X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/625a9dc6664ee781cf4c1c2ec2c61d75665a7412..2bd0a4dddc280c8c4939bf11223e90d92243a16d:/wxPython/demo/Main.py diff --git a/wxPython/demo/Main.py b/wxPython/demo/Main.py index ddce684930..899e4aa563 100644 --- a/wxPython/demo/Main.py +++ b/wxPython/demo/Main.py @@ -20,8 +20,9 @@ import images # For debugging ##wx.Trap(); +##print "wx.VERSION_STRING = ", wx.VERSION_STRING ##print os.getpid(); -##raw_input("Press a key...") +##raw_input("Press Enter...") #--------------------------------------------------------------------------- @@ -29,7 +30,7 @@ import images _treeList = [ # new stuff - ('Recent Additions', [ + ('Recent Additions and Updates', [ 'VListBox', 'Listbook', 'MaskedNumCtrl', @@ -220,7 +221,7 @@ _treeList = [ ]), # need libs not coming with the demo - ('Objects using an external library', [ + ('Samples using an external library', [ 'GLCanvas', ]), @@ -464,13 +465,13 @@ class wxPythonDemo(wx.Frame): self.Centre(wx.BOTH) self.CreateStatusBar(1, wx.ST_SIZEGRIP) - splitter = wx.SplitterWindow(self, -1) - splitter2 = wx.SplitterWindow(splitter, -1) ##, size=(20,20)) + splitter = wx.SplitterWindow(self, -1, style=wx.CLIP_CHILDREN | wx.SP_LIVE_UPDATE | wx.SP_3D) + splitter2 = wx.SplitterWindow(splitter, -1, style=wx.CLIP_CHILDREN | wx.SP_LIVE_UPDATE | wx.SP_3D) # Set up a log on the View Log Notebook page self.log = wx.TextCtrl(splitter2, -1, style = wx.TE_MULTILINE|wx.TE_READONLY|wx.HSCROLL) - + # Set the wxWindows log target to be this textctrl #wx.Log_SetActiveTarget(wx.LogTextCtrl(self.log)) @@ -634,7 +635,7 @@ class wxPythonDemo(wx.Frame): self.tree.EnsureVisible(selectedDemo) - wx.LogMessage('window handle: %s' % self.GetHandle()) +## wx.LogMessage('window handle: %s' % self.GetHandle()) #--------------------------------------------- @@ -920,14 +921,12 @@ class MyApp(wx.App): the main frame when it is time to do so. """ - wx.InitAllImageHandlers() - # Normally when using a SplashScreen you would create it, show # it and then continue on with the applicaiton's # initialization, finally creating and showing the main # application window(s). In this case we have nothing else to # do so we'll delay showing the main frame until later (see - # OnClose above) so the users can see the SplashScrren effect. + # OnClose above) so the users can see the SplashScreen effect. splash = MySplashScreen() splash.Show()