X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5d7836c47de679f03b1b7e738c77164c11bd3689..9bd36c6c0fa19e351d84e5a31062fbb14b6948eb:/include/wx/palmos/setup0.h diff --git a/include/wx/palmos/setup0.h b/include/wx/palmos/setup0.h index 16c9f6e6ad..cd01548d64 100644 --- a/include/wx/palmos/setup0.h +++ b/include/wx/palmos/setup0.h @@ -12,6 +12,7 @@ #ifndef _WX_SETUP_H_ #define _WX_SETUP_H_ +/* --- start common options --- */ // ---------------------------------------------------------------------------- // global settings // ---------------------------------------------------------------------------- @@ -26,1099 +27,17 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.4 API: set it to 1 to -// enable it but please consider updating your code instead. -// -// Default is 0 -// -// Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 0 - -// This setting determines the compatibility with 2.6 API: set it to 0 to -// flag all cases of using deprecated functions. -// -// Default is 1 but please try building your code with 0 as the default will -// change to 0 in the next version and the deprecated functions will disappear -// in the version after it completely. -// -// Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_6 0 - -// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. -// If migrating between versions, your dialogs may seem to shrink. -// -// Default is 1 -// -// Recommended setting: 0 (the new calculations are more correct!) -#define wxDIALOG_UNIT_COMPATIBILITY 1 - -// ---------------------------------------------------------------------------- -// debugging settings -// ---------------------------------------------------------------------------- - -// Generic comment about debugging settings: they are very useful if you don't -// use any other memory leak detection tools such as Purify/BoundsChecker, but -// are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWidgets memory debugging subsystem built in since version 5.0 and you -// may prefer to use it instead of built in memory debugging code because it is -// faster and more fool proof. -// -// Using VC++ CRT memory debugging is enabled by default in debug mode -// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) -// and if __NO_VC_CRTDBG__ is not defined. - -// If 1, enables wxDebugContext, for writing error messages to file, etc. If -// __WXDEBUG__ is not defined, will still use the normal memory operators. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_DEBUG_CONTEXT 0 - -// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* -// __WXDEBUG__ is also defined. -// -// WARNING: this code may not work with all architectures, especially if -// alignment is an issue. This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 1 if you are not using a memory debugging tool, else 0 -#define wxUSE_MEMORY_TRACING 0 - -// In debug mode, cause new and delete to be redefined globally. -// If this causes problems (e.g. link errors which is a common problem -// especially if you use another library which also redefines the global new -// and delete), set this to 0. -// This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If -// this causes problems (e.g. link errors), set this to 0. You may need to set -// this to 0 if using templates (at least for VC++). This switch is currently -// ignored for mingw / cygwin / CodeWarrior -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#if defined(_MSC_VER) || \ - (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550) - #define wxUSE_ON_FATAL_EXCEPTION 0 -#else -#define wxUSE_ON_FATAL_EXCEPTION 0 -#endif - -// ---------------------------------------------------------------------------- -// Unicode support -// ---------------------------------------------------------------------------- - -// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000/XP -// (Windows 9x doesn't support it and the programs compiled in Unicode mode -// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). -// -// Default is 0 -// -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) -#ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 0 -#endif - -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note -// that you will have to modify the makefiles to include unicows.lib import -// library as the first library (see installation instructions in install.txt -// to learn how to do it when building the library or samples). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#define wxUSE_UNICODE_MSLU 0 - -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_WCHAR_T 0 - -// ---------------------------------------------------------------------------- -// global features -// ---------------------------------------------------------------------------- - -// Compile library in exception-safe mode? If set to 1, the library will try to -// behave correctly in presence of exceptions (even though it still will not -// use the exceptions itself) and notify the user code about any unhandled -// exceptions. If set to 0, propagation of the exceptions through the library -// code will lead to undefined behaviour -- but the code itself will be -// slightly smaller and faster. -// -// Default is 1 -// -// Recommended setting: depends on whether you intend to use C++ exceptions -// in your own code (1 if you do, 0 if you don't) -#define wxUSE_EXCEPTIONS 1 - -// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_EXTENDED_RTTI 0 - -#if defined(__BORLANDC__) -#undef wxUSE_EXTENDED_RTTI -#define wxUSE_EXTENDED_RTTI 1 -#endif - -// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from -// std::list and std::vector, with a compatibility interface, -// and for wxHashMap to be