X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6097c3a28a968e4acbdbee90072cc3f4ee65ab74..e1efca652844273c3e8d32c7e5f442b87e455ca7:/samples/sockets/server.cpp diff --git a/samples/sockets/server.cpp b/samples/sockets/server.cpp index f24529f16c..853fb4b278 100644 --- a/samples/sockets/server.cpp +++ b/samples/sockets/server.cpp @@ -2,10 +2,10 @@ // Name: server.cpp // Purpose: Server for wxSocket demo // Author: Guillermo Rodriguez Garcia -// Modified by: // Created: 1999/09/19 // RCS-ID: $Id$ // Copyright: (c) 1999 Guillermo Rodriguez Garcia +// (c) 2009 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -17,11 +17,6 @@ // headers // -------------------------------------------------------------------------- -#ifdef __GNUG__ -# pragma implementation "server.cpp" -# pragma interface "server.cpp" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" @@ -29,20 +24,29 @@ # pragma hdrstop #endif -// for all others, include the necessary headers +// for all others, include the necessary headers #ifndef WX_PRECOMP # include "wx/wx.h" #endif +#include "wx/busyinfo.h" #include "wx/socket.h" +// this example is currently written to use only IP or only IPv6 sockets, it +// should be extended to allow using either in the future +#if wxUSE_IPV6 + typedef wxIPV6address IPaddress; +#else + typedef wxIPV4address IPaddress; +#endif + // -------------------------------------------------------------------------- // resources // -------------------------------------------------------------------------- // the application icon -#if defined(__WXGTK__) || defined(__WXMOTIF__) -# include "mondrian.xpm" +#if !defined(__WXMSW__) && !defined(__WXPM__) + #include "../sample.xpm" #endif // -------------------------------------------------------------------------- @@ -64,6 +68,8 @@ public: ~MyFrame(); // event handlers (these functions should _not_ be virtual) + void OnUDPTest(wxCommandEvent& event); + void OnWaitForAccept(wxCommandEvent& event); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnServerEvent(wxSocketEvent& event); @@ -78,17 +84,34 @@ public: private: wxSocketServer *m_server; - wxPanel *m_panel; wxTextCtrl *m_text; wxMenu *m_menuFile; wxMenuBar *m_menuBar; bool m_busy; int m_numClients; - // any class wishing to process wxWindows events must use this macro + // any class wishing to process wxWidgets events must use this macro DECLARE_EVENT_TABLE() }; +// simple helper class to log start and end of each test +class TestLogger +{ +public: + TestLogger(const wxString& name) : m_name(name) + { + wxLogMessage("=== %s begins ===", m_name); + } + + ~TestLogger() + { + wxLogMessage("=== %s ends ===", m_name); + } + +private: + const wxString m_name; +}; + // -------------------------------------------------------------------------- // constants // -------------------------------------------------------------------------- @@ -97,21 +120,25 @@ private: enum { // menu items - SERVER_QUIT = 1000, - SERVER_ABOUT, + SERVER_UDPTEST = 10, + SERVER_WAITFORACCEPT, + SERVER_QUIT = wxID_EXIT, + SERVER_ABOUT = wxID_ABOUT, // id for sockets - SERVER_ID, + SERVER_ID = 100, SOCKET_ID }; // -------------------------------------------------------------------------- -// event tables and other macros for wxWindows +// event tables and other macros for wxWidgets // -------------------------------------------------------------------------- BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(SERVER_QUIT, MyFrame::OnQuit) EVT_MENU(SERVER_ABOUT, MyFrame::OnAbout) + EVT_MENU(SERVER_UDPTEST, MyFrame::OnUDPTest) + EVT_MENU(SERVER_WAITFORACCEPT, MyFrame::OnWaitForAccept) EVT_SOCKET(SERVER_ID, MyFrame::OnServerEvent) EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent) END_EVENT_TABLE() @@ -119,10 +146,6 @@ END_EVENT_TABLE() IMPLEMENT_APP(MyApp) -// To append sockets for delayed deletion [XXX: this should be removed] -extern WXDLLEXPORT wxList wxPendingDelete; - - // ========================================================================== // implementation // ========================================================================== @@ -133,15 +156,17 @@ extern WXDLLEXPORT wxList wxPendingDelete; bool MyApp::OnInit() { + if ( !wxApp::OnInit() ) + return false; + // Create the main application window MyFrame *frame = new MyFrame(); - // Show it and tell the application that it's our main window - frame->Show(TRUE); - SetTopWindow(frame); + // Show it + frame->Show(true); - // success - return TRUE; + // Success + return true; } // -------------------------------------------------------------------------- @@ -149,56 +174,80 @@ bool MyApp::OnInit() // -------------------------------------------------------------------------- // frame constructor -MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1, - _T("wxSocket demo: Server"), + +MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY, + _("wxSocket demo: Server"), wxDefaultPosition, wxSize(300, 200)) { // Give the frame an icon - SetIcon(wxICON(mondrian)); + SetIcon(wxICON(sample)); // Make menus m_menuFile = new wxMenu(); - m_menuFile->Append(SERVER_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog")); + m_menuFile->Append(SERVER_WAITFORACCEPT, "&Wait for connection\tCtrl-W"); + m_menuFile->Append(SERVER_UDPTEST, "&UDP test\tCtrl-U"); + m_menuFile->AppendSeparator(); + m_menuFile->Append(SERVER_ABOUT, _("&About...\tCtrl-A"), _("Show about dialog")); m_menuFile->AppendSeparator(); - m_menuFile->Append(SERVER_QUIT, _T("E&xit\tAlt-X"), _T("Quit server")); + m_menuFile->Append(SERVER_QUIT, _("E&xit\tAlt-X"), _("Quit server")); // Append menus to the menubar m_menuBar = new wxMenuBar(); - m_menuBar->Append(m_menuFile, _T("&File")); + m_menuBar->Append(m_menuFile, _("&File")); SetMenuBar(m_menuBar); +#if wxUSE_STATUSBAR // Status bar CreateStatusBar(2); +#endif // wxUSE_STATUSBAR - // Make a panel with a textctrl in it - m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize()); - m_text = new wxTextCtrl(m_panel, -1, - _T("Welcome to wxSocket demo: Server\n"), - wxPoint(0, 0), m_panel->GetClientSize(), + // Make a textctrl for logging + m_text = new wxTextCtrl(this, wxID_ANY, + _("Welcome to wxSocket demo: Server\n"), + wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE | wxTE_READONLY); + delete wxLog::SetActiveTarget(new wxLogTextCtrl(m_text)); - // Create the socket - defaults to localhost:0 - wxIPV4address addr; + // Create the address - defaults to localhost:0 initially + IPaddress addr; addr.Service(3000); + wxLogMessage("Creating server at %s:%u", addr.IPAddress(), addr.Service()); + + // Create the socket m_server = new wxSocketServer(addr); - m_server->SetEventHandler(*this, SERVER_ID); - m_server->SetNotify(wxSOCKET_CONNECTION_FLAG); - m_server->Notify(TRUE); - // We use Ok() here to see if the server is really listening - if (m_server->Ok()) - m_text->AppendText(_T("Server listening.\n\n")); + // We use IsOk() here to see if the server is really listening + if (! m_server->IsOk()) + { + wxLogMessage("Could not listen at the specified port !"); + return; + } + + IPaddress addrReal; + if ( !m_server->GetLocal(addrReal) ) + { + wxLogMessage("ERROR: couldn't get the address we bound to"); + } else - m_text->AppendText(_T("Could not listen at the specified port !\n\n")); + { + wxLogMessage("Server listening at %s:%u", + addrReal.IPAddress(), addrReal.Service()); + } - m_busy = FALSE; + // Setup the event handler and subscribe to connection events + m_server->SetEventHandler(*this, SERVER_ID); + m_server->SetNotify(wxSOCKET_CONNECTION_FLAG); + m_server->Notify(true); + + m_busy = false; m_numClients = 0; UpdateStatusBar(); } MyFrame::~MyFrame() { + // No delayed deletion here, as the frame is dying anyway delete m_server; } @@ -206,123 +255,177 @@ MyFrame::~MyFrame() void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { - // TRUE is to force the frame to close - Close(TRUE); + // true is to force the frame to close + Close(true); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { - wxMessageBox(_T("wxSocket demo: Server\n") - _T("(c) 1999 Guillermo Rodriguez Garcia\n"), - _T("About Server"), + wxMessageBox(_("wxSocket demo: Server\n(c) 1999 Guillermo Rodriguez Garcia\n"), + _("About Server"), wxOK | wxICON_INFORMATION, this); } -void MyFrame::Test1(wxSocketBase *sock) +void MyFrame::OnUDPTest(wxCommandEvent& WXUNUSED(event)) { - unsigned char len; - char *buf; + TestLogger logtest("UDP test"); + + IPaddress addr; + addr.Service(3000); + wxDatagramSocket sock(addr); + + char buf[1024]; + size_t n = sock.RecvFrom(addr, buf, sizeof(buf)).LastCount(); + if ( !n ) + { + wxLogMessage("ERROR: failed to receive data"); + return; + } + + wxLogMessage("Received \"%s\" from %s:%u.", + wxString::From8BitData(buf, n), + addr.IPAddress(), addr.Service()); + + for ( size_t i = 0; i < n; i++ ) + { + char& c = buf[i]; + if ( (c >= 'A' && c <= 'M') || (c >= 'a' && c <= 'm') ) + c += 13; + else if ( (c >= 'N' && c <= 'Z') || (c >= 'n' && c <= 'z') ) + c -= 13; + } + + if ( sock.SendTo(addr, buf, n).LastCount() != n ) + { + wxLogMessage("ERROR: failed to send data"); + return; + } +} + +void MyFrame::OnWaitForAccept(wxCommandEvent& WXUNUSED(event)) +{ + TestLogger logtest("WaitForAccept() test"); + + wxBusyInfo("Waiting for connection for 10 seconds...", this); + if ( m_server->WaitForAccept(10) ) + wxLogMessage("Accepted client connection."); + else + wxLogMessage("Connection error or timeout expired."); +} - m_text->AppendText(_T("Test 1 begins\n")); +void MyFrame::Test1(wxSocketBase *sock) +{ + TestLogger logtest("Test 1"); // Receive data from socket and send it back. We will first // get a byte with the buffer size, so we can specify the // exact size and use the wxSOCKET_WAITALL flag. Also, we // disabled input events so we won't have unwanted reentrance. // This way we can avoid the infamous wxSOCKET_BLOCK flag. - // + sock->SetFlags(wxSOCKET_WAITALL); - sock->Read((char *)&len, 1); + // Read the size + unsigned char len; + sock->Read(&len, 1); + wxCharBuffer buf(len); - buf = new char[len]; - sock->Read(buf, len); - sock->Write(buf, len); - delete[] buf; + // Read the data + sock->Read(buf.data(), len); + wxLogMessage("Got the data, sending it back"); - m_text->AppendText(_T("Test 1 ends\n")); + // Write it back + sock->Write(buf, len); } void MyFrame::Test2(wxSocketBase *sock) { -#define MAX_MSG_SIZE 10000 + char buf[4096]; - wxString s; - char *buf = new char[MAX_MSG_SIZE]; - wxUint32 len; - - m_text->AppendText(_T("Test 2 begins\n")); + TestLogger logtest("Test 2"); // We don't need to set flags because ReadMsg and WriteMsg // are not affected by them anyway. - // - len = sock->ReadMsg(buf, MAX_MSG_SIZE).LastCount(); - - s.Printf(_T("Client says: %s\n"), buf); - m_text->AppendText(s); - sock->WriteMsg(buf, len); - delete[] buf; + // Read the message + wxUint32 len = sock->ReadMsg(buf, sizeof(buf)).LastCount(); + if ( !len ) + { + wxLogError("Failed to read message."); + return; + } - m_text->AppendText(_T("Test 2 ends\n")); + wxLogMessage("Got \"%s\" from client.", wxString::FromUTF8(buf, len)); + wxLogMessage("Sending the data back"); -#undef MAX_MSG_SIZE + // Write it back + sock->WriteMsg(buf, len); } void MyFrame::Test3(wxSocketBase *sock) { - unsigned char len; - char *buf; + TestLogger logtest("Test 3"); - m_text->AppendText(_T("Test 3 begins\n")); - - // This test is similar to the first one, but the len is + // This test is similar to the first one, but the len is // expressed in kbytes - this tests large data transfers. - // + sock->SetFlags(wxSOCKET_WAITALL); - sock->Read((char *)&len, 1); - buf = new char[len * 1024]; - sock->Read(buf, len * 1024); - sock->Write(buf, len * 1024); - delete[] buf; + // Read the size + unsigned char len; + sock->Read(&len, 1); + wxCharBuffer buf(len*1024); + + // Read the data + sock->Read(buf.data(), len * 1024); + wxLogMessage("Got the data, sending it back"); - m_text->AppendText(_T("Test 3 ends\n")); + // Write it back + sock->Write(buf, len * 1024); } void MyFrame::OnServerEvent(wxSocketEvent& event) { - wxString s = _T("OnServerEvent: "); + wxString s = _("OnServerEvent: "); wxSocketBase *sock; - switch(event.SocketEvent()) + switch(event.GetSocketEvent()) { - case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break; - default : s.Append(_T("Unexpected event !