X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5c6eb3a84be918dcfed2496d014549e13af0f0e9..43ff861df48f0837dac98005dd397c5f127ca136:/include/wx/osx/evtloop.h diff --git a/include/wx/osx/evtloop.h b/include/wx/osx/evtloop.h index 86509da311..4e45db718c 100644 --- a/include/wx/osx/evtloop.h +++ b/include/wx/osx/evtloop.h @@ -1,7 +1,8 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: include/wx/mac/evtloop.h -// Purpose: simply forwards to wx/mac/carbon/evtloop.h for consistency with -// the other Mac headers +// Name: wx/osx/evtloop.h +// Purpose: simply forwards to wx/osx/carbon/evtloop.h or +// wx/osx/cocoa/evtloop.h for consistency with the other Mac +// headers // Author: Vadim Zeitlin // Modified by: // Created: 2006-01-12 @@ -10,9 +11,107 @@ // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// -#ifdef __WXMAC_CLASSIC__ - #error "wxEventLoop is not implemented for Classic build." +#ifndef _WX_OSX_EVTLOOP_H_ +#define _WX_OSX_EVTLOOP_H_ + +DECLARE_WXOSX_OPAQUE_CFREF( CFRunLoop ); +DECLARE_WXOSX_OPAQUE_CFREF( CFRunLoopObserver ); + +class WXDLLIMPEXP_BASE wxCFEventLoop : public wxEventLoopBase +{ +public: + wxCFEventLoop(); + virtual ~wxCFEventLoop(); + + // enters a loop calling OnNextIteration(), Pending() and Dispatch() and + // terminating when Exit() is called + virtual int Run(); + + // sets the "should exit" flag and wakes up the loop so that it terminates + // soon + virtual void Exit(int rc = 0); + + // return true if any events are available + virtual bool Pending() const; + + // dispatch a single event, return false if we should exit from the loop + virtual bool Dispatch(); + + // same as Dispatch() but doesn't wait for longer than the specified (in + // ms) timeout, return true if an event was processed, false if we should + // exit the loop or -1 if timeout expired + virtual int DispatchTimeout(unsigned long timeout); + + // implement this to wake up the loop: usually done by posting a dummy event + // to it (can be called from non main thread) + virtual void WakeUp(); + + virtual bool YieldFor(long eventsToProcess); + +#if wxUSE_EVENTLOOP_SOURCE + virtual wxEventLoopSource * + AddSourceForFD(int fd, wxEventLoopSourceHandler *handler, int flags); +#endif // wxUSE_EVENTLOOP_SOURCE + + void ObserverCallBack(CFRunLoopObserverRef observer, int activity); + +protected: + // get the currently executing CFRunLoop + virtual CFRunLoopRef CFGetCurrentRunLoop() const; + + virtual int DoDispatchTimeout(unsigned long timeout); + + virtual void DoRun(); + + virtual void DoStop(); + + // should we exit the loop? + bool m_shouldExit; + + // the loop exit code + int m_exitcode; + + // cfrunloop + CFRunLoopRef m_runLoop; + + // runloop observer + CFRunLoopObserverRef m_runLoopObserver; + +private: + // process all already pending events and dispatch a new one (blocking + // until it appears in the event queue if necessary) + // + // returns the return value of DoDispatchTimeout() + int DoProcessEvents(); +}; + +#if wxUSE_GUI + +#ifdef __WXOSX_COCOA__ + #include "wx/osx/cocoa/evtloop.h" #else - #include "wx/mac/carbon/evtloop.h" + #include "wx/osx/carbon/evtloop.h" #endif +class WXDLLIMPEXP_FWD_CORE wxWindow; +class WXDLLIMPEXP_FWD_CORE wxNonOwnedWindow; + +class WXDLLIMPEXP_CORE wxModalEventLoop : public wxGUIEventLoop +{ +public: + wxModalEventLoop(wxWindow *modalWindow); + wxModalEventLoop(WXWindow modalNativeWindow); + +protected: + virtual void DoRun(); + + virtual void DoStop(); + + // (in case) the modal window for this event loop + wxNonOwnedWindow* m_modalWindow; + WXWindow m_modalNativeWindow; +}; + +#endif // wxUSE_GUI + +#endif // _WX_OSX_EVTLOOP_H_