X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5bee458a0f61063fc142a50012261d8ac2c32e5a..7d533797a0cca03359b6a23e7e54fb1c648eb998:/utils/wxMMedia2/lib/sndfile.h diff --git a/utils/wxMMedia2/lib/sndfile.h b/utils/wxMMedia2/lib/sndfile.h index 7804f122ca..e6efd74780 100644 --- a/utils/wxMMedia2/lib/sndfile.h +++ b/utils/wxMMedia2/lib/sndfile.h @@ -56,28 +56,42 @@ class wxSoundFileStream: public wxSoundStream { wxSoundFileStream(wxOutputStream& stream, wxSoundStream& io_sound); ~wxSoundFileStream(); + // Usual sound file calls (Play, Stop, ...) bool Play(); bool Record(unsigned long time); bool Stop(); bool Pause(); bool Resume(); + // Functions which return the current state bool IsStopped() const { return m_state == wxSOUND_FILE_STOPPED; } bool IsPaused() const { return m_state == wxSOUND_FILE_PAUSED; } + // A user should not call these two functions. Several things must be done before calling them. + // Users should use Play(), ... bool StartProduction(int evt); bool StopProduction(); + // These three functions deals with the length, the position in the sound file. + // All the values are expressed in bytes. If you need the values expressed in terms of + // time, you have to use GetSoundFormat().GetTimeFromBytes(...) wxUint32 GetLength(); wxUint32 GetPosition(); + wxUint32 SetPosition(wxUint32 new_position); + // These two functions use the sound format specified by GetSoundFormat(). All samples + // must be encoded in that format. wxSoundStream& Read(void *buffer, wxUint32 len); wxSoundStream& Write(const void *buffer, wxUint32 len); - void SetDuplexMode(bool duplex); - + // This function set the sound format of the file. !! It must be used only when you are + // in output mode (concerning the file) !! If you are in input mode (concerning the file) + // You can't use this function to modify the format of the samples returned by Read() ! + // For this action, you must use wxSoundRouterStream applied to wxSoundFileStream. bool SetSoundFormat(const wxSoundFormatBase& format); + // You should use this function to test whether this file codec can read the stream you passed + // to it. virtual bool CanRead() { return FALSE; } protected: