X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5de76427c87d8289f5c343cef16e9375056fc49f..ebb396715d5ecd865a225fa3cf7675277ceb3f1b:/docs/latex/wx/bbutton.tex?ds=sidebyside diff --git a/docs/latex/wx/bbutton.tex b/docs/latex/wx/bbutton.tex index be4160c6a3..14d993ffe5 100644 --- a/docs/latex/wx/bbutton.tex +++ b/docs/latex/wx/bbutton.tex @@ -12,11 +12,15 @@ almost any other window. \helpref{wxEvtHandler}{wxevthandler}\\ \helpref{wxObject}{wxobject} +\wxheading{Include files} + + + \wxheading{Remarks} A bitmap button can be supplied with a single bitmap, and wxWindows will draw all button states using this bitmap. If the application needs more control, additional bitmaps for -the selected state, unpressed focussed state, and greyed-out state may be supplied. +the selected state, unpressed focused state, and greyed-out state may be supplied. \wxheading{Window styles} @@ -25,7 +29,11 @@ the selected state, unpressed focussed state, and greyed-out state may be suppli \twocolitem{\windowstyle{wxBU\_AUTODRAW}}{If this is specified, the button will be drawn automatically using the label bitmap only, providing a 3D-look border. If this style is not specified, the button will be drawn without borders and using all -provided bitmaps.} +provided bitmaps. WIN32 only.} +\twocolitem{\windowstyle{wxBU\_LEFT}}{Left-justifies the bitmap label. WIN32 only.} +\twocolitem{\windowstyle{wxBU\_TOP}}{Aligns the bitmap label to the top of the button. WIN32 only.} +\twocolitem{\windowstyle{wxBU\_RIGHT}}{Right-justifies the bitmap label. WIN32 only.} +\twocolitem{\windowstyle{wxBU\_BOTTOM}}{Aligns the bitmap label to the bottom of the button. WIN32 only.} \end{twocollist} See also \helpref{window styles overview}{windowstyles}. @@ -50,9 +58,15 @@ when the button is clicked.} Default constructor. -\func{}{wxBitmapButton}{\param{wxWindow* }{parent}, \param{wxWindowID}{ id}, \param{const wxBitmap\& }{bitmap},\rtfsp -\param{const wxPoint\& }{pos}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp -\param{long}{ style = wxBU\_AUTODRAW}, \param{const wxValidator\& }{validator}, \param{const wxString\& }{name = ``button"}} +\func{}{wxBitmapButton}{ +\param{wxWindow* }{parent}, +\param{wxWindowID }{id}, +\param{const wxBitmap\& }{bitmap},\rtfsp +\param{const wxPoint\& }{pos = wxDefaultPosition}, +\param{const wxSize\& }{size = wxDefaultSize},\rtfsp +\param{long }{style = wxBU\_AUTODRAW}, +\param{const wxValidator\& }{validator = wxDefaultValidator}, +\param{const wxString\& }{name = ``button"}} Constructor, creating and showing a button. @@ -105,7 +119,7 @@ Button creation function for two-step creation. For more details, see \helpref{w \membersection{wxBitmapButton::GetBitmapDisabled}\label{wxbitmapbuttongetbitmapdisabled} -\constfunc{wxBitmap\&}{GetBitmapLabel}{\void} +\constfunc{wxBitmap\&}{GetBitmapDisabled}{\void} Returns the bitmap for the disabled state. @@ -121,11 +135,11 @@ A reference to the disabled state bitmap. \constfunc{wxBitmap\&}{GetBitmapFocus}{\void} -Returns the bitmap for the focussed state. +Returns the bitmap for the focused state. \wxheading{Return value} -A reference to the focussed state bitmap. +A reference to the focused state bitmap. \wxheading{See also}