X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/61b64bd92a02df762e59c368536b52d76516ce8c..fcbb6b37bfefb6b340fbb49e44a2f4c8259f1211:/contrib/src/canvas/canvas.cpp?ds=sidebyside diff --git a/contrib/src/canvas/canvas.cpp b/contrib/src/canvas/canvas.cpp index 14bdeb0fe4..af813f0173 100644 --- a/contrib/src/canvas/canvas.cpp +++ b/contrib/src/canvas/canvas.cpp @@ -114,7 +114,7 @@ bool wxCanvasObject::IsCapturedMouse() } -void wxCanvasObject::Render( int clip_x, int clip_y, int clip_width, int clip_height ) +void wxCanvasObject::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height ) { } @@ -126,6 +126,322 @@ void wxCanvasObject::WriteSVG( wxTextOutputStream &stream ) { } +//---------------------------------------------------------------------------- +// wxCanvasObjectGroup +//---------------------------------------------------------------------------- + +wxCanvasObjectGroup::wxCanvasObjectGroup() +{ + m_validbounds=false; +} + +void wxCanvasObjectGroup::SetOwner(wxCanvas* canvas) +{ + m_owner=canvas; + wxNode *node = m_objects.First(); + while (node) + { + wxCanvasObject *obj = (wxCanvasObject*) node->Data(); + + obj->SetOwner(canvas); + + node = node->Next(); + } +} + +void wxCanvasObjectGroup::ExtendArea(int x, int y) +{ + if (m_validbounds) + { + if ( x < m_minx ) m_minx = x; + if ( y < m_miny ) m_miny = y; + if ( x > m_maxx ) m_maxx = x; + if ( y > m_maxy ) m_maxy = y; + } + else + { + m_validbounds = true; + + m_minx = x; + m_miny = y; + m_maxx = x; + m_maxy = y; + } + +} + + +void wxCanvasObjectGroup::DeleteContents( bool flag) +{ + m_objects.DeleteContents( flag ); + m_validbounds=false; +} + + +void wxCanvasObjectGroup::Prepend( wxCanvasObject* obj ) +{ + m_objects.Insert( obj ); + m_validbounds=false; +} + +void wxCanvasObjectGroup::Append( wxCanvasObject* obj ) +{ + m_objects.Append( obj ); + m_validbounds=false; +} + +void wxCanvasObjectGroup::Insert( size_t before, wxCanvasObject* obj ) +{ + m_objects.Insert( before, obj ); + m_validbounds=false; +} + +void wxCanvasObjectGroup::Remove( wxCanvasObject* obj ) +{ + m_objects.DeleteObject( obj ); + m_validbounds=false; +} + +void wxCanvasObjectGroup::Recreate() +{ + m_validbounds=false; + wxNode *node = m_objects.First(); + while (node) + { + wxCanvasObject *obj = (wxCanvasObject*) node->Data(); + + obj->Recreate(); + ExtendArea(obj->GetX(),obj->GetY()); + ExtendArea(obj->GetX()+obj->GetWidth(),obj->GetY()+obj->GetHeight()); + + node = node->Next(); + } +} + +void wxCanvasObjectGroup::Render(int xabs, int yabs, int x, int y, int width, int height ) +{ + wxImage *image = m_owner->GetBuffer(); + // cycle through all objects + wxNode *node = m_objects.First(); + while (node) + { + wxCanvasObject *obj = (wxCanvasObject*) node->Data(); + + if (!obj->IsControl()) + { + // If we have 10.000 objects, we will go through + // this 10.000 times for each update, so we have + // to optimise carefully. + int clip_x = xabs + obj->GetX(); + int clip_width = obj->GetWidth(); + if (clip_x < x) + { + clip_width -= x-clip_x; + clip_x = x; + } + if (clip_width > 0) + { + if (clip_x + clip_width > x + width) + clip_width = x+width-clip_x; + + if (clip_width > 0) + { + int clip_y = yabs + obj->GetY(); + int clip_height = obj->GetHeight(); + if (clip_y < y) + { + clip_height -= y-clip_y; + clip_y = y; + } + if (clip_height > 0) + { + if (clip_y + clip_height > y + height) + clip_height = y+height-clip_y; + + if (clip_height > 0) + obj->Render(xabs,yabs, clip_x, clip_y, clip_width, clip_height ); + } + } + } + } + + node = node->Next(); + } +} + +void wxCanvasObjectGroup::WriteSVG( wxTextOutputStream &stream ) +{ +} + +bool wxCanvasObjectGroup::IsHit( int x, int y, int margin ) +{ + wxNode *node = m_objects.Last(); + while (node) + { + wxCanvasObject *obj = (wxCanvasObject*) node->Data(); + + if (!obj->IsControl()) + { + if (obj->IsHit(x,y,margin)) + { + return true; + } + } + node = node->Previous(); + } + return false; +} + +wxCanvasObject* wxCanvasObjectGroup::IsHitObject( int x, int y, int margin ) +{ + wxCanvasObject *obj=0; + wxNode *node = m_objects.Last(); + while (node) + { + obj=(wxCanvasObject*) node->Data(); + + if (!obj->IsControl()) + { + if (obj->IsHit(x,y,margin)) + { + return obj; + } + } + node = node->Previous(); + } + return 0; +} + +//---------------------------------------------------------------------------- +// wxCanvasObjectGroupRef +//---------------------------------------------------------------------------- + +wxCanvasObjectGroupRef::wxCanvasObjectGroupRef(double x, double y, wxCanvasObjectGroup* group) + : wxCanvasObject() +{ + m_x = x; + m_y = y; + m_validbounds=false; + m_group=group; +} + +void wxCanvasObjectGroupRef::SetOwner(wxCanvas* canvas) +{ + m_owner=canvas; + m_group->SetOwner(canvas); +} + +void wxCanvasObjectGroupRef::ExtendArea(int x, int y) +{ + if (m_validbounds) + { + if ( x < m_minx ) m_minx = x; + if ( y < m_miny ) m_miny = y; + if ( x > m_maxx ) m_maxx = x; + if ( y > m_maxy ) m_maxy = y; + } + else + { + m_validbounds = true; + + m_minx = x; + m_miny = y; + m_maxx = x; + m_maxy = y; + } + +} + +void wxCanvasObjectGroupRef::Recreate() +{ + m_validbounds=false; + m_group->Recreate(); + ExtendArea(m_group->GetXMin(),m_group->GetYMin()); + ExtendArea(m_group->GetXMax(),m_group->GetYMax()); + + //set the area in pixels relative to the parent + SetArea( m_owner->GetDeviceX( m_x + m_minx ), + m_owner->GetDeviceY( m_y + m_miny ), + m_owner->GetDeviceWidth( m_maxx-m_minx ), + m_owner->GetDeviceHeight( m_maxy-m_miny ) ); +} + +void wxCanvasObjectGroupRef::Render(int xabs, int yabs, int x, int y, int width, int height ) +{ + wxImage *image = m_owner->GetBuffer(); + xabs+=m_owner->GetDeviceX(GetPosX()); + yabs+=m_owner->GetDeviceY(GetPosY()); + + int clip_x = xabs + m_group->GetXMin(); + int clip_width = m_group->GetXMax()-m_group->GetXMin(); + if (clip_x < x) + { + clip_width -= x-clip_x; + clip_x = x; + } + if (clip_width > 0) + { + if (clip_x + clip_width > x + width) + clip_width = x+width-clip_x; + + if (clip_width > 0) + { + int clip_y = yabs + m_group->GetYMin(); + int clip_height = m_group->GetYMax()-m_group->GetYMin(); + if (clip_y < y) + { + clip_height -= y-clip_y; + clip_y = y; + } + if (clip_height > 0) + { + if (clip_y + clip_height > y + height) + clip_height = y+height-clip_y; + + if (clip_height > 0) + m_group->Render(xabs,yabs, clip_x, clip_y, clip_width, clip_height ); + } + } + } +} + +void wxCanvasObjectGroupRef::WriteSVG( wxTextOutputStream &stream ) +{ +} + +bool wxCanvasObjectGroupRef::IsHit( int x, int y, int margin ) +{ + return m_group->IsHit(x-GetPosX(),y-GetPosY(),margin); +} + +wxCanvasObject* wxCanvasObjectGroupRef::IsHitObject( int x, int y, int margin ) +{ + return m_group->IsHitObject(x-GetPosX(),y-GetPosY(),margin); +} + +void wxCanvasObjectGroupRef::Move( int x, int y ) +{ + int old_x = m_x; + int old_y = m_y; + + m_x = x; + m_y = y; + + if (!m_isControl) + { + // TODO: sometimes faster to merge into 1 Update or + // to break up into four + m_owner->Update(m_area.x, m_area.y, m_area.width, m_area.height ); + //calculate the new area in