X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5c33522fca7cddc441a316f5b9fb50d7685435ba..87f0b1323b7ac77f02133b836c8dfee63b0fd387:/src/common/toplvcmn.cpp?ds=inline diff --git a/src/common/toplvcmn.cpp b/src/common/toplvcmn.cpp index d33262d20e..e93cdc024f 100644 --- a/src/common/toplvcmn.cpp +++ b/src/common/toplvcmn.cpp @@ -39,11 +39,8 @@ BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow) EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow) EVT_SIZE(wxTopLevelWindowBase::OnSize) - WX_EVENT_TABLE_CONTROL_CONTAINER(wxTopLevelWindowBase) END_EVENT_TABLE() -WX_DELEGATE_TO_CONTROL_CONTAINER(wxTopLevelWindowBase, wxWindow) - // ============================================================================ // implementation // ============================================================================ @@ -58,8 +55,6 @@ wxTopLevelWindowBase::wxTopLevelWindowBase() { // Unlike windows, top level windows are created hidden by default. m_isShown = false; - - WX_INIT_CONTROL_CONTAINER(); } wxTopLevelWindowBase::~wxTopLevelWindowBase() @@ -202,7 +197,7 @@ void wxTopLevelWindowBase::GetRectForTopLevelChildren(int *x, int *y, int *w, in wxSize wxTopLevelWindowBase::GetDefaultSize() { wxSize size = wxGetClientDisplayRect().GetSize(); - +#ifndef __WXOSX_IPHONE__ // create proportionally bigger windows on small screens if ( size.x >= 1024 ) size.x = 400; @@ -218,7 +213,7 @@ wxSize wxTopLevelWindowBase::GetDefaultSize() size.y *= 2; size.y /= 3; } - +#endif return size; } @@ -226,7 +221,10 @@ void wxTopLevelWindowBase::DoCentre(int dir) { // on some platforms centering top level windows is impossible // because they are always maximized by guidelines or limitations - if(IsAlwaysMaximized()) + // + // and centering a maximized window doesn't make sense as its position + // can't change + if ( IsAlwaysMaximized() || IsMaximized() ) return; // we need the display rect anyhow so store it first: notice that we should @@ -248,25 +246,19 @@ void wxTopLevelWindowBase::DoCentre(int dir) // parent frame under Mac but could happen elsewhere too if the frame // was hidden/moved away for some reason), don't use it as otherwise // this window wouldn't be visible at all - if ( !rectDisplay.Contains(rectParent.GetTopLeft()) && - !rectParent.Contains(rectParent.GetBottomRight()) ) + if ( !rectParent.Intersects(rectDisplay) ) { - // this is enough to make IsEmpty() test below pass - rectParent.width = 0; + // just centre on screen then + rectParent = rectDisplay; } } - - if ( rectParent.IsEmpty() ) + else { // we were explicitly asked to centre this window on the entire screen // or if we have no parent anyhow and so can't centre on it rectParent = rectDisplay; } - // centering maximized window on screen is no-op - if((rectParent == rectDisplay) && IsMaximized()) - return; - if ( !(dir & wxBOTH) ) dir |= wxBOTH; // if neither is specified, center in both directions @@ -355,7 +347,7 @@ void wxTopLevelWindowBase::SetIcon(const wxIcon& icon) // passing wxNullIcon to SetIcon() is possible (it means that we shouldn't // have any icon), but adding an invalid icon to wxIconBundle is not wxIconBundle icons; - if ( icon.Ok() ) + if ( icon.IsOk() ) icons.AddIcon(icon); SetIcons(icons); @@ -369,6 +361,14 @@ void wxTopLevelWindowBase::SetIcon(const wxIcon& icon) // whole client area void wxTopLevelWindowBase::DoLayout() { + // We are called during the window destruction several times, e.g. as + // wxFrame tries to adjust to its tool/status bars disappearing. But + // actually doing the layout is pretty useless in this case as the window + // will disappear anyhow -- so just don't bother. + if ( IsBeingDeleted() ) + return; + + // if we're using constraints or sizers - do use them if ( GetAutoLayout() ) { @@ -377,7 +377,7 @@ void wxTopLevelWindowBase::DoLayout() else { // do we have _exactly_ one child? - wxWindow *child = (wxWindow *)NULL; + wxWindow *child = NULL; for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); node; node = node->GetNext() )