X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/61ad154c0146285f027db943e6aae33f20310a20..8ddd9176a46065ab74d6ced1ed480e5affb4e1e2:/src/common/debugrpt.cpp diff --git a/src/common/debugrpt.cpp b/src/common/debugrpt.cpp index ef86029ab8..2f5ba823e3 100644 --- a/src/common/debugrpt.cpp +++ b/src/common/debugrpt.cpp @@ -27,6 +27,7 @@ #include "wx/app.h" #include "wx/log.h" #include "wx/intl.h" + #include "wx/utils.h" #endif // WX_PRECOMP #if wxUSE_DEBUGREPORT @@ -178,7 +179,7 @@ void XmlStackWalker::OnStackFrame(const wxStackFrame& frame) wxDebugReport::wxDebugReport() { // get a temporary directory name - wxString appname(wxTheApp ? wxTheApp->GetAppName() : _T("wx")); + wxString appname = GetReportName(); // we can't use CreateTempFileName() because it creates a file, not a // directory, so do our best to create a unique name ourselves @@ -223,7 +224,12 @@ wxDebugReport::~wxDebugReport() if ( !m_dir.empty() ) { - if ( wxRmDir(m_dir) != 0 ) + // Temp fix: what should this be? eVC++ doesn't like wxRmDir +#ifdef __WXWINCE__ + if ( wxRmdir(m_dir.fn_str()) != 0 ) +#else + if ( wxRmDir(m_dir.fn_str()) != 0 ) +#endif { wxLogSysError(_("Failed to clean up debug report directory \"%s\""), m_dir.c_str()); @@ -237,7 +243,10 @@ wxDebugReport::~wxDebugReport() wxString wxDebugReport::GetReportName() const { - return wxString(wxTheApp ? wxTheApp->GetAppName() : _T("wx")); + if(wxTheApp) + return wxTheApp->GetAppName(); + + return _T("wx"); } void wxDebugReport::AddFile(const wxString& name, const wxString& description) @@ -279,6 +288,10 @@ void wxDebugReport::AddAll(Context context) #if wxUSE_CRASHREPORT AddDump(context); #endif // wxUSE_CRASHREPORT + +#if !wxUSE_STACKWALKER && !wxUSE_CRASHREPORT + wxUnusedVar(context); +#endif } // ---------------------------------------------------------------------------- @@ -560,7 +573,8 @@ bool wxDebugReportCompress::DoProcess() if ( !zos.PutNextEntry(ze) ) return false; - wxFFileInputStream is(wxFileName(fn.GetPath(), name).GetFullPath()); + wxFileName filename(fn.GetPath(), name); + wxFFileInputStream is(filename.GetFullPath()); if ( !is.IsOk() || !zos.Write(is).IsOk() ) return false; }