X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5d2ac6b8c652a4aac703ba03f143820e978b33d4..ab5c51e5b2e35bc3f0488996ee4b4665fdb68cf4:/demos/life/game.h diff --git a/demos/life/game.h b/demos/life/game.h index 323fd2b06f..2b5b548f0e 100644 --- a/demos/life/game.h +++ b/demos/life/game.h @@ -12,22 +12,6 @@ #ifndef _LIFE_GAME_H_ #define _LIFE_GAME_H_ -#if defined(__GNUG__) && !defined(__APPLE__) - #pragma interface "game.h" -#endif - -// for compilers that support precompilation, includes "wx/wx.h" -#include "wx/wxprec.h" - -#ifdef __BORLANDC__ - #pragma hdrstop -#endif - -// for all others, include the necessary headers -#ifndef WX_PRECOMP - #include "wx/wx.h" -#endif - // -------------------------------------------------------------------------- // LifePattern // -------------------------------------------------------------------------- @@ -58,7 +42,12 @@ public: m_name = name; m_description = description; m_rules = wxEmptyString; + // TODO: add the positions later, since the formatting command + // causes a crash due to conversion objects not being available + // during initialisation. +#ifndef __WXMAC__ m_shape.Add( wxString::Format(_T("%i %i"), -width/2, -height/2) ); +#endif for(int j = 0; j < height; j++) { wxString tmp;