pixels relative to the parent + SetArea( m_owner->GetDeviceX( m_x + m_minx ), + m_owner->GetDeviceY( m_y + m_miny ), + m_owner->GetDeviceWidth( m_maxx-m_minx ), + m_owner->GetDeviceHeight( m_maxy-m_miny ) ); + m_owner->Update( m_area.x, m_area.y, m_area.width, m_area.height ); + } +} + + //---------------------------------------------------------------------------- // wxCanvasRect //---------------------------------------------------------------------------- @@ -152,18 +468,18 @@ void wxCanvasRect::Recreate() m_owner->GetDeviceHeight( m_height ) ); } -void wxCanvasRect::Render( int clip_x, int clip_y, int clip_width, int clip_height ) +void wxCanvasRect::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height ) { wxImage *image = m_owner->GetBuffer(); int buffer_x = m_owner->GetBufferX(); int buffer_y = m_owner->GetBufferY(); - + int start_y = clip_y - buffer_y; int end_y = clip_y+clip_height - buffer_y; - + int start_x = clip_x - buffer_x; int end_x = clip_x+clip_width - buffer_x; - + // speed up later for (int y = start_y; y < end_y; y++) for (int x = start_x; x < end_x; x++) @@ -213,22 +529,22 @@ void wxCanvasLine::Recreate() SetArea( x1, y1, x2-x1+1, y2-y1+1 ); } -void wxCanvasLine::Render( int clip_x, int clip_y, int clip_width, int clip_height ) +void wxCanvasLine::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height ) { wxImage *image = m_owner->GetBuffer(); int buffer_x = m_owner->GetBufferX(); int buffer_y = m_owner->GetBufferY(); - + if ((m_area.width == 0) && (m_area.height == 0)) { image->SetRGB( m_area.x-buffer_x, m_area.y-buffer_y, m_red, m_green, m_blue ); } else { - int x1 = m_owner->GetDeviceX( m_x1 ); - int y1 = m_owner->GetDeviceY( m_y1 ); - int x2 = m_owner->GetDeviceX( m_x2 ); - int y2 = m_owner->GetDeviceY( m_y2 ); + int x1 = xabs + m_owner->GetDeviceX( m_x1 ); + int y1 = yabs + m_owner->GetDeviceY( m_y1 ); + int x2 = xabs + m_owner->GetDeviceX( m_x2 ); + int y2 = yabs + m_owner->GetDeviceY( m_y2 ); wxInt32 d, ii, jj, di, ai, si, dj, aj, sj; di = x1 - x2; @@ -321,13 +637,13 @@ void wxCanvasImage::Recreate() m_tmp = m_image.Scale( m_area.width, m_area.height ); } -void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_height ) +void wxCanvasImage::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height ) { int buffer_x = m_owner->GetBufferX(); int buffer_y = m_owner->GetBufferY(); - - if ((clip_x == m_area.x) && - (clip_y == m_area.y) && + + if ((clip_x == xabs + m_area.x) && + (clip_y == yabs + m_area.y) && (clip_width == m_area.width) && (clip_height == m_area.height)) { @@ -336,8 +652,8 @@ void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_hei else { // local coordinates - int start_x = clip_x - m_area.x; - int start_y = clip_y - m_area.y; + int start_x = clip_x - (xabs + m_area.x); + int start_y = clip_y - (yabs + m_area.y); wxRect rect( start_x, start_y, clip_width, clip_height ); wxImage sub_image( m_tmp.GetSubImage( rect ) ); @@ -426,7 +742,7 @@ wxCanvasText::wxCanvasText( const wxString &text, double x, double y, const wxSt wxCanvasText::~wxCanvasText() { -#if wxUSE_FREETYPE +#if wxUSE_FREETYPE wxFaceData *data = (wxFaceData*) m_faceData; delete data; #endif @@ -446,10 +762,10 @@ void wxCanvasText::SetFlag( int flag ) m_flag = flag; } -void wxCanvasText::Render( int clip_x, int clip_y, int clip_width, int clip_height ) +void wxCanvasText::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height ) { if (!m_alpha) return; - + wxImage *image = m_owner->GetBuffer(); int buffer_x = m_owner->GetBufferX(); int buffer_y = m_owner->GetBufferY(); @@ -459,7 +775,7 @@ void wxCanvasText::Render( int clip_x, int clip_y, int clip_width, int clip_heig int end_x = clip_width + start_x; int start_y = clip_y - m_area.y; int end_y = clip_height + start_y; - + for (int y = start_y; y < end_y; y++) for (int x = start_x; x < end_x; x++) { @@ -484,7 +800,7 @@ void wxCanvasText::Render( int clip_x, int clip_y, int clip_width, int clip_heig red2 = (red2 * alpha) / 255; green2 = (green2 * alpha) / 255; blue2 = (blue2 * alpha) / 255; - + image->SetRGB( image_x, image_y, red1+red2, green1+green2, blue1+blue2 ); } } @@ -505,23 +821,23 @@ void wxCanvasText::Recreate() m_area.height = m_size; m_alpha = new unsigned char[100*m_size]; memset( m_alpha, 0, m_area.width*m_area.height ); - -#if wxUSE_FREETYPE + +#if wxUSE_FREETYPE FT_Face face = ((wxFaceData*)m_faceData)->m_face; FT_GlyphSlot slot = face->glyph; int pen_x = 0; int pen_y = m_size; - + for (int n = 0; n < (int)m_text.Len(); n++) { FT_UInt index = FT_Get_Char_Index( face, m_text[n] ); int error = FT_Load_Glyph( face, index, FT_LOAD_DEFAULT ); if (error) continue; - + error = FT_Render_Glyph( face->glyph, ft_render_mode_normal ); if (error) continue; - + FT_Bitmap *bitmap = &slot->bitmap; unsigned char* buffer = bitmap->buffer; for (int y = 0; y < bitmap->rows; y++) @@ -534,10 +850,10 @@ void wxCanvasText::Recreate() int yy = pen_y - slot->bitmap_top + y; m_alpha[ yy * m_area.width + xx ] = alpha; } - + pen_x += slot->advance.x >> 6; pen_y += slot->advance.y >> 6; - } + } #endif } @@ -565,7 +881,6 @@ wxCanvas::wxCanvas( wxWindow *parent, wxWindowID id, m_bufferX = 0; m_bufferY = 0; m_needUpdate = FALSE; - m_objects.DeleteContents( TRUE ); m_red = 0; m_green = 0; m_blue = 0; @@ -573,6 +888,11 @@ wxCanvas::wxCanvas( wxWindow *parent, wxWindowID id, m_captureMouse = (wxCanvasObject*)NULL; m_frozen = TRUE; m_requestNewBuffer = TRUE; + + //root group always at 0,0 + m_root = new wxCanvasObjectGroup(); + m_root->DeleteContents( TRUE ); + m_root->SetOwner(this); } wxCanvas::~wxCanvas() @@ -655,7 +975,7 @@ void wxCanvas::Thaw() void wxCanvas::Update( int x, int y, int width, int height, bool blit ) { if (m_frozen) return; - + // clip to buffer if (x < m_bufferX) { @@ -702,52 +1022,8 @@ void wxCanvas::Update( int x, int y, int width, int height, bool blit ) for (int xx = start_x; xx < end_x; xx++) m_buffer.SetRGB( xx, yy, m_red, m_green, m_blue ); - // cycle through all objects - wxNode *node = m_objects.First(); - while (node) - { - wxCanvasObject *obj = (wxCanvasObject*) node->Data(); + m_root->Render(0,0, x, y, width, height ); - if (!obj->IsControl()) - { - // If we have 10.000 objects, we will go through - // this 10.000 times for each update, so we have - // to optimise carefully. - int clip_x = obj->GetX(); - int clip_width = obj->GetWidth(); - if (clip_x < x) - { - clip_width -= x-clip_x; - clip_x = x; - } - if (clip_width > 0) - { - if (clip_x + clip_width > x + width) - clip_width = x+width-clip_x; - - if (clip_width > 0) - { - int clip_y = obj->GetY(); - int clip_height = obj->GetHeight(); - if (clip_y < y) - { - clip_height -= y-clip_y; - clip_y = y; - } - if (clip_height > 0) - { - if (clip_y + clip_height > y + height) - clip_height = y+height-clip_y; - - if (clip_height > 0) - obj->Render( clip_x, clip_y, clip_width, clip_height ); - } - } - } - } - - node = node->Next(); - } } void wxCanvas::BlitBuffer( wxDC &dc ) @@ -760,7 +1036,7 @@ void wxCanvas::BlitBuffer( wxDC &dc ) wxRect sub_rect( *rect ); sub_rect.x -= m_bufferX; sub_rect.y -= m_bufferY; - + wxImage