X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5e091b2b01599d90ae53a16b18b5ba30e926659f..ea9aa80e7c667e2951ac0967da903d2b9ec5e2b6:/docs/latex/wx/renderer.tex diff --git a/docs/latex/wx/renderer.tex b/docs/latex/wx/renderer.tex index 4217e25c48..e65bb60e90 100644 --- a/docs/latex/wx/renderer.tex +++ b/docs/latex/wx/renderer.tex @@ -6,7 +6,7 @@ %% Created: 06.08.03 %% RCS-ID: $Id$ %% Copyright: (c) 2003 Vadim Zeitlin -%% License: wxWidgets license +%% License: wxWindows license %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \section{\class{wxRendererNative}}\label{wxrenderernative} @@ -14,7 +14,7 @@ First, a brief introduction to wxRenderer and why it is needed. Usually wxWidgets uses the underlying low level GUI system to draw all the -controls -- this is what we mean when we say that it is a ``native'' framework. +controls - this is what we mean when we say that it is a ``native'' framework. However not all controls exist under all (or even any) platforms and in this case wxWidgets provides a default, generic, implementation of them written in wxWidgets itself.