implemented with templates. -// -// Default is 0 -// -// Recommended setting: YMMV -#define wxUSE_STL 0 - -// Support for message/error logging. This includes wxLogXXX() functions and -// wxLog and derived classes. Don't set this to 0 unless you really know what -// you are doing. -// -// Default is 1 -// -// Recommended setting: 1 (always) -#define wxUSE_LOG 0 - -// Recommended setting: 1 -#define wxUSE_LOGWINDOW 0 - -// Recommended setting: 1 -#define wxUSE_LOGGUI 0 - -// Recommended setting: 1 -#define wxUSE_LOG_DIALOG 0 - -// Support for command line parsing using wxCmdLineParser class. -// -// Default is 1 -// -// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 0 - -// Support for multithreaded applications: if 1, compile in thread classes -// (thread.h) and make the library a bit more thread safe. Although thread -// support is quite stable by now, you may still consider recompiling the -// library without it if you have no use for it - this will result in a -// somewhat smaller and faster operation. -// -// This is ignored under Win16, threads are only supported under Win32. -// -// Default is 1 -// -// Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 0 - -// If enabled (1), compiles wxWidgets streams classes -#define wxUSE_STREAMS 0 - -// Use standard C++ streams if 1. If 0, use wxWin streams implementation. -#define wxUSE_STD_IOSTREAM 0 - -// ---------------------------------------------------------------------------- -// non GUI features selection -// ---------------------------------------------------------------------------- - -// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit -// integer which is implemented in terms of native 64 bit integers if any or -// uses emulation otherwise. -// -// This class is required by wxDateTime and so you should enable it if you want -// to use wxDateTime. For most modern platforms, it will use the native 64 bit -// integers in which case (almost) all of its functions are inline and it -// almost does not take any space, so there should be no reason to switch it -// off. -// -// Recommended setting: 1 -#define wxUSE_LONGLONG 1 - -// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level -// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. -// -// Default is 1 -// -// Recommended setting: 1 (wxFile is highly recommended as it is required by -// i18n code, wxFileConfig and others) -#define wxUSE_FILE 0 -#define wxUSE_FFILE 0 - -// Use wxFSVolume class providing access to the configured/active mount points -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 1 - -// Use wxStandardPaths class which allows to retrieve some standard locations -// in the file system -// -// Default is 1 -// -// Recommended setting: 1 (may be disabled to save space, but not much) -#define wxUSE_STDPATHS 1 - -// use wxTextBuffer class: required by wxTextFile -#define wxUSE_TEXTBUFFER 0 - -// use wxTextFile class: requires wxFile and wxTextBuffer, required by -// wxFileConfig -#define wxUSE_TEXTFILE 0 - -// i18n support: _() macro, wxLocale class. Requires wxTextFile. -#define wxUSE_INTL 0 - -// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which -// allow to manipulate dates, times and time intervals. wxDateTime replaces the -// old wxTime and wxDate classes which are still provided for backwards -// compatibility (and implemented in terms of wxDateTime). -// -// Note that this class is relatively new and is still officially in alpha -// stage because some features are not yet (fully) implemented. It is already -// quite useful though and should only be disabled if you are aiming at -// absolutely minimal version of the library. -// -// Requires: wxUSE_LONGLONG -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_DATETIME 1 - -// Set wxUSE_TIMER to 1 to compile wxTimer class -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_TIMER 0 - -// Use wxStopWatch clas. -// -// Default is 1 -// -// Recommended setting: 1 (needed by wxSocket) -#define wxUSE_STOPWATCH 0 - -// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes -// which allow the application to store its settings in the persistent -// storage. Setting this to 1 will also enable on-demand creation of the -// global config object in wxApp. -// -// See also wxUSE_CONFIG_NATIVE below. -// -// Recommended setting: 1 -#define wxUSE_CONFIG 1 - -// If wxUSE_CONFIG is 1, you may choose to use either the native config -// classes under Windows (using .INI files under Win16 and the registry under -// Win32) or the portable text file format used by the config classes under -// Unix. -// -// Default is 1 to use native classes. Note that you may still use -// wxFileConfig even if you set this to 1 - just the config object created by -// default for the applications needs will be a wxRegConfig or wxIniConfig and -// not wxFileConfig. -// -// Recommended setting: 1 -#define wxUSE_CONFIG_NATIVE 1 - -// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows -// to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 0 - -// Compile in classes for run-time DLL loading and function calling. -// Required by wxUSE_DIALUP_MANAGER. -// -// This setting is for Win32 only -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DYNLIB_CLASS 0 - -// experimental, don't use for now -#define wxUSE_DYNAMIC_LOADER 0 - -// Set to 1 to use socket classes -#define wxUSE_SOCKETS 0 - -// Set to 1 to enable virtual file systems (required by wxHTML) -#define wxUSE_FILESYSTEM 0 - -// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 0 - -// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 0 - -// wxArchive classes for accessing archives such as zip and tar -#define wxUSE_ARCHIVE_STREAMS 0 - -// Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 0 - -// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG -#define wxUSE_ZLIB 0 - -// If enabled, the code written by Apple will be used to write, in a portable -// way, float on the disk. See extended.c for the license which is different -// from wxWidgets one. -// -// Default is 1. -// -// Recommended setting: 1 unless you don't like the license terms (unlikely) -#define wxUSE_APPLE_IEEE 0 - -// Joystick support class -#define wxUSE_JOYSTICK 0 - -// wxFontMapper class -#define wxUSE_FONTMAP 0 - -// wxMimeTypesManager class -#define wxUSE_MIMETYPE 0 - -// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP -// or wxURL you need to set this to 1. