X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5fe050c360dc9e2032f41fc8c4c2291d0bce0be8..9d5507f7a2701395e1d5c121bd877bb9066ee6ea:/src/dfb/bitmap.cpp diff --git a/src/dfb/bitmap.cpp b/src/dfb/bitmap.cpp index 2072c300b7..0c245df509 100644 --- a/src/dfb/bitmap.cpp +++ b/src/dfb/bitmap.cpp @@ -64,7 +64,7 @@ static void CopySurfaceToImage(const wxIDirectFBSurfacePtr& surface, wxImage& image) { wxIDirectFBSurface::Locked locked(surface, DSLF_READ); - wxCHECK_RET( locked.ptr, _T("failed to lock surface") ); + wxCHECK_RET( locked.ptr, "failed to lock surface" ); const unsigned width = image.GetWidth(); const unsigned height = image.GetHeight(); @@ -191,10 +191,10 @@ CreateSurfaceWithFormat(int w, int h, DFBSurfacePixelFormat format) // Creates a surface that will use wxImage's pixel data (RGB only) static wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image) { - wxCHECK_MSG( image.Ok(), NULL, _T("invalid image") ); + wxCHECK_MSG( image.Ok(), NULL, "invalid image" ); // FIXME_DFB: implement alpha handling by merging alpha buffer with RGB // into a temporary RGBA surface - wxCHECK_MSG( !image.HasAlpha(), NULL, _T("alpha channel not supported") ); + wxCHECK_MSG( !image.HasAlpha(), NULL, "alpha channel not supported" ); // NB: wxImage uses RGB order of bytes while DirectFB uses BGR, so we // cannot use preallocated surface that shares data with wxImage, we @@ -203,6 +203,27 @@ static wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image) DSPF_RGB24); } +static bool ConvertSurfaceToFormat(wxIDirectFBSurfacePtr& surface, + DFBSurfacePixelFormat format) +{ + if ( surface->GetPixelFormat() == format ) + return true; + + int w, h; + surface->GetSize(&w, &h); + wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format); + if ( !s ) + return false; + + if ( !s->SetBlittingFlags(DSBLIT_NOFX) ) + return false; + if ( !s->Blit(surface->GetRaw(), NULL, 0, 0) ) + return false; + + surface = s; + return true; +} + static DFBSurfacePixelFormat DepthToFormat(int depth) { switch ( depth ) @@ -279,7 +300,7 @@ bool wxBitmap::Create(const wxIDirectFBSurfacePtr& surface) { UnRef(); - wxCHECK_MSG( surface, false, _T("invalid surface") ); + wxCHECK_MSG( surface, false, "invalid surface" ); m_refData = new wxBitmapRefData(); M_BITMAP->m_surface = surface; @@ -341,7 +362,7 @@ wxBitmap::wxBitmap(const wxImage& image, int depth) } // FIXME: implement mask creation from image's mask (or alpha channel?) - wxASSERT_MSG( !image.HasMask(), _T("image masks are ignored for now") ); + wxASSERT_MSG( !image.HasMask(), "image masks are ignored for now" ); } wxImage wxBitmap::ConvertToImage() const @@ -374,7 +395,7 @@ wxImage wxBitmap::ConvertToImage() const } // FIXME: implement mask setting in the image - wxASSERT_MSG( GetMask() == NULL, _T("bitmap masks are ignored for now") ); + wxASSERT_MSG( GetMask() == NULL, "bitmap masks are ignored for now" ); return img; } @@ -392,8 +413,11 @@ void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) else format = DSPF_RGB24; - // requested format is not what this bitmap uses - if ( format != M_BITMAP->m_surface->GetPixelFormat() ) + // convert the bitmap into format compatible with requested raw access; + // note that we don't bother converting the bitmap back in UngetRawData(), + // as unpacked formats (RGB24, RGB32) are the common case and converting + // between them while blitting is fast enough (FIXME?) + if ( !ConvertSurfaceToFormat(M_BITMAP->m_surface, format) ) return NULL; void *bits = NULL; @@ -431,7 +455,7 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") ); - wxFAIL_MSG( _T("not implemented") ); + wxFAIL_MSG( "not implemented" ); } bool wxBitmap::IsOk() const @@ -582,14 +606,14 @@ void wxBitmap::SetHeight(int height) { AllocExclusive(); - wxFAIL_MSG( _T("SetHeight not implemented") ); + wxFAIL_MSG( "SetHeight not implemented" ); } void wxBitmap::SetWidth(int width) { AllocExclusive(); - wxFAIL_MSG( _T("SetWidth not implemented") ); + wxFAIL_MSG( "SetWidth not implemented" ); } void wxBitmap::SetDepth(int depth)