X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5cf036d017b19e9447e52e271c4afac2109ffcd3..19abd352e88f9ae4bd41ee41dbce86212015ce8f:/samples/opengl/penguin/penguin.h diff --git a/samples/opengl/penguin/penguin.h b/samples/opengl/penguin/penguin.h index dae7ca35e9..63efc497f4 100644 --- a/samples/opengl/penguin/penguin.h +++ b/samples/opengl/penguin/penguin.h @@ -17,35 +17,37 @@ #include "wx/app.h" #include "wx/menu.h" #include "wx/dcclient.h" +#include "wx/wfstream.h" +#if wxUSE_ZLIB +#include "wx/zstream.h" +#endif #include "wx/glcanvas.h" extern "C" { -#include "lw.h" #include "trackball.h" } -/* information needed to display lightwave mesh */ -typedef struct -{ -// gint do_init; /* true if initgl not yet called */ - bool do_init; - lwObject *lwobject; /* lightwave object mesh */ - float beginx,beginy; /* position of mouse */ - float quat[4]; /* orientation of object */ - float zoom; /* field of view in degrees */ -} mesh_info; +#include "dxfrenderer.h" +// OpenGL view data +struct GLData +{ + bool initialized; // have OpenGL been initialized? + float beginx, beginy; // position of mouse + float quat[4]; // orientation of object + float zoom; // field of view in degrees +}; -/* Define a new application type */ +// Define a new application type class MyApp: public wxApp { public: bool OnInit(); }; -/* Define a new frame type */ +// Define a new frame type class TestGLCanvas; class MyFrame: public wxFrame @@ -54,7 +56,9 @@ public: MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size, long style = wxDEFAULT_FRAME_STYLE); - void OnExit(wxCommandEvent& event); + void OnMenuFileOpen(wxCommandEvent& event); + void OnMenuFileExit(wxCommandEvent& event); + void OnMenuHelpAbout(wxCommandEvent& event); #if wxUSE_GLCANVAS void SetCanvas( TestGLCanvas *canvas ) { m_canvas = canvas; } @@ -79,17 +83,21 @@ public: ~TestGLCanvas(); + void LoadDXF(const wxString& filename); + +protected: void OnPaint(wxPaintEvent& event); void OnSize(wxSizeEvent& event); void OnEraseBackground(wxEraseEvent& event); - void LoadLWO( const wxString &filename); - void OnMouse( wxMouseEvent& event ); + void OnMouse(wxMouseEvent& event); + +private: void InitGL(); + void ResetProjectionMode(); - mesh_info info; - bool block; + GLData m_gldata; + DXFRenderer m_renderer; -private: DECLARE_EVENT_TABLE() };