X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5ea757d054c4539c473996a1920591f6b31ad74e..a5d46b7362198fd94a5fd3b751df86287f2187bc:/include/wx/msw/setup_microwin.h diff --git a/include/wx/msw/setup_microwin.h b/include/wx/msw/setup_microwin.h index a62e699ceb..472f8032f1 100644 --- a/include/wx/msw/setup_microwin.h +++ b/include/wx/msw/setup_microwin.h @@ -117,7 +117,7 @@ // Default is 1 // // Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_MEMORY_TRACING 1 +#define wxUSE_MEMORY_TRACING 0 // In debug mode, cause new and delete to be redefined globally. // If this causes problems (e.g. link errors), set this to 0. @@ -172,6 +172,18 @@ // Recommended setting: 0 (unless you only plan to use Windows NT/2000) #define wxUSE_UNICODE 0 +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This +// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you +// will have to modify the makefiles to include unicows.lib import library as the first +// library. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_UNICODE_MSLU 0 + // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -350,6 +362,8 @@ // Default is 1. // // Recommended setting: 1 +#define wxUSE_DYNAMIC_LOADER 0 + #define wxUSE_DYNLIB_CLASS 0 // Set to 1 to use socket classes @@ -445,18 +459,18 @@ #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl #define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_GAUGE 0 // wxGauge +#define wxUSE_GAUGE 1 // wxGauge #define wxUSE_LISTBOX 1 // wxListBox #define wxUSE_LISTCTRL 0 // wxListCtrl -#define wxUSE_RADIOBOX 0 // wxRadioBox +#define wxUSE_RADIOBOX 1 // wxRadioBox #define wxUSE_RADIOBTN 1 // wxRadioButton #define wxUSE_SCROLLBAR 1 // wxScrollBar #define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 0 // wxSpinButton -#define wxUSE_SPINCTRL 0 // wxSpinCtrl +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl #define wxUSE_STATBOX 1 // wxStaticBox #define wxUSE_STATLINE 1 // wxStaticLine #define wxUSE_STATTEXT 1 // wxStaticText @@ -507,7 +521,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_NOTEBOOK 0 +#define wxUSE_NOTEBOOK 1 // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. @@ -560,7 +574,7 @@ // // Recommended setting: 1 (set it to 0 if you don't use any of the controls // enumerated above, then this class is mostly useless too) -#define wxUSE_IMAGLIST 0 +#define wxUSE_IMAGLIST 1 // Use wxMenu, wxMenuBar, wxMenuItem. //