X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5b3ed311352212a92f1a20f250fc1da325739b91..6811c2f3e3e8afc1872280dfd1464565a3ddb306:/src/os2/app.cpp?ds=sidebyside diff --git a/src/os2/app.cpp b/src/os2/app.cpp index 70342ca40f..3ea50a31ca 100644 --- a/src/os2/app.cpp +++ b/src/os2/app.cpp @@ -9,6 +9,10 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +#ifdef __GNUG__ + #pragma implementation "app.h" +#endif + // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -27,8 +31,8 @@ #include "wx/msgdlg.h" #include "wx/intl.h" #include "wx/dynarray.h" -# include "wx/wxchar.h" -# include "wx/icon.h" + #include "wx/wxchar.h" + #include "wx/icon.h" #endif #include "wx/log.h" @@ -36,21 +40,34 @@ #include "wx/os2/private.h" -#if wxUSE_THREADS - #include "wx/thread.h" +#ifdef __EMX__ - // define the array of QMSG strutures - WX_DECLARE_OBJARRAY(QMSG, wxMsgArray); +#include +#include - #include "wx/arrimpl.cpp" +#else - WX_DEFINE_OBJARRAY(wxMsgArray); -#endif // wxUSE_THREADS +#include +#include +#include +#include + +#endif // + +#ifndef __EMX__ -#if wxUSE_WX_RESOURCES - #include "wx/resource.h" +#define select(a,b,c,d,e) bsdselect(a,b,c,d,e) +extern "C" int _System bsdselect(int, + struct fd_set *, + struct fd_set *, + struct fd_set *, + struct timeval *); #endif +#if wxUSE_THREADS + #include "wx/thread.h" +#endif // wxUSE_THREADS + #if wxUSE_TOOLTIPS #include "wx/tooltip.h" #endif // wxUSE_TOOLTIPS @@ -68,19 +85,7 @@ extern wxList WXDLLEXPORT wxPendingDelete; extern wxCursor* g_globalCursor; HAB vHabmain = NULLHANDLE; -QMSG svCurrentMsg; -wxApp* wxTheApp = NULL; - -// NB: all "NoRedraw" classes must have the same names as the "normal" classes -// with NR suffix - wxWindow::OS2Create() supposes this -wxChar wxFrameClassName[] = wxT("wxFrameClass"); -wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR"); -wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass"); -wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR"); -wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass"); -wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR"); -wxChar wxPanelClassName[] = wxT("wxPanelClass"); -wxChar wxCanvasClassName[] = wxT("wxCanvasClass"); + HICON wxSTD_FRAME_ICON = (HICON) NULL; HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; @@ -92,10 +97,107 @@ HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL; HBRUSH wxDisableButtonBrush = (HBRUSH) 0; +MRESULT EXPENTRY wxWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2); +MRESULT EXPENTRY wxFrameWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2); + // =========================================================================== // implementation // =========================================================================== +// --------------------------------------------------------------------------- +// helper struct and functions for socket handling +// --------------------------------------------------------------------------- + +struct GsocketCallbackInfo{ + void (*proc)(void *); + int type; + int handle; + void* gsock; +}; + +// These defines and wrapper functions are used here and in gsockpm.c +#define wxSockReadMask 0x01 +#define wxSockWriteMask 0x02 + +#ifdef __EMX__ +extern "C" +int wxAppAddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) +{ + return wxTheApp->AddSocketHandler(handle, mask, callback, gsock); +} +extern "C" +void wxAppRemoveSocketHandler(int handle) +{ + wxTheApp->RemoveSocketHandler(handle); +} +#else +// Linkage mode problems using callbacks with extern C in a .cpp module +int wxAppAddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) +{ + return wxTheApp->AddSocketHandler(handle, mask, callback, gsock); +} +void wxAppRemoveSocketHandler(int handle) +{ + wxTheApp->RemoveSocketHandler(handle); +} +#endif + +void wxApp::HandleSockets() +{ + bool pendingEvent = FALSE; + + // Check whether it's time for Gsocket operation + if (m_maxSocketHandles > 0 && m_maxSocketNr > 0) + { + fd_set readfds = m_readfds; + fd_set writefds = m_writefds; + struct timeval timeout; + int i; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + timeout.tv_sec = 0; + timeout.tv_usec = 0; + if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0) + { + for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; + (i < m_maxSocketNr - 1) ? i++ : (i = 0)) + { + if (FD_ISSET(i, &readfds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++){ + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockReadMask) + break; + } + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + } + } + if (FD_ISSET(i, &writefds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++) + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockWriteMask) + break; + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + } + } + } + m_lastUsedHandle = i; + } + if (pendingEvent) + ProcessPendingEvents(); + } +} // --------------------------------------------------------------------------- // wxApp // --------------------------------------------------------------------------- @@ -111,19 +213,47 @@ HBRUSH wxDisableButtonBrush = (HBRUSH) 0; // // Initialize // -bool wxApp::Initialize( - HAB vHab -) +bool wxApp::Initialize(int& argc, wxChar **argv) { + if ( !wxAppBase::Initialize(argc, argv) ) + return false; + +#if defined(wxUSE_CONSOLEDEBUG) + #if wxUSE_CONSOLEDEBUG +/***********************************************/ +/* Code for using stdout debug */ +/* To use it you mast link app as "Window" - EK*/ +/***********************************************/ + { + PPIB pib; + PTIB tib; + + printf("In console\n"); + + DosGetInfoBlocks(&tib, &pib); +/* Try morphing into a PM application. */ +// if(pib->pib_ultype == 2) /* VIO */ + pib->pib_ultype = 3; + } +/**********************************************/ +/**********************************************/ + #endif //wxUSE_CONSOLEDEBUG +#endif + // // OS2 has to have an anchorblock // - vHab = WinInitialize(0); + vHabmain = WinInitialize(0); + + if (!vHabmain) + { + // TODO: at least give some error message here... + wxAppBase::CleanUp(); - if (!vHab) return FALSE; - else - vHabmain = vHab; + } + + wxBuffer = new wxChar[1500]; // FIXME; why? // Some people may wish to use this, but // probably it shouldn't be here by default. @@ -131,27 +261,6 @@ bool wxApp::Initialize( // wxRedirectIOToConsole(); #endif - wxBuffer = new wxChar[1500]; // FIXME; why? - - wxClassInfo::InitializeClasses(); - -#if wxUSE_THREADS - wxPendingEventsLocker = new wxCriticalSection; -#endif - - wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); - wxTheColourDatabase->Initialize(); - - wxInitializeStockLists(); - wxInitializeStockObjects(); - -#if wxUSE_WX_RESOURCES - wxInitializeResourceSystem(); -#endif - - wxBitmap::InitStandardHandlers(); - - RegisterWindowClasses(vHab); wxWinHandleList = new wxList(wxKEY_INTEGER); // This is to foil optimizations in Visual C++ that throw out dummy.obj. @@ -163,12 +272,12 @@ bool wxApp::Initialize( // wxSetKeyboardHook(TRUE); - wxModule::RegisterModules(); - if (!wxModule::InitializeModules()) - return FALSE; + RegisterWindowClasses(vHabmain); + return TRUE; } // end of wxApp::Initialize +const char* CANTREGISTERCLASS = " Can't register Class "; // --------------------------------------------------------------------------- // RegisterWindowClasses // --------------------------------------------------------------------------- @@ -177,111 +286,122 @@ bool wxApp::RegisterWindowClasses( HAB vHab ) { - APIRET rc; ERRORID vError = 0L; wxString sError; if (!::WinRegisterClass( vHab ,wxFrameClassName - ,NULL - ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT + ,wxFrameWndProc + ,CS_SIZEREDRAW | CS_SYNCPAINT ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } if (!::WinRegisterClass( vHab ,wxFrameClassNameNoRedraw - ,NULL - ,0 + ,wxWndProc ,0 + ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIFrameClassName - ,NULL + ,wxWndProc ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT - ,0 + ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIFrameClassNameNoRedraw - ,NULL - ,0 + ,wxWndProc ,0 + ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIChildFrameClassName - ,NULL + ,wxWndProc ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST - ,0 + ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } if (!::WinRegisterClass( vHab ,wxMDIChildFrameClassNameNoRedraw - ,NULL + ,wxWndProc ,CS_HITTEST - ,0 + ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } if (!::WinRegisterClass( vHab ,wxPanelClassName - ,NULL + ,wxWndProc ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT - ,0 + ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } if (!::WinRegisterClass( vHab ,wxCanvasClassName - ,NULL - ,0 // CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT - ,0 + ,wxWndProc + ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError.c_str()); + return FALSE; + } + if (!::WinRegisterClass( vHab + ,wxCanvasClassNameNR + ,wxWndProc + ,CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) )) { vError = ::WinGetLastError(vHab); sError = wxPMErrorToStr(vError); - wxLogLastError(sError); + wxLogLastError(sError.c_str()); return FALSE; } return TRUE; @@ -292,49 +412,6 @@ bool wxApp::RegisterWindowClasses( // void wxApp::CleanUp() { - // - // COMMON CLEANUP - // - -#if wxUSE_LOG - - // - // Flush the logged messages if any and install a 'safer' log target: the - // default one (wxLogGui) can't be used after the resources are freed just - // below and the user suppliedo ne might be even more unsafe (using any - // wxWindows GUI function is unsafe starting from now) - // - wxLog::DontCreateOnDemand(); - - // - // This will flush the old messages if any - // - delete wxLog::SetActiveTarget(new wxLogStderr); -#endif // wxUSE_LOG - - // - // One last chance for pending objects to be cleaned up - // - wxTheApp->DeletePendingObjects(); - - wxModule::CleanUpModules(); - -#if wxUSE_WX_RESOURCES - wxCleanUpResourceSystem(); -#endif - - wxDeleteStockObjects(); - - // - // Destroy all GDI lists, etc. - // - wxDeleteStockLists(); - - delete wxTheColourDatabase; - wxTheColourDatabase = NULL; - - wxBitmap::CleanUpHandlers(); - delete[] wxBuffer; wxBuffer = NULL; @@ -366,128 +443,21 @@ void wxApp::CleanUp() if (wxWinHandleList) delete wxWinHandleList; - delete wxPendingEvents; -#if wxUSE_THREADS - delete wxPendingEventsLocker; - // If we don't do the following, we get an apparent memory leak. - ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); -#endif - - wxClassInfo::CleanUpClasses(); - // Delete Message queue if (wxTheApp->m_hMq) ::WinDestroyMsgQueue(wxTheApp->m_hMq); - delete wxTheApp; - wxTheApp = NULL; - -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT - // At this point we want to check if there are any memory - // blocks that aren't part of the wxDebugContext itself, - // as a special case. Then when dumping we need to ignore - // wxDebugContext, too. - if (wxDebugContext::CountObjectsLeft(TRUE) > 0) - { - wxLogDebug(wxT("There were memory leaks.")); - wxDebugContext::Dump(); - wxDebugContext::PrintStatistics(); - } - // wxDebugContext::SetStream(NULL, NULL); -#endif - -#if wxUSE_LOG - // do it as the very last thing because everything else can log messages - delete wxLog::SetActiveTarget(NULL); -#endif // wxUSE_LOG + wxAppBase::CleanUp(); } // end of wxApp::CleanUp -int wxEntry( - int argc -, char* argv[] -) -{ - HAB vHab = 0; - - if (!wxApp::Initialize(vHab)) - return 0; - - // - // create the application object or ensure that one already exists - // - if (!wxTheApp) - { - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer - // function for delayed, dynamic app object construction. - wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, - wxT("No initializer - use IMPLEMENT_APP macro.") ); - wxTheApp = (*wxApp::GetInitializerFunction()) (); - } - wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); - wxTheApp->argc = argc; - -#if wxUSE_UNICODE - wxTheApp->argv = new wxChar*[argc+1]; - - int nArgc = 0; - - while (nArgc < argc) - { - wxTheApp->argv[nArgc] = wxStrdup(wxConvLibc.cMB2WX(argv[nArgc])); - nArgc++; - } - wxTheApp->argv[nArgc] = (wxChar *)NULL; -#else - wxTheApp->argv = argv; -#endif - - wxString sName(wxFileNameFromPath(argv[0])); - - wxStripExtension(sName); - wxTheApp->SetAppName(sName); - - int nRetValue = 0; - - if (!wxTheApp->OnInitGui()) - nRetValue = -1; - - if (nRetValue == 0) - { - if (wxTheApp->OnInit()) - { - nRetValue = wxTheApp->OnRun(); -// nRetValue = -1; - } - } - - wxWindow* pTopWindow = wxTheApp->GetTopWindow(); - - if (pTopWindow) - { - // Forcibly delete the window. - if (pTopWindow->IsKindOf(CLASSINFO(wxFrame)) || - pTopWindow->IsKindOf(CLASSINFO(wxDialog)) ) - { - pTopWindow->Close(TRUE); - wxTheApp->DeletePendingObjects(); - } - else - { - delete pTopWindow; - wxTheApp->SetTopWindow(NULL); - } - } - wxTheApp->OnExit(); - wxApp::CleanUp(); - return(nRetValue); -} // end of wxEntry - bool wxApp::OnInitGui() { ERRORID vError; wxString sError; + if (!wxAppBase::OnInitGui()) + return FALSE; + m_hMq = ::WinCreateMsgQueue(vHabmain, 0); if (!m_hMq) { @@ -496,26 +466,19 @@ bool wxApp::OnInitGui() wxLogDebug(sError); return FALSE; } + return TRUE; } // end