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_PROTOCOL 0 - -// The settings for the individual URL schemes -#define wxUSE_PROTOCOL_FILE 0 -#define wxUSE_PROTOCOL_FTP 0 -#define wxUSE_PROTOCOL_HTTP 0 - -// Define this to use wxURL class. -#define wxUSE_URL 0 - -// Define this to use native platform url and protocol support. -// Currently valid only for MS-Windows. -// Note: if you set this to 1, you can open ftp/http/gopher sites -// and obtain a valid input stream for these sites -// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. -// Doing so reduces the code size. -// -// This code is experimental and subject to change. -#define wxUSE_URL_NATIVE 0 - -// Support for regular expression matching via wxRegEx class: enable this to -// use POSIX regular expressions in your code. You need to compile regex -// library from src/regex to use it under Windows. -// -// Default is 0 -// -// Recommended setting: 1 if your compiler supports it, if it doesn't please -// contribute us a makefile for src/regex for it -#define wxUSE_REGEX 0 - -// wxSystemOptions class -#define wxUSE_SYSTEM_OPTIONS 0 - -// wxSound class -#define wxUSE_SOUND 0 - -#define wxUSE_MEDIACTRL 0 - -// Use wxWidget's XRC XML-based resource system. Recommended. -// -// Default is 1 -// -// Recommended setting: 1 (requires wxUSE_XML) -#define wxUSE_XRC 0 - -// XML parsing classes. Note that their API will change in the future, so -// using wxXmlDocument and wxXmlNode in your app is not recommended. -// -// Default is 1 -// -// Recommended setting: 1 (required by XRC) -#if wxUSE_XRC -# define wxUSE_XML 1 -#else -# define wxUSE_XML 0 -#endif - -// ---------------------------------------------------------------------------- -// Individual GUI controls -// ---------------------------------------------------------------------------- - -// You must set wxUSE_CONTROLS to 1 if you are using any controls at all -// (without it, wxControl class is not compiled) -// -// Default is 1 -// -// Recommended setting: 1 (don't change except for very special programs) -#define wxUSE_CONTROLS 1 - -// wxPopupWindow class is a top level transient window. It is currently used -// to implement wxTipWindow -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) -#define wxUSE_POPUPWIN 0 - -// wxTipWindow allows to implement the custom tooltips, it is used by the -// context help classes. Requires wxUSE_POPUPWIN. -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0) -#define wxUSE_TIPWINDOW 0 - -// Each of the settings below corresponds to one wxWidgets control. They are -// all switched on by default but may be disabled if you are sure that your -// program (including any standard dialogs it can show!) doesn't need them and -// if you desperately want to save some space. If you use any of these you must -// set wxUSE_CONTROLS as well. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 0 // wxBitmapButton -#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 0 // wxChoice -#define wxUSE_COMBOBOX 0 // wxComboBox -#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl -#define wxUSE_GAUGE 0 // wxGauge -#define wxUSE_LISTBOX 0 // wxListBox -#define wxUSE_LISTCTRL 0 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 0 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 0 // wxSpinButton -#define wxUSE_SPINCTRL 0 // wxSpinCtrl -#define wxUSE_STATBOX 0 // wxStaticBox -#define wxUSE_STATLINE 0 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 0 // wxStaticBitmap -#define wxUSE_TEXTCTRL 0 // wxTextCtrl -#define wxUSE_TOGGLEBTN 1 // requires wxButton -#define wxUSE_TREECTRL 0 // wxTreeCtrl - -// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR -// below either wxStatusBarPalm or a generic wxStatusBar will be used. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_STATUSBAR 1 - -// Two status bar implementations are available under PalmOS: the generic one -// or the wrapper around native status bar. For native look and feel the native -// version should be used. -// -// Default is 1. -// -// Recommended setting: 1 (there is no advantage in using the generic one) -#define wxUSE_NATIVE_STATUSBAR 1 - -// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar -// classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. -// -// Default is 1 for all settings. -// -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. -#define wxUSE_TOOLBAR 0 -#define wxUSE_TOOLBAR_NATIVE 0 - -// wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used ot logically organise the data presented to the user instead of -// putting everything in one huge dialog. It replaces wxTabControl and related -// classes of wxWin 1.6x. