X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5e091b2b01599d90ae53a16b18b5ba30e926659f..ac1f013c401dd0e907be2d32a027b7b61a5dbe3e:/docs/latex/wx/renderer.tex

diff --git a/docs/latex/wx/renderer.tex b/docs/latex/wx/renderer.tex
index 4217e25c48..e65bb60e90 100644
--- a/docs/latex/wx/renderer.tex
+++ b/docs/latex/wx/renderer.tex
@@ -6,7 +6,7 @@
 %% Created:     06.08.03
 %% RCS-ID:      $Id$
 %% Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
-%% License:     wxWidgets license
+%% License:     wxWindows license
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 \section{\class{wxRendererNative}}\label{wxrenderernative}
@@ -14,7 +14,7 @@
 First, a brief introduction to wxRenderer and why it is needed.
 
 Usually wxWidgets uses the underlying low level GUI system to draw all the
-controls -- this is what we mean when we say that it is a ``native'' framework.
+controls - this is what we mean when we say that it is a ``native'' framework.
 However not all controls exist under all (or even any) platforms and in this
 case wxWidgets provides a default, generic, implementation of them written in
 wxWidgets itself.
