X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5c6eb3a84be918dcfed2496d014549e13af0f0e9..43ff861df48f0837dac98005dd397c5f127ca136:/include/wx/osx/textctrl.h?ds=sidebyside diff --git a/include/wx/osx/textctrl.h b/include/wx/osx/textctrl.h index fe1bd4caea..283a1694ea 100644 --- a/include/wx/osx/textctrl.h +++ b/include/wx/osx/textctrl.h @@ -1,5 +1,164 @@ -#ifdef __WXMAC_CLASSIC__ -#include "wx/mac/classic/textctrl.h" -#else -#include "wx/mac/carbon/textctrl.h" +///////////////////////////////////////////////////////////////////////////// +// Name: wx/osx/textctrl.h +// Purpose: wxTextCtrl class +// Author: Stefan Csomor +// Modified by: +// Created: 1998-01-01 +// RCS-ID: $Id$ +// Copyright: (c) Stefan Csomor +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_TEXTCTRL_H_ +#define _WX_TEXTCTRL_H_ + +#if wxUSE_SYSTEM_OPTIONS + // set this to 'true' if you want to use the 'classic' MLTE-based implementation + // instead of the HIView-based implementation in 10.3 and upwards, the former + // has more features (backgrounds etc.), but may show redraw artefacts and other + // problems depending on your usage; hence, the default is 'false'. + #define wxMAC_TEXTCONTROL_USE_MLTE wxT("mac.textcontrol-use-mlte") + // set this to 'true' if you want editable text controls to have spell checking turned + // on by default, you can change this setting individually on a control using MacCheckSpelling + #define wxMAC_TEXTCONTROL_USE_SPELL_CHECKER wxT("mac.textcontrol-use-spell-checker") #endif + +#include "wx/control.h" +#include "wx/textctrl.h" + +class WXDLLIMPEXP_CORE wxTextCtrl: public wxTextCtrlBase +{ + DECLARE_DYNAMIC_CLASS(wxTextCtrl) + +public: + wxTextCtrl() + { Init(); } + + wxTextCtrl(wxWindow *parent, + wxWindowID id, + const wxString& value = wxEmptyString, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxTextCtrlNameStr) + { + Init(); + Create(parent, id, value, pos, size, style, validator, name); + } + + virtual ~wxTextCtrl(); + + bool Create(wxWindow *parent, + wxWindowID id, + const wxString& value = wxEmptyString, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxTextCtrlNameStr); + + // accessors + // --------- + + virtual int GetLineLength(long lineNo) const; + virtual wxString GetLineText(long lineNo) const; + virtual int GetNumberOfLines() const; + + virtual bool IsModified() const; + + // operations + // ---------- + + + // sets/clears the dirty flag + virtual void MarkDirty(); + virtual void DiscardEdits(); + + // set the max number of characters which may be entered + // in a single line text control + virtual void SetMaxLength(unsigned long len); + + // set the grayed out hint text + virtual bool SetHint(const wxString& hint); + virtual wxString GetHint() const; + + // text control under some platforms supports the text styles: these + // methods apply the given text style to the given selection or to + // set/get the style which will be used for all appended text + virtual bool SetFont( const wxFont &font ); + virtual bool GetStyle(long position, wxTextAttr& style); + virtual bool SetStyle(long start, long end, const wxTextAttr& style); + virtual bool SetDefaultStyle(const wxTextAttr& style); + + // translate between the position (which is just an index into the textctrl + // considering all its contents as a single strings) and (x, y) coordinates + // which represent column and line. + virtual long XYToPosition(long x, long y) const; + virtual bool PositionToXY(long pos, long *x, long *y) const; + + virtual void ShowPosition(long pos); + + // overrides so that we can send text updated events + virtual void Copy(); + virtual void Cut(); + virtual void Paste(); + + // Implementation + // -------------- + virtual void Command(wxCommandEvent& event); + + virtual bool AcceptsFocus() const; + + // callbacks + void OnDropFiles(wxDropFilesEvent& event); + void OnChar(wxKeyEvent& event); // Process 'enter' if required + void OnKeyDown(wxKeyEvent& event); // Process clipboard shortcuts + + void OnCut(wxCommandEvent& event); + void OnCopy(wxCommandEvent& event); + void OnPaste(wxCommandEvent& event); + void OnUndo(wxCommandEvent& event); + void OnRedo(wxCommandEvent& event); + void OnDelete(wxCommandEvent& event); + void OnSelectAll(wxCommandEvent& event); + + void OnUpdateCut(wxUpdateUIEvent& event); + void OnUpdateCopy(wxUpdateUIEvent& event); + void OnUpdatePaste(wxUpdateUIEvent& event); + void OnUpdateUndo(wxUpdateUIEvent& event); + void OnUpdateRedo(wxUpdateUIEvent& event); + void OnUpdateDelete(wxUpdateUIEvent& event); + void OnUpdateSelectAll(wxUpdateUIEvent& event); + + void OnContextMenu(wxContextMenuEvent& event); + + virtual bool MacSetupCursor( const wxPoint& pt ); + + virtual void MacVisibilityChanged(); + virtual void MacSuperChangedPosition(); + virtual void MacCheckSpelling(bool check); + +protected: + // common part of all ctors + void Init(); + + virtual wxSize DoGetBestSize() const; + + // flag is set to true when the user edits the controls contents + bool m_dirty; + + virtual void EnableTextChangedEvents(bool WXUNUSED(enable)) + { + // nothing to do here as the events are never generated when we change + // the controls value programmatically anyhow + } + +private : + wxMenu *m_privateContextMenu; + wxString m_hintString; + + DECLARE_EVENT_TABLE() +}; + +#endif // _WX_TEXTCTRL_H_