\n")); break; + case wxSOCKET_CONNECTION : s.Append(_("wxSOCKET_CONNECTION\n")); break; + default : s.Append(_("Unexpected event !\n")); break; } m_text->AppendText(s); // Accept new connection if there is one in the pending - // connections queue, else exit. We use Accept(FALSE) for + // connections queue, else exit. We use Accept(false) for // non-blocking accept (although if we got here, there // should ALWAYS be a pending connection). - // - sock = m_server->Accept(FALSE); + + sock = m_server->Accept(false); if (sock) { - m_text->AppendText(_T("New client connection accepted\n")); + IPaddress addr; + if ( !sock->GetPeer(addr) ) + { + wxLogMessage("New connection from unknown client accepted."); + } + else + { + wxLogMessage("New client connection from %s:%u accepted", + addr.IPAddress(), addr.Service()); + } } else { - m_text->AppendText(_T("Error: couldn't accept a new connection")); + wxLogMessage("Error: couldn't accept a new connection"); return; } sock->SetEventHandler(*this, SOCKET_ID); sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG); - sock->Notify(TRUE); + sock->Notify(true); m_numClients++; UpdateStatusBar(); @@ -330,21 +433,21 @@ void MyFrame::OnServerEvent(wxSocketEvent& event) void MyFrame::OnSocketEvent(wxSocketEvent& event) { - wxSocketBase *sock = event.Socket(); - wxString s = _T("OnSocketEvent: "); + wxString s = _("OnSocketEvent: "); + wxSocketBase *sock = event.GetSocket(); - // We first print a msg - switch(event.SocketEvent()) + // First, print a message + switch(event.GetSocketEvent()) { - case wxSOCKET_INPUT: s.Append(_T("wxSOCKET_INPUT\n")); break; - case wxSOCKET_LOST: s.Append(_T("wxSOCKET_LOST\n")); break; - default: s.Append(_T("unexpected event !\n")); + case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break; + case wxSOCKET_LOST : s.Append(_("wxSOCKET_LOST\n")); break; + default : s.Append(_("Unexpected event !\n")); break; } m_text->AppendText(s); // Now we process the event - switch(event.SocketEvent()) + switch(event.GetSocketEvent()) { case wxSOCKET_INPUT: { @@ -354,14 +457,15 @@ void MyFrame::OnSocketEvent(wxSocketEvent& event) // Which test are we going to run? unsigned char c; - sock->Read((char *)&c ,1); + sock->Read(&c, 1); switch (c) { case 0xBE: Test1(sock); break; case 0xCE: Test2(sock); break; case 0xDE: Test3(sock); break; - default: s.Append(_T("Unknown test id received from client\n")); + default: + wxLogMessage("Unknown test id received from client"); } // Enable input events again. @@ -372,11 +476,17 @@ void MyFrame::OnSocketEvent(wxSocketEvent& event) { m_numClients--; - // We cannot delete the socket right now because we can - // be in the middle of a test or something. So we append - // it to the list of objects to be deleted. - m_text->AppendText(_T("Deleting socket.\n")); - wxPendingDelete.Append(sock); + // Destroy() should be used instead of delete wherever possible, + // due to the fact that wxSocket uses 'delayed events' (see the + // documentation for wxPostEvent) and we don't want an event to + // arrive to the event handler (the frame, here) after the socket + // has been deleted. Also, we might be doing some other thing with + // the socket at the same time; for example, we might be in the + // middle of a test or something. Destroy() takes care of all + // this for us. + + wxLogMessage("Deleting socket."); + sock->Destroy(); break; } default: ; @@ -389,7 +499,9 @@ void MyFrame::OnSocketEvent(wxSocketEvent& event) void MyFrame::UpdateStatusBar() { +#if wxUSE_STATUSBAR wxString s; - s.Printf(_T("%d clients connected"), m_numClients); + s.Printf(_("%d clients connected"), m_numClients); SetStatusText(s, 1); +#endif // wxUSE_STATUSBAR }