // Recommended setting: 1 #define wxUSE_NOTIFICATION_MESSAGE 1 +// wxRichToolTip is a customizable tooltip class which has more functionality +// than the stock (but native, unlike this class) wxToolTip. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely set to 0 if you don't need it) +#define wxUSE_RICHTOOLTIP 1 + // Use wxSashWindow class. // // Default is 1. @@ -1363,6 +1411,16 @@ // to create files in SVG (Scalable Vector Graphics) format. #define wxUSE_SVG 1 +// Should wxDC provide SetTransformMatrix() and related methods? +// +// Default is 1 but can be set to 0 if this functionality is not used. Notice +// that currently only wxMSW supports this so setting this to 0 doesn't change +// much for non-MSW platforms (although it will still save a few bytes +// probably). +// +// Recommended setting: 1. +#define wxUSE_DC_TRANSFORM_MATRIX 1 + // ---------------------------------------------------------------------------- // image format support // ---------------------------------------------------------------------------- @@ -1485,7 +1543,7 @@ // Recommended setting: 1, required by wxMediaCtrl #define wxUSE_ACTIVEX 1 -// wxDC cacheing implementation +// wxDC caching implementation #define wxUSE_DC_CACHEING 1 // Set this to 1 to enable wxDIB class used internally for manipulating @@ -1566,6 +1624,14 @@ // Recommended setting: 0, this is mainly used for testing #define wxUSE_DATEPICKCTRL_GENERIC 0 +// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the +// native wxTimePickerCtrl for the platforms that have the latter (MSW). +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_TIMEPICKCTRL_GENERIC 0 + // ---------------------------------------------------------------------------- // Crash debugging helpers // ----------------------------------------------------------------------------