sub_image( m_buffer.GetSubImage( sub_rect ) ); #ifdef __WXGTK__ @@ -838,23 +1114,15 @@ int wxCanvas::GetDeviceHeight( double height ) void wxCanvas::Recreate() { - wxNode *node = m_objects.First(); - while (node) - { - wxCanvasObject *obj = (wxCanvasObject*) node->Data(); - - obj->Recreate(); - - node = node->Next(); - } + m_root->Recreate(); } void wxCanvas::Prepend( wxCanvasObject* obj ) { - m_objects.Insert( obj ); + m_root->Prepend( obj ); + obj->SetOwner(this); - obj->SetOwner( this ); - obj->Recreate(); + m_root->Recreate(); if (!obj->IsControl()) Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() ); @@ -862,10 +1130,10 @@ void wxCanvas::Prepend( wxCanvasObject* obj ) void wxCanvas::Append( wxCanvasObject* obj ) { - m_objects.Append( obj ); + m_root->Append( obj ); + obj->SetOwner(this); - obj->SetOwner( this ); - obj->Recreate(); + m_root->Recreate(); if (!obj->IsControl()) Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() ); @@ -873,10 +1141,10 @@ void wxCanvas::Append( wxCanvasObject* obj ) void wxCanvas::Insert( size_t before, wxCanvasObject* obj ) { - m_objects.Insert( before, obj ); + m_root->Insert( before, obj ); + obj->SetOwner(this); - obj->SetOwner( this ); - obj->Recreate(); + m_root->Recreate(); if (!obj->IsControl()) Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() ); @@ -890,7 +1158,7 @@ void wxCanvas::Remove( wxCanvasObject* obj ) int h = obj->GetHeight(); bool ic = obj->IsControl(); - m_objects.DeleteObject( obj ); + m_root->Remove( obj ); if (!ic) Update( x, y, w, h ); @@ -903,6 +1171,8 @@ void wxCanvas::OnPaint(wxPaintEvent &event) if (!m_buffer.Ok()) return; + if (m_frozen) return; + m_needUpdate = TRUE; wxRegionIterator it( GetUpdateRegion() ); @@ -942,7 +1212,7 @@ void wxCanvas::ScrollWindow( int dx, int dy, const wxRect* rect ) CalcUnscrolledPosition( 0, 0, &m_bufferX, &m_bufferY ); unsigned char* data = m_buffer.GetData(); - + if (dy != 0) { if (dy > 0) @@ -951,7 +1221,7 @@ void wxCanvas::ScrollWindow( int dx, int dy, const wxRect* rect ) unsigned char *dest = data + (dy * m_buffer.GetWidth() * 3); size_t count = (size_t) (m_buffer.GetWidth() * 3 * (m_buffer.GetHeight()-dy)); memmove( dest, source, count ); - + // We update the new buffer area, but there is no need to // blit (last param FALSE) since the ensuing paint event will // do that anyway. @@ -963,14 +1233,14 @@ void wxCanvas::ScrollWindow( int dx, int dy, const wxRect* rect ) unsigned char *source = data + (-dy * m_buffer.GetWidth() * 3); size_t count = (size_t) (m_buffer.GetWidth() * 3 * (m_buffer.GetHeight()+dy)); memmove( dest, source, count ); - + // We update the new buffer area, but there is no need to // blit (last param FALSE) since the ensuing paint event will // do that anyway. Update( m_bufferX, m_bufferY+m_buffer.GetHeight()+dy, m_buffer.GetWidth(), -dy, FALSE ); } } - + if (dx != 0) { if (dx > 0) @@ -982,7 +1252,7 @@ void wxCanvas::ScrollWindow( int dx, int dy, const wxRect* rect ) memmove( dest, source, (m_buffer.GetWidth()-dx) * 3 ); source += m_buffer.GetWidth()*3; } - + // We update the new buffer area, but there is no need to // blit (last param FALSE) since the ensuing paint event will // do that anyway. @@ -997,7 +1267,7 @@ void wxCanvas::ScrollWindow( int dx, int dy, const wxRect* rect ) memmove( dest, source, (m_buffer.GetWidth()+dx) * 3 ); dest += m_buffer.GetWidth()*3; } - + // We update the new buffer area, but there is no need to // blit (last param FALSE) since the ensuing paint event will // do that anyway. @@ -1033,50 +1303,42 @@ void wxCanvas::OnMouse(wxMouseEvent &event) } else { - wxNode *node = m_objects.Last(); - while (node) - { - wxCanvasObject *obj = (wxCanvasObject*) node->Data(); + wxCanvasObject *obj = m_root->IsHitObject(x,y,0); - if (!obj->IsControl()) + if (obj && !obj->IsControl()) + { + wxMouseEvent child_event( wxEVT_MOTION ); + child_event.SetEventObject( obj ); + child_event.m_x = x - obj->GetX(); + child_event.m_y = y - obj->GetY(); + child_event.m_leftDown = event.m_leftDown; + child_event.m_rightDown = event.m_rightDown; + child_event.m_middleDown = event.m_middleDown; + child_event.m_controlDown = event.m_controlDown; + child_event.m_shiftDown = event.m_shiftDown; + child_event.m_altDown = event.m_altDown; + child_event.m_metaDown = event.m_metaDown; + + if ((obj != m_lastMouse) && (m_lastMouse != NULL)) { - if (obj->IsHit(x,y)) - { - wxMouseEvent child_event( wxEVT_MOTION ); - child_event.SetEventObject( obj ); - child_event.m_x = x - obj->GetX(); - child_event.m_y = y - obj->GetY(); - child_event.m_leftDown = event.m_leftDown; - child_event.m_rightDown = event.m_rightDown; - child_event.m_middleDown = event.m_middleDown; - child_event.m_controlDown = event.m_controlDown; - child_event.m_shiftDown = event.m_shiftDown; - child_event.m_altDown = event.m_altDown; - child_event.m_metaDown = event.m_metaDown; - - if ((obj != m_lastMouse) && (m_lastMouse != NULL)) - { - child_event.SetEventType( wxEVT_LEAVE_WINDOW ); - child_event.SetEventObject( m_lastMouse ); - child_event.m_x = x - m_lastMouse->GetX(); - child_event.m_y = y - m_lastMouse->GetY(); - m_lastMouse->ProcessEvent( child_event ); - - m_lastMouse = obj; - child_event.SetEventType( wxEVT_ENTER_WINDOW ); - child_event.SetEventObject( m_lastMouse ); - child_event.m_x = x - m_lastMouse->GetX(); - child_event.m_y = y - m_lastMouse->GetY(); - m_lastMouse->ProcessEvent( child_event ); - - child_event.SetEventType( wxEVT_MOTION ); - child_event.SetEventObject( obj ); - } - obj->ProcessEvent( child_event ); - return; - } + child_event.SetEventType( wxEVT_LEAVE_WINDOW ); + child_event.SetEventObject( m_lastMouse ); + child_event.m_x = x - m_lastMouse->GetX(); + child_event.m_y = y - m_lastMouse->GetY(); + m_lastMouse->ProcessEvent( child_event ); + + m_lastMouse = obj; + child_event.SetEventType( wxEVT_ENTER_WINDOW ); + child_event.SetEventObject( m_lastMouse ); + child_event.m_x = x - m_lastMouse->GetX(); + child_event.m_y = y - m_lastMouse->GetY(); + m_lastMouse->ProcessEvent( child_event ); + + child_event.SetEventType( wxEVT_MOTION ); + child_event.SetEventObject( obj ); } - node = node->Previous(); + obj->ProcessEvent( child_event ); + return; } } if (m_lastMouse) @@ -1098,32 +1360,36 @@ void wxCanvas::OnMouse(wxMouseEvent &event) return; } } + event.Skip(); } void wxCanvas::OnSize(wxSizeEvent &event) { - m_requestNewBuffer = TRUE; - Freeze(); + int w,h; + GetClientSize( &w, &h ); + m_buffer = wxImage( w, h ); + + CalcUnscrolledPosition( 0, 0, &m_bufferX, &m_bufferY ); + + wxNode *node = m_updateRects.First(); + while (node) + { + wxRect *rect = (wxRect*) node->Data(); + delete rect; + m_updateRects.DeleteNode( node ); + node = m_updateRects.First(); + } + + m_frozen = FALSE; + + Update( m_bufferX, m_bufferY, m_buffer.GetWidth(), m_buffer.GetHeight(), FALSE ); event.Skip(); } void wxCanvas::OnIdle(wxIdleEvent &event) { - if (m_requestNewBuffer) - { - m_requestNewBuffer = FALSE; - - int w,h; - GetClientSize( &w, &h ); - m_buffer = wxImage( w, h ); - - CalcUnscrolledPosition( 0, 0, &m_bufferX, &m_bufferY ); - - Thaw(); - } - UpdateNow(); event.Skip(); }