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_NOTEBOOK 0 - -// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_LISTBOOK 0 - -// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CHOICEBOOK 0 - -// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TREEBOOK 0 - -// wxTabDialog is a generic version of wxNotebook but it is incompatible with -// the new class. It shouldn't be used in new code. -// -// Default is 0. -// -// Recommended setting: 0 (use wxNotebook) -#define wxUSE_TAB_DIALOG 0 - -// wxGrid class -// -// Default is 1 for both options. -// -// Recommended setting: 1 -// -#define wxUSE_GRID 0 - -// ---------------------------------------------------------------------------- -// Miscellaneous GUI stuff -// ---------------------------------------------------------------------------- - -// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) -#define wxUSE_ACCEL 0 - -// Hotkey support (currently Windows only) -#define wxUSE_HOTKEY 0 - -// Use wxCaret: a class implementing a "cursor" in a text control (called caret -// under Windows). -// -// Default is 1. -// -// Recommended setting: 1 (can be safely set to 0, not used by the library) -#define wxUSE_CARET 0 - -// Use wxDisplay class: it allows enumerating all displays on a system and -// working with them. -// -// Default is 0 because it isn't yet implemented on all platforms -// -// Recommended setting: 1 if you need it, can be safely set to 0 otherwise -#define wxUSE_DISPLAY 0 - -// Miscellaneous geometry code: needed for Canvas library -#define wxUSE_GEOMETRY 0 - -// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and -// wxListCtrl. -// -// Default is 1. -// -// Recommended setting: 1 (set it to 0 if you don't use any of the controls -// enumerated above, then this class is mostly useless too) -#define wxUSE_IMAGLIST 0 - -// Use wxMenu, wxMenuBar, wxMenuItem. -// -// Default is 1. -// -// Recommended setting: 1 (can't be disabled under MSW) -#define wxUSE_MENUS 1 - -// Use wxSashWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SASH 0 - -// Use wxSplitterWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SPLITTER 0 - -// Use wxToolTip and wxWindow::Set/GetToolTip() methods. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TOOLTIPS 0 - -// wxValidator class and related methods -#define wxUSE_VALIDATORS 0 - -// wxDC cacheing implementation -#define wxUSE_DC_CACHEING 0 - -// Set this to 1 to enable the use of DIB's for wxBitmap to support -// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. -#define wxUSE_DIB_FOR_BITMAP 0 - -// Set this to 1 to enable wxDIB -#define wxUSE_WXDIB 0 - -// ---------------------------------------------------------------------------- -// common dialogs -// ---------------------------------------------------------------------------- - -// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. -// file selector, printer dialog). Switching this off also switches off the -// printing architecture and interactive wxPrinterDC. -// -// Default is 1 -// -// Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 0 - -// wxBusyInfo displays window with message when app is busy. Works in same way -// as wxBusyCursor -#define wxUSE_BUSYINFO 0 - -// Use single/multiple choice dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_CHOICEDLG 0 - -// Use colour picker dialog -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_COLOURDLG 1 - -// wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 0 - -// TODO: setting to choose the generic or native one - -// Use file open/save dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in many places in the library itself) -#define wxUSE_FILEDLG 0 - -// Use find/replace dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely set to 0) -#define wxUSE_FINDREPLDLG 0 - -// Use font picker dialog -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_FONTDLG 0 - -// Use wxMessageDialog and wxMessageBox. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_MSGDLG 1 - -// progress dialog class for lengthy operations -#define wxUSE_PROGRESSDLG 1 - -// support for startup tips (wxShowTip &c) -#define wxUSE_STARTUP_TIPS 0 - -// text entry dialog and wxGetTextFromUser function -#define wxUSE_TEXTDLG 0 - -// number entry dialog -#define wxUSE_NUMBERDLG 0 - -// splash screen class -#define wxUSE_SPLASH 0 - -// wizards -#define wxUSE_WIZARDDLG 0 - -// ---------------------------------------------------------------------------- -// Metafiles support -// ---------------------------------------------------------------------------- - -// Windows supports the graphics format known as metafile which is, though not -// portable, is widely used under Windows and so is supported by wxWin (under -// Windows only, of course). Win16 (Win3.1) used the so-called "Window -// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in -// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by -// default, WMFs will be used under Win16 and EMFs under Win32. This may be -// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting -// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile -// in any metafile related classes at all. -// -// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. -// -// Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 0 -#define wxUSE_ENH_METAFILE 0 -#define wxUSE_WIN_METAFILES_ALWAYS 0 - -// ---------------------------------------------------------------------------- -// Big GUI components -// ---------------------------------------------------------------------------- - -// Set to 0 to disable MDI support. -// -// Requires wxUSE_NOTEBOOK under platforms other than MSW. -// -// Default is 1. -// -// Recommended setting: 1, can be safely set to 0. -#define wxUSE_MDI 0 - -// Set to 0 to disable document/view architecture -#define wxUSE_DOC_VIEW_ARCHITECTURE 0 - -// Set to 0 to disable MDI document/view architecture -// -// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE -#define wxUSE_MDI_ARCHITECTURE 0 - -// Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 0 - -// wxHTML sublibrary allows to display HTML in wxWindow programs and much, -// much more. -// -// Default is 1. -// -// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a -// smaller library. -#define wxUSE_HTML 0 - -// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL -// headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1. Note that for some compilers (notably Microsoft Visual C++) you -// will need to manually add opengl32.lib and glu32.lib to the list of -// libraries linked with your program if you use OpenGL. -// -// Default is 0. -// -// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise -#define wxUSE_GLCANVAS 0 - -// ---------------------------------------------------------------------------- -// Data transfer -// ---------------------------------------------------------------------------- - -// Use wxClipboard class for clipboard copy/paste. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CLIPBOARD 0 - -// Use wxDataObject and related classes. Needed for clipboard and OLE drag and -// drop -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DATAOBJ 0 - -// Use wxDropTarget and wxDropSource classes for drag and drop (this is -// different from "built in" drag and drop in wxTreeCtrl which is always -// available). Requires wxUSE_DATAOBJ. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DRAG_AND_DROP 0 - -// Use wxAccessible for enhanced and customisable accessibility. -// Depends on wxUSE_OLE. -// -// Default is 0. -// -// Recommended setting (at present): 0 -#define wxUSE_ACCESSIBILITY 0 - -// ---------------------------------------------------------------------------- -// miscellaneous settings -// ---------------------------------------------------------------------------- - -// wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) -// -// Default is 1 -// -// Recommended setting: 1 (the class is tiny, disabling it won't save much -// space) -#define wxUSE_SNGLINST_CHECKER 0 - -#define wxUSE_DRAGIMAGE 0 - -#define wxUSE_IPC 0 - // 0 for no interprocess comms -#define wxUSE_HELP 0 - // 0 for no help facility -#define wxUSE_MS_HTML_HELP 0 - // 0 for no MS HTML Help - -// Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 0 - -#define wxUSE_RESOURCES 0 - // 0 for no wxGetResource/wxWriteResource -#define wxUSE_CONSTRAINTS 0 - // 0 for no window layout constraint system - -#define wxUSE_SPLINES 0 - // 0 for no splines - -#define wxUSE_MOUSEWHEEL 0 - // Include mouse wheel support - -// ---------------------------------------------------------------------------- -// postscript support settings -// ---------------------------------------------------------------------------- - -// Set to 1 for PostScript device context. -#define wxUSE_POSTSCRIPT 0 - -// Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 - -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 0 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 0 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatibility with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 - -// ---------------------------------------------------------------------------- -// other compiler (mis)features -// ---------------------------------------------------------------------------- - -// Set this to 0 if your compiler can't cope with omission of prototype -// parameters. -// -// Default is 1. -// -// Recommended setting: 1 (should never need to set this to 0) -#define REMOVE_UNUSED_ARG 1 - -// VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for . Note that VC++ 7.1 -// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be -// used anyhow. -// -// Default is 1. -// -// Recommended setting: whatever your compiler likes more -#define wxUSE_IOSTREAMH 1 - -// ---------------------------------------------------------------------------- -// image format support -// ---------------------------------------------------------------------------- - -// wxImage supports many different image formats which can be configured at -// compile-time. BMP is always supported, others are optional and can be safely -// disabled if you don't plan to use images in such format sometimes saving -// substantial amount of code in the final library. -// -// Some formats require an extra library which is included in wxWin sources -// which is mentioned if it is the case. - -// Set to 1 for wxImage support (recommended). -#define wxUSE_IMAGE 0 - -// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 0 - -// Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 0 - -// Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 0 - -// Set to 1 for GIF format support -#define wxUSE_GIF 0 - -// Set to 1 for PNM format support -#define wxUSE_PNM 0 - -// Set to 1 for PCX format support -#define wxUSE_PCX 0 - -// Set to 1 for IFF format support (Amiga format) -#define wxUSE_IFF 0 - -// Set to 1 for XPM format support -#define wxUSE_XPM 0 - -// Set to 1 for MS Icons and Cursors format support -#define wxUSE_ICO_CUR 0 - -// Set to 1 to compile in wxPalette class -#define wxUSE_PALETTE 0 - -// ---------------------------------------------------------------------------- -// Windows-only settings -// ---------------------------------------------------------------------------- - -// Set this to 1 if you want to use wxWidgets and MFC in the same program. This -// will override some other settings (see below) -// -// Default is 0. -// -// Recommended setting: 0 unless you really have to use MFC -#define wxUSE_MFC 0 - -// Set this to 1 for generic OLE support: this is required for drag-and-drop, -// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and -// can't compile/doesn't have the OLE headers. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_OLE 0 - -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 - -// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH -// which allows to put more than ~32Kb of text in it even under Win9x (NT -// doesn't have such limitation). -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1, only set it to 0 if your compiler doesn't have -// or can't compile -#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) -#define wxUSE_RICHEDIT 0 - -// TODO: This should be ifdef'ed for any compilers that don't support -// RichEdit 2.0 but do have RichEdit 1.0... -#define wxUSE_RICHEDIT2 0 - -#else -#define wxUSE_RICHEDIT 0 -#define wxUSE_RICHEDIT2 0 -#endif - -// Set this to 1 to enable support for the owner-drawn menu and listboxes. This -// is required by wxUSE_CHECKLISTBOX. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 0 - -// Set to 1 to compile MS Windows XP theme engine support -#define wxUSE_UXTHEME 0 - -// Set to 1 to auto-adapt to MS Windows XP themes where possible -// (notably, wxNotebook pages) -#define wxUSE_UXTHEME_AUTO 0 - -// ---------------------------------------------------------------------------- -// obsolete settings -// ---------------------------------------------------------------------------- - -// NB: all settings in this section are obsolete and should not be used/changed -// at all, they will disappear - -// Define 1 to use bitmap messages. -#define wxUSE_BITMAP_MESSAGE 0 - -// If 1, enables provision of run-time type information. -// NOW MANDATORY: don't change. -#define wxUSE_DYNAMIC_CLASSES 1 - -#endif - // _WX_SETUP_H_ -// ---------------------------------------------------------------------------- -// global settings -// ---------------------------------------------------------------------------- - -// define this to 0 when building wxBase library - this can also be done from -// makefile/project file overriding the value here -#ifndef wxUSE_GUI - #define wxUSE_GUI 1 -#endif // wxUSE_GUI - -// ---------------------------------------------------------------------------- -// compatibility settings -// ---------------------------------------------------------------------------- - -// This setting determines the compatibility with 2.4 API: set it to 1 to -// enable it but please consider updating your code instead. +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Default is 0 +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 0 +#define WXWIN_COMPATIBILITY_2_6 0 -// This setting determines the compatibility with 2.6 API: set it to 0 to +// This setting determines the compatibility with 2.8 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -1126,7 +45,7 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_6 1 +#define WXWIN_COMPATIBILITY_2_8 1 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when // default system font is used for wxWindow::GetCharWidth/Height() instead of @@ -1141,6 +60,50 @@ // debugging settings // ---------------------------------------------------------------------------- +// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no +// need to define it here. You may do it for two reasons: either completely +// disable/compile out the asserts in release version (then do it inside #ifdef +// NDEBUG) or, on the contrary, enable more asserts, including the usually +// disabled ones, in the debug build (then do it inside #ifndef NDEBUG) +// +// #ifdef NDEBUG +// #define wxDEBUG_LEVEL 0 +// #else +// #define wxDEBUG_LEVEL 2 +// #endif + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 1 + // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features @@ -1148,10 +111,13 @@ // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // -// Using VC++ CRT memory debugging is enabled by default in debug mode -// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG +// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) // and if __NO_VC_CRTDBG__ is not defined. +// The rest of the options in this section are obsolete and not supported, +// enable them at your own risk. + // If 1, enables wxDebugContext, for writing error messages to file, etc. If // __WXDEBUG__ is not defined, will still use the normal memory operators. // @@ -1192,65 +158,20 @@ // Recommended setting: 0 #define wxUSE_DEBUG_NEW_ALWAYS 0 -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#define wxUSE_ON_FATAL_EXCEPTION 1 - -// Set this to 1 to be able to generate a human-readable (unlike -// machine-readable minidump created by wxCrashReport::Generate()) stack back -// trace when your program crashes using wxStackWalker -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_STACKWALKER 1 - -// Set this to 1 to compile in wxDebugReport class which allows you to create -// and optionally upload to your web site a debug report consisting of back -// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, it is compiled into a separate library so there -// is no overhead if you don't use it -#define wxUSE_DEBUGREPORT 1 // ---------------------------------------------------------------------------- // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000/XP -// (Windows 9x doesn't support it and the programs compiled in Unicode mode -// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). -// -// Default is 0 -// -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// These settings are obsolete: the library is always built in Unicode mode +// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if +// absolutely necessary -- updating it is strongly recommended as the ANSI mode +// will disappear completely in future wxWidgets releases. #ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 0 + #define wxUSE_UNICODE 1 #endif -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 +// wxUSE_WCHAR_T is required by wxWidgets now, don't change. #define wxUSE_WCHAR_T 1 // ---------------------------------------------------------------------------- @@ -1329,14 +250,69 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWidgets streams classes +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things #define wxUSE_STREAMS 1 -// Use standard C++ streams if 1. If 0, use wxWin streams implementation only. -#define wxUSE_STD_IOSTREAM 0 +// This is not a real option but is used as the default value for +// wxUSE_STD_IOSTREAM and wxUSE_STD_STRING. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library headers, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_DEFAULT 0 +#else + #define wxUSE_STD_DEFAULT 1 +#endif + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT // Enable conversion to standard C++ string if 1. -#define wxUSE_STD_STRING 0 +// +// Default is 1 for most compilers. +// +// Recommended setting: 1 unless you want to ensure your program doesn't use +// the standard C++ library at all. +#define wxUSE_STD_STRING wxUSE_STD_DEFAULT + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 // ---------------------------------------------------------------------------- // non GUI features selection @@ -1355,6 +331,24 @@ // Recommended setting: 1 #define wxUSE_LONGLONG 1 +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -1390,6 +384,21 @@ // i18n support: _() macro, wxLocale class. Requires wxTextFile. #define wxUSE_INTL 1 +// Provide wxFoo_l() functions similar to standard foo() functions but taking +// an extra locale parameter. +// +// Notice that this is fully implemented only for the systems providing POSIX +// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary +// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will +// only work for the current user locale and "C" locale. You can use +// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. +// +// Default is 1 +// +// Recommended setting: 1 but may be disabled if you are writing programs +// running only in C locale anyhow +#define wxUSE_XLOCALE 1 + // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which // allow to manipulate dates, times and time intervals. wxDateTime replaces the // old wxTime and wxDate classes which are still provided for backwards @@ -1469,12 +478,26 @@ // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 +// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) +// +// Notice that currently setting this option under Windows will result in +// programs which can only run on recent OS versions (with ws2_32.dll +// installed) which is why it is disabled by default. +// +// Default is 1. +// +// Recommended setting: 1 if you need IPv6 support +#define wxUSE_IPV6 0 + // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_ZIP 1 +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 @@ -1484,6 +507,9 @@ // Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by // wxUSE_LIBPNG #define wxUSE_ZLIB 1 @@ -1500,6 +526,9 @@ // Joystick support class #define wxUSE_JOYSTICK 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + // wxFontMapper class #define wxUSE_FONTMAP 1 @@ -1532,6 +561,23 @@ // This code is experimental and subject to change. #define wxUSE_URL_NATIVE 0 +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for wxAny class, the successor for wxVariant. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size by a small amount, +// or your compiler cannot for some reason cope with complexity of templates used. +#define wxUSE_ANY 1 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -1552,16 +598,9 @@ // // Default is 1. // -// Recommended setting: 1 +// Recommended setting: 1 #define wxUSE_MEDIACTRL 1 -// Use GStreamer for Unix (req a lot of dependancies) -// -// Default is 0 -// -// Recommended setting: 1 (wxMediaCtrl won't work by default without it) -#define wxUSE_GSTREAMER 0 - // Use wxWidget's XRC XML-based resource system. Recommended. // // Default is 1 @@ -1572,13 +611,52 @@ // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // -// Default is 1 +// Default is the same as wxUSE_XRC, i.e. 1 by default. // // Recommended setting: 1 (required by XRC) -#if wxUSE_XRC -# define wxUSE_XML 1 -#else -# define wxUSE_XML 0 +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 + +// Use wxWidget's Ribbon classes for interfaces +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_RIBBON 1 + +// Use wxPropertyGrid. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_PROPGRID 1 + +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 0 #endif // ---------------------------------------------------------------------------- @@ -1618,30 +696,42 @@ // Default is 1 // // Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 1 // requires wxButton -#define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR // below either wxStatusBar95 or a generic wxStatusBar will be used. @@ -1704,13 +794,21 @@ // Recommended setting: 1 #define wxUSE_TREEBOOK 1 -// wxTabDialog is a generic version of wxNotebook but it is incompatible with -// the new class. It shouldn't be used in new code. +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs // -// Default is 0. +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. // -// Recommended setting: 0 (use wxNotebook) -#define wxUSE_TAB_DIALOG 0 +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 // wxGrid class // @@ -1728,6 +826,40 @@ // Recommended setting: 1 (it doesn't cost almost anything) #define wxUSE_MINIFRAME 1 +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items +// up and down in it. It is also used as part of wxRearrangeDialog. