X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5bd0ee99664dbfdfa6b95db24eac0cab93583d46..438959cca892a7651634cc3a7aad4819ac49b23c:/include/wx/msw/toplevel.h?ds=sidebyside diff --git a/include/wx/msw/toplevel.h b/include/wx/msw/toplevel.h index ec937af348..690536dd82 100644 --- a/include/wx/msw/toplevel.h +++ b/include/wx/msw/toplevel.h @@ -60,6 +60,7 @@ public: virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); virtual bool Show(bool show = true); + virtual void Raise(); virtual void ShowWithoutActivating(); virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); @@ -121,6 +122,22 @@ public: // returns true if the platform should explicitly apply a theme border virtual bool CanApplyThemeBorder() const { return false; } +#if wxUSE_MENUS + bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu); + + // handle WM_EXITMENULOOP message for Win95 only + bool HandleExitMenuLoop(WXWORD isPopup); + + // handle WM_(UN)INITMENUPOPUP message to generate wxEVT_MENU_OPEN/CLOSE + bool HandleMenuPopup(wxEventType evtType, WXHMENU hMenu); + + // Command part of HandleMenuPopup() and HandleExitMenuLoop(). + bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu, bool popup); + + // Find the menu corresponding to the given handle. + virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu); +#endif // wxUSE_MENUS + protected: // common part of all ctors void Init(); @@ -151,8 +168,6 @@ protected: virtual void DoFreeze(); virtual void DoThaw(); - virtual void DoEnable(bool enable); - // helper of SetIcons(): calls gets the icon with the size specified by the // given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it // using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG); @@ -180,7 +195,16 @@ protected: bool m_fsIsMaximized; bool m_fsIsShowing; - // the last focused child: we restore focus to it on activation + // Save the current focus to m_winLastFocused if we're not iconized (the + // focus is always NULL when we're iconized). + void DoSaveLastFocus(); + + // Restore focus to m_winLastFocused if possible and needed. + void DoRestoreLastFocus(); + + // The last focused child: we remember it when we're deactivated and + // restore focus to it when we're activated (this is done here) or restored + // from iconic state (done by wxFrame). wxWindow *m_winLastFocused; #if defined(__SMARTPHONE__) && defined(__WXWINCE__)