X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5c519b6cf79f6a3036285f1c458fb6f61bad02cd..97786ab70f8ee33532b83af6fadad4129e1570e1:/src/msw/tbar95.cpp diff --git a/src/msw/tbar95.cpp b/src/msw/tbar95.cpp index dc5299dbf6..1d667c258d 100644 --- a/src/msw/tbar95.cpp +++ b/src/msw/tbar95.cpp @@ -55,18 +55,6 @@ #include "wx/app.h" // for GetComCtl32Version -// ---------------------------------------------------------------------------- -// conditional compilation -// ---------------------------------------------------------------------------- - -// wxWidgets previously always considered that toolbar buttons have light grey -// (0xc0c0c0) background and so ignored any bitmap masks - however, this -// doesn't work with XPMs which then appear to have black background. To make -// this work, we must respect the bitmap masks - which we do now. This should -// be ok in any case, but to restore 100% compatible with the old version -// behaviour, you can set this to 0. -#define USE_BITMAP_MASKS 1 - // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- @@ -553,7 +541,6 @@ bool wxToolBar::Realize() totalBitmapHeight = m_defaultHeight; // Create a bitmap and copy all the tool bitmaps to it -#if USE_BITMAP_MASKS wxMemoryDC dcAllButtons; wxBitmap bitmap(totalBitmapWidth, totalBitmapHeight); dcAllButtons.SelectObject(bitmap); @@ -565,39 +552,17 @@ bool wxToolBar::Realize() m_hBitmap = bitmap.GetHBITMAP(); HBITMAP hBitmap = (HBITMAP)m_hBitmap; -#else // !USE_BITMAP_MASKS - HBITMAP hBitmap = ::CreateCompatibleBitmap(ScreenHDC(), - totalBitmapWidth, - totalBitmapHeight); - if ( !hBitmap ) - { - wxLogLastError(_T("CreateCompatibleBitmap")); - - return false; - } - - m_hBitmap = (WXHBITMAP)hBitmap; - - MemoryHDC memoryDC; - SelectInHDC hdcSelector(memoryDC, hBitmap); - - MemoryHDC memoryDC2; -#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS if (doRemapBg) { -#if USE_BITMAP_MASKS dcAllButtons.SelectObject(wxNullBitmap); -#endif // Even if we're not remapping the bitmap // content, we still have to remap the background. hBitmap = (HBITMAP)MapBitmap((WXHBITMAP) hBitmap, totalBitmapWidth, totalBitmapHeight); -#if USE_BITMAP_MASKS dcAllButtons.SelectObject(bitmap); -#endif } // the button position @@ -616,19 +581,8 @@ bool wxToolBar::Realize() { int xOffset = wxMax(0, (m_defaultWidth - bmp.GetWidth())/2); int yOffset = wxMax(0, (m_defaultHeight - bmp.GetHeight())/2); -#if USE_BITMAP_MASKS // notice the last parameter: do use mask dcAllButtons.DrawBitmap(bmp, x+xOffset, yOffset, true); -#else // !USE_BITMAP_MASKS - SelectInHDC hdcSelector2(memoryDC2, GetHbitmapOf(bmp)); - if ( !BitBlt(memoryDC, - x+xOffset, yOffset, m_defaultWidth, m_defaultHeight, - memoryDC2, - 0, 0, SRCCOPY) ) - { - wxLogLastError(wxT("BitBlt")); - } -#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS } else { @@ -643,12 +597,10 @@ bool wxToolBar::Realize() } } -#if USE_BITMAP_MASKS dcAllButtons.SelectObject(wxNullBitmap); // don't delete this HBITMAP! bitmap.SetHBITMAP(0); -#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS if (doRemap) {