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 (currently used only by +// wxHeaderCtrl) +#define wxUSE_REARRANGECTRL 1 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -1747,12 +879,13 @@ #define wxUSE_CARET 1 // Use wxDisplay class: it allows enumerating all displays on a system and -// working with them. +// their geometries as well as finding the display on which the given point or +// window lies. // -// Default is 0 because it isn't yet implemented on all platforms +// Default is 1. // // Recommended setting: 1 if you need it, can be safely set to 0 otherwise -#define wxUSE_DISPLAY 0 +#define wxUSE_DISPLAY 1 // Miscellaneous geometry code: needed for Canvas library #define wxUSE_GEOMETRY 1 @@ -1766,6 +899,14 @@ // enumerated above, then this class is mostly useless too) #define wxUSE_IMAGLIST 1 +// Use wxInfoBar class. +// +// Default is 1. +// +// Recommended setting: 1 (but can be disabled without problems as nothing +// depends on it) +#define wxUSE_INFOBAR 1 + // Use wxMenu, wxMenuBar, wxMenuItem. // // Default is 1. @@ -1773,6 +914,17 @@ // Recommended setting: 1 (can't be disabled under MSW) #define wxUSE_MENUS 1 +// Use wxNotificationMessage. +// +// wxNotificationMessage allows to show non-intrusive messages to the user +// using balloons, banners, popups or whatever is the appropriate method for +// the current platform. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTIFICATION_MESSAGE 1 + // Use wxSashWindow class. // // Default is 1. @@ -1797,6 +949,20 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 +// Use reference counted ID management: this means that wxWidgets will track +// the automatically allocated ids (those used when you use wxID_ANY when +// creating a window, menu or toolbar item &c) instead of just supposing that +// the program never runs out of them. This is mostly useful only under wxMSW +// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where +// long-running programs can run into problems with ids reuse without this. On +// the other platforms, where the ids have the full int range, this shouldn't +// be necessary. +#ifdef __WXMSW__ +#define wxUSE_AUTOID_MANAGEMENT 1 +#else +#define wxUSE_AUTOID_MANAGEMENT 0 +#endif + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -1879,6 +1045,14 @@ // wizards #define wxUSE_WIZARDDLG 1 +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -1935,14 +1109,16 @@ // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1. Note that for some compilers (notably Microsoft Visual C++) you -// will need to manually add opengl32.lib and glu32.lib to the list of -// libraries linked with your program if you use OpenGL. +// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the +// list of libraries used to link your application (although this is done +// implicitly for Microsoft Visual C++ users). // -// Default is 0. +// Default is 1 unless the compiler is known to ship without the necessary +// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE). // -// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise -#define wxUSE_GLCANVAS 0 +// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 +// otherwise. +#define wxUSE_GLCANVAS 1 // wxRichTextCtrl allows editing of styled text. // @@ -1993,7 +1169,7 @@ // ---------------------------------------------------------------------------- // wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) +// instance is running. // // Default is 1 // @@ -2007,14 +1183,20 @@ // 0 for no interprocess comms #define wxUSE_HELP 1 // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) #define wxUSE_MS_HTML_HELP 1 - // 0 for no MS HTML Help + // Use wxHTML-based help controller? #define wxUSE_WXHTML_HELP 1 -#define wxUSE_RESOURCES 0 - // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -2025,7 +1207,7 @@ // Include mouse wheel support // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. @@ -2034,28 +1216,9 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 0 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatibility with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create files in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 // ---------------------------------------------------------------------------- // other compiler (mis)features @@ -2070,14 +1233,15 @@ #define REMOVE_UNUSED_ARG 1 // VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for . Note that VC++ 7.1 -// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be -// used anyhow. +// them. Set this option to 1 to use , 0 to use . // -// Default is 1. +// Note that newer compilers (including VC++ 7.1 and later) don't support +// wxUSE_IOSTREAMH == 1 and so will be used anyhow. +// +// Default is 0. // -// Recommended setting: whatever your compiler likes more -#define wxUSE_IOSTREAMH 1 +// Recommended setting: 0, only set to 1 if you use a really old compiler +#define wxUSE_IOSTREAMH 0 // ---------------------------------------------------------------------------- // image format support @@ -2103,6 +1267,9 @@ // Set to 1 for TIFF format support (requires libtiff) #define wxUSE_LIBTIFF 1 +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + // Set to 1 for GIF format support #define wxUSE_GIF 1 @@ -2124,3 +1291,27 @@ // Set to 1 to compile in wxPalette class #define wxUSE_PALETTE 1 +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +// ---------------------------------------------------------------------------- +// PalmOS-only settings +// ---------------------------------------------------------------------------- + +#endif + // _WX_SETUP_H_