X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/634157786d854ad3802ebd934d51c4cd9726ef8f..72c71d39724af116d419295b684dd2946efb3da3:/src/os2/ownerdrw.cpp diff --git a/src/os2/ownerdrw.cpp b/src/os2/ownerdrw.cpp index 458c02a3b2..46a4560cf4 100644 --- a/src/os2/ownerdrw.cpp +++ b/src/os2/ownerdrw.cpp @@ -2,13 +2,17 @@ // Name: msw/ownerdrw.cpp // Purpose: implementation of wxOwnerDrawn class // Author: David Webster -// Modified by: +// Modified by: // Created: 10/12/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows license /////////////////////////////////////////////////////////////////////////////// +#ifdef __GNUG__ +#pragma implementation +#endif + // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -22,6 +26,8 @@ #include "wx/utils.h" #endif +#if wxUSE_OWNER_DRAWN + #include "wx/ownerdrw.h" #include "wx/menuitem.h" @@ -30,163 +36,351 @@ // implementation of wxOwnerDrawn class // ============================================================================ +// // ctor // ---- -wxOwnerDrawn::wxOwnerDrawn(const wxString& str, - bool bCheckable, bool bMenuItem) - : m_strName(str) +// +wxOwnerDrawn::wxOwnerDrawn( + const wxString& rsStr +, bool bCheckable +, bool bMenuItem +) +: m_strName(rsStr) { - m_bCheckable = bCheckable; - m_bOwnerDrawn = FALSE; - m_nHeight = 0; - m_nMarginWidth = ms_nLastMarginWidth; -} + m_bCheckable = bCheckable; + m_bOwnerDrawn = FALSE; + m_nHeight = 0; + m_nMarginWidth = ms_nLastMarginWidth; + if (wxNORMAL_FONT) + m_font = *wxNORMAL_FONT; +} // end of wxOwnerDrawn::wxOwnerDrawn - size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15; +size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15; size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth; -// drawing +// +// Drawing // ------- +// -// get size of the item -bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight) +bool wxOwnerDrawn::OnMeasureItem( + size_t* pWidth +, size_t* pHeight +) { - wxMemoryDC dc; - dc.SetFont(GetFont()); + wxMemoryDC vDC; - // ## ugly... - wxChar *szStripped = new wxChar[m_strName.Len()]; - wxStripMenuCodes((wxChar *)m_strName.c_str(), szStripped); - wxString str = szStripped; - delete [] szStripped; + vDC.SetFont(GetFont()); - // # without this menu items look too tightly packed (at least under Windows) - str += wxT('W'); // 'W' is typically the widest letter + wxString sStr = wxStripMenuCodes(m_strName); - dc.GetTextExtent(str, (long *)pwidth, (long *)pheight); + vDC.GetTextExtent( sStr + ,(long *)pWidth + ,(long *)pHeight + ); - // JACS: items still look too tightly packed, so adding 2 pixels. - (*pheight) = (*pheight) + 2; - - m_nHeight = *pheight; // remember height for use in OnDrawItem + (*pHeight) = (*pHeight) + 2; + m_nHeight = *pHeight; // remember height for use in OnDrawItem + return TRUE; +} // end of wxOwnerDrawn::OnMeasureItem - return TRUE; -} +// draw the item +bool wxOwnerDrawn::OnDrawItem( + wxDC& rDC +, const wxRect& rRect +, wxODAction eAction +, wxODStatus eStatus +) +{ + // + // We do nothing on focus change + // + if (eAction == wxODFocusChanged ) + return TRUE; + + // + // Select the font and draw the text + // --------------------------------- + // + + CHARBUNDLE vCbnd; + HPS hPS= rDC.GetHPS(); + wxColour vColBack; + wxColour vColText; + COLORREF vRef; + RECTL vRect = {rRect.x + 4, rRect.y + 1, rRect.x + (rRect.width - 2), rRect.y + rRect.height}; + + // + // Use default font if no font set + // + if (m_font.Ok()) + { + m_font.RealizeResource(); + } + else + { + ::GpiSetCharSet(hPS, LCID_DEFAULT); + } -// searching for this macro you'll find all the code where I'm using the native -// Win32 GDI functions and not wxWindows ones. Might help to whoever decides to -// port this code to X. (VZ) + // + // Base on the status of the menu item pick the right colors + // + if (eStatus & wxODSelected) + { + wxColour vCol2("WHITE"); + vColBack.Set( (unsigned char)0 + ,(unsigned char)0 + ,(unsigned char)160 + ); // no dark blue in color table + vColText = vCol2; + } + else if (eStatus & wxODDisabled) + { + vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP + ,SYSCLR_MENU // Light gray + ,0L + ); + vColBack.Set( GetRValue(vRef) + ,GetGValue(vRef) + ,GetBValue(vRef) + ); + vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP + ,SYSCLR_MENUDISABLEDTEXT // dark gray + ,0L + ); + vColText.Set( GetRValue(vRef) + ,GetGValue(vRef) + ,GetBValue(vRef) + ); + } + else + { + // + // Fall back to default colors if none explicitly specified + // + vRef = ::WinQuerySysColor( HWND_DESKTOP + ,SYSCLR_MENU // we are using gray for all our window backgrounds in wxWindows + ,0L + ); + vColBack.Set( GetRValue(vRef) + ,GetGValue(vRef) + ,GetBValue(vRef) + ); + vRef = ::WinQuerySysColor( HWND_DESKTOP + ,SYSCLR_WINDOWTEXT // Black + ,0L + ); + vColText.Set( GetRValue(vRef) + ,GetGValue(vRef) + ,GetBValue(vRef) + ); + } + rDC.SetTextBackground(vColBack); + rDC.SetTextForeground(vColText); + rDC.SetBackgroundMode(wxTRANSPARENT); + + // + // Paint the background + // + ::WinFillRect(hPS, &vRect, vColBack.GetPixel()); + + // + // Determine where to draw and leave space for a check-mark. + // + int nX = rRect.x + GetMarginWidth(); + + // + // Unfortunately, unlike Win32, PM has no owner drawn specific text + // drawing methods like ::DrawState that can cleanly handle accel + // pneumonics and deal, automatically, with various states, so we have + // to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn + // strings either. We cannot handle mneumonics either. We display + // it, though, in hopes we can figure it out some day. + // + + // + // Display main text and accel text separately to allign better + // + wxString sTgt = "\t"; + wxString sFullString = m_strName; // need to save the original text + wxString sAccel; + size_t nIndex; + size_t nWidth; + size_t nCharWidth; + size_t nHeight; + bool bFoundMneumonic = FALSE; + bool bFoundAccel = FALSE; + + // + // Deal with the tab, extracting the Accel text + // + nIndex = sFullString.Find(sTgt.c_str()); + if (nIndex != -1) + { + bFoundAccel = TRUE; + sAccel = sFullString.Mid(nIndex + 1); + sFullString.Remove(nIndex); + } -// JACS: TODO. Why does a disabled but highlighted item still -// get drawn embossed? How can we tell DrawState that we don't want the -// embossing? + // + // Deal with the mneumonic character + // + sTgt = "~"; + nIndex = sFullString.Find(sTgt.c_str()); + if (nIndex != -1) + { + wxString sTmp = sFullString; + + bFoundMneumonic = TRUE; + sTmp.Remove(nIndex); + rDC.GetTextExtent( sTmp + ,(long *)&nWidth + ,(long *)&nHeight + ); + sTmp = sFullString[nIndex + 1]; + rDC.GetTextExtent( sTmp + ,(long *)&nCharWidth + ,(long *)&nHeight + ); + sFullString.Replace(sTgt.c_str(), "", TRUE); + } -// draw the item -bool wxOwnerDrawn::OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus st) -{ -/////////////////////////////////////////////////////////////////////////////////////////////////// -// Might want to check the native drawing apis for here and doo something like MSW does for WIN95 -/////////////////////////////////////////////////////////////////////////////////////////////////// + // + // Draw the main item text sans the accel text + rDC.DrawText( sFullString + ,nX + ,rRect.y + 4 + ); + if (bFoundMneumonic) + { + // + // Underline the mneumonic -- still won't work, but at least it "looks" right + // + wxPen vPen; + POINTL vPntStart = {nX + nWidth - 1, rRect.y + 2}; // Make it look pretty! + POINTL vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide + + vPen = wxPen(vColText, 1, wxSOLID); // Assuming we are always black + rDC.SetPen(vPen); + ::GpiMove(hPS, &vPntStart); + ::GpiLine(hPS, &vPntEnd); + } - // we do nothing on focus change - if ( act == wxODFocusChanged ) - return TRUE; + // + // Now draw the accel text + // + if (bFoundAccel) + { + size_t nWidth; + size_t nHeight; + + rDC.GetTextExtent( sAccel + ,(long *)&nWidth + ,(long *)&nHeight + ); + // + // Back off the starting position from the right edge + // + rDC.DrawText( sAccel + ,rRect.width - (nWidth + 7) // this seems to mimic the default OS/2 positioning + ,rRect.y + 4 + ); + } - // wxColor <-> RGB - #define ToRGB(col) RGB(col.Red(), col.Green(), col.Blue()) - #define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col) - - // set the colors - // -------------- - DWORD colBack, colText; - if ( st & wxODSelected ) { - colBack = GetSysColor(COLOR_HIGHLIGHT); - colText = GetSysColor(COLOR_HIGHLIGHTTEXT); - } - else { - // fall back to default colors if none explicitly specified - colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW); - colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT); - } - - dc.SetTextForeground(wxColor(UnRGB(colText))); - dc.SetTextBackground(wxColor(UnRGB(colBack))); - - // select the font and draw the text - // --------------------------------- - - // determine where to draw and leave space for a check-mark. - int x = rc.x + GetMarginWidth(); - - dc.SetFont(GetFont()); - dc.DrawText(m_strName, x, rc.y); - - // draw the bitmap - // --------------- - if ( IsCheckable() && !m_bmpChecked.Ok() ) { - if ( st & wxODChecked ) { - // using native APIs for performance and simplicity -// TODO: -/* - HDC hdcMem = CreateCompatibleDC(hdc); - HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0); - SelectObject(hdcMem, hbmpCheck); - // then draw a check mark into it - RECT rect = { 0, 0, GetMarginWidth(), m_nHeight }; - - // finally copy it to screen DC and clean up - BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight, - hdcMem, 0, 0, SRCCOPY); - DeleteDC(hdcMem); -*/ -#else - // #### to do: perhaps using Marlett font (create equiv. font under X) -// wxFAIL("not implemented"); -#endif //O_DRAW_NATIVE_API + // + // Draw the bitmap + // --------------- + // + if (IsCheckable() && !m_bmpChecked.Ok()) + { + if (eStatus & wxODChecked) + { + RECTL vRect; + HBITMAP hBmpCheck = ::WinGetSysBitmap(HWND_DESKTOP, SBMP_MENUCHECK); + + vRect.xLeft = rRect.x; + vRect.xRight = rRect.x + GetMarginWidth(); + vRect.yBottom = rRect.y; + vRect.yTop = rRect.y + m_nHeight - 3; + + ::WinDrawBitmap( hPS // PS for this menuitem + ,hBmpCheck // system checkmark + ,NULL // draw the whole bitmap + ,(PPOINTL)&vRect // destination -- bottom left corner of the menuitem area + ,0L // ignored + ,0L // draw a bitmap + ,DBM_NORMAL // draw normal size + ); + } } - } - else { - // for uncheckable item we use only the 'checked' bitmap - wxBitmap bmp(GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE)); - if ( bmp.Ok() ) { - wxMemoryDC dcMem(&dc); - dcMem.SelectObject(bmp); - - // center bitmap - int nBmpWidth = bmp.GetWidth(), - nBmpHeight = bmp.GetHeight(); - - // there should be enough place! - wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight())); - - //MT: blit with mask enabled. - dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2, - rc.y + (m_nHeight - nBmpHeight) /2, - nBmpWidth, nBmpHeight, - &dcMem, 0, 0, wxCOPY,true); - - if ( st & wxODSelected ) { -// TODO: -/* - #ifdef O_DRAW_NATIVE_API - RECT rectBmp = { rc.GetLeft(), rc.GetTop(), - rc.GetLeft() + GetMarginWidth(), - rc.GetTop() + m_nHeight }; - SetBkColor(hdc, colBack); - DrawEdge(hdc, &rectBmp, EDGE_RAISED, BF_SOFT | BF_RECT); -*/ - } + else + { + // + // For uncheckable item we use only the 'checked' bitmap + // + wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE)); + + if (vBmp.Ok()) + { + wxMemoryDC vDCMem(&rDC); + + vDCMem.SelectObject(vBmp); + + // + // Center bitmap + // + int nBmpWidth = vBmp.GetWidth(); + int nBmpHeight = vBmp.GetHeight(); + + // + // There should be enough space! + // + wxASSERT((nBmpWidth <= rRect.width) && (nBmpHeight <= rRect.height)); + + // + //MT: blit with mask enabled. + // + rDC.Blit( rRect.x + (GetMarginWidth() - nBmpWidth) / 2 + ,rRect.y + (m_nHeight - nBmpHeight) /2 + ,nBmpWidth + ,nBmpHeight + ,&vDCMem + ,0 + ,0 + ,wxCOPY + ,TRUE + ); + + if (eStatus & wxODSelected) + { + RECT vRectBmp = { rRect.x + ,rRect.y + ,rRect.x + GetMarginWidth() + ,rRect.y + m_nHeight + }; + POINTL vPnt1 = {2, 4}; // Leave a little background border + POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3}; + LINEBUNDLE vLine; + + vLine.lColor = vColBack.GetPixel(); + ::GpiSetAttrs( hPS + ,PRIM_LINE + ,LBB_COLOR + ,0 + ,&vLine + ); + ::GpiMove(hPS, &vPnt1); + ::GpiBox( hPS + ,DRO_OUTLINE + ,&vPnt2 + ,0L + ,0L + ); + } + } } - } -/* - #ifdef O_DRAW_NATIVE_API - ::SetTextColor(hdc, colOldText); - ::SetBkColor(hdc, colOldBack); - - #undef hdc - #endif //O_DRAW_NATIVE_API -*/ - return TRUE; -} + return TRUE; +} // end of wxOwnerDrawn::OnDrawItem +#endif //wxUSE_OWNER_DRAWN