X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/63ec432bd7b9c93961e85e871bcb31758364a634..cbeda384e51acb82e13994cb67ac1714669cae10:/include/wx/choice.h?ds=sidebyside diff --git a/include/wx/choice.h b/include/wx/choice.h index feb94c7ffd..6f3c75563c 100644 --- a/include/wx/choice.h +++ b/include/wx/choice.h @@ -26,13 +26,13 @@ // global data // ---------------------------------------------------------------------------- -extern WXDLLEXPORT_DATA(const wxChar) wxChoiceNameStr[]; +extern WXDLLIMPEXP_DATA_CORE(const char) wxChoiceNameStr[]; // ---------------------------------------------------------------------------- // wxChoice allows to select one of a non-modifiable list of strings // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxChoiceBase : public wxControlWithItems +class WXDLLIMPEXP_CORE wxChoiceBase : public wxControlWithItems { public: wxChoiceBase() { } @@ -40,6 +40,13 @@ public: // all generic methods are in wxControlWithItems + // get the current selection: this can only be different from the normal + // selection if the popup items list is currently opened and the user + // selected some item in it but didn't close the list yet; otherwise (and + // currently always on platforms other than MSW) this is the same as + // GetSelection() + virtual int GetCurrentSelection() const { return GetSelection(); } + // set/get the number of columns in the control (as they're not supported on // most platforms, they do nothing by default) virtual void SetColumns(int WXUNUSED(n) = 1 ) { } @@ -48,8 +55,11 @@ public: // emulate selecting the item event.GetInt() void Command(wxCommandEvent& event); + // override wxItemContainer::IsSorted + virtual bool IsSorted() const { return HasFlag(wxCB_SORT); } + private: - DECLARE_NO_COPY_CLASS(wxChoiceBase) + wxDECLARE_NO_COPY_CLASS(wxChoiceBase); }; // ---------------------------------------------------------------------------- @@ -64,17 +74,20 @@ private: #include "wx/msw/choice.h" #elif defined(__WXMOTIF__) #include "wx/motif/choice.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/choice.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/choice.h" #elif defined(__WXMAC__) - #include "wx/mac/choice.h" + #include "wx/osx/choice.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/choice.h" #elif defined(__WXPM__) #include "wx/os2/choice.h" +#elif defined(__WXPALMOS__) + #include "wx/palmos/choice.h" #endif #endif // wxUSE_CHOICE -#endif - // _WX_CHOICE_H_BASE_ +#endif // _WX_CHOICE_H_BASE_