of wxApp::OnInitGui -// -// Static member initialization -// -wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; - wxApp::wxApp() { - m_topWindow = NULL; - wxTheApp = this; - m_wantDebugOutput = TRUE; - argc = 0; argv = NULL; m_nPrintMode = wxPRINT_WINDOWS; - m_exitOnFrameDelete = TRUE; - m_bAuto3D = TRUE; m_hMq = 0; + m_maxSocketHandles = 0; + m_maxSocketNr = 0; + m_sockCallbackInfo = 0; } // end of wxApp::wxApp wxApp::~wxApp() @@ -534,357 +497,36 @@ wxApp::~wxApp() #endif } // end of wxApp::~wxApp -bool wxApp::Initialized() -{ - if (GetTopWindow()) - return TRUE; - else - return FALSE; -} // end of wxApp::Initialized - -// -// Get and process a message, returning FALSE if WM_QUIT -// received (and also set the flag telling the app to exit the main loop) -// -bool wxApp::DoMessage() -{ - BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0); - -// wxUsleep(1000); - if (bRc == 0) - { - // got WM_QUIT - m_bKeepGoing = FALSE; - return FALSE; - } - else if (bRc == -1) - { - // should never happen, but let's test for it nevertheless - wxLogLastError("GetMessage"); - } - else - { -#if wxUSE_THREADS - wxASSERT_MSG( wxThread::IsMain() - ,wxT("only the main thread can process Windows messages") - ); - - static bool sbHadGuiLock = TRUE; - static wxMsgArray svSavedMessages; - - // - // If a secondary thread owns is doing GUI calls, save all messages for - // later processing - we can't process them right now because it will - // lead to recursive library calls (and we're not reentrant) - // - if (!wxGuiOwnedByMainThread()) - { - sbHadGuiLock = FALSE; - - // - // Leave out WM_COMMAND messages: too dangerous, sometimes - // the message will be processed twice - // - if ( !wxIsWaitingForThread() || - svCurrentMsg.msg != WM_COMMAND ) - { - svSavedMessages.Add(svCurrentMsg); - } - return TRUE; - } - else - { - // - // Have we just regained the GUI lock? if so, post all of the saved - // messages - // - if (!sbHadGuiLock ) - { - sbHadGuiLock = TRUE; - - size_t nCount = svSavedMessages.Count(); - - for (size_t n = 0; n < nCount; n++) - { - QMSG vMsg = svSavedMessages[n]; - - if ( !ProcessMessage((WXMSG *)&vMsg) ) - { - ::WinDispatchMsg(vHabmain, &vMsg); - } - } - svSavedMessages.Empty(); - } - } -#endif // wxUSE_THREADS - - // Process the message - if (!ProcessMessage((WXMSG *)&svCurrentMsg)) - { - ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg); - } - } - return TRUE; -} // end of wxApp::DoMessage - -////////////////////////////////////////////////////////////////////////////// -// -// Keep trying to process messages until WM_QUIT -// received. -// -// If there are messages to be processed, they will all be -// processed and OnIdle will not be called. -// When there are no more messages, OnIdle is called. -// If OnIdle requests more time, -// it will be repeatedly called so long as there are no pending messages. -// A 'feature' of this is that once OnIdle has decided that no more processing -// is required, then it won't get processing time until further messages -// are processed (it'll sit in DoMessage). -// -////////////////////////////////////////////////////////////////////////////// -int wxApp::MainLoop() -{ - m_bKeepGoing = TRUE; - - while (m_bKeepGoing) - { -#if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); -#endif // wxUSE_THREADS - while (/*Pending() &&*/ ProcessIdle()) - { -// wxUsleep(10000); - } - DoMessage(); - } - return (int)svCurrentMsg.mp1; -} // end of wxApp::MainLoop - -// -// Returns TRUE if more time is needed. -// -bool wxApp::ProcessIdle() -{ - wxIdleEvent vEvent; - - vEvent.SetEventObject(this); - ProcessEvent(vEvent); - return vEvent.MoreRequested(); -} // end of wxApp::ProcessIdle - -void wxApp::ExitMainLoop() -{ - m_bKeepGoing = FALSE; -} - -bool wxApp::Pending() -{ - return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0); -} - -void wxApp::Dispatch() -{ - DoMessage(); -} - -////////////////////////////////////////////////////////////////////////////// -// -// Give all windows a chance to preprocess -// the message. Some may have accelerator tables, or have -// MDI complications. -// -////////////////////////////////////////////////////////////////////////////// -bool wxApp::ProcessMessage( - WXMSG* pWxmsg -) -{ - QMSG* pMsg = (PQMSG)pWxmsg; - HWND hWnd = pMsg->hwnd; - wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd); - wxWindow* pWnd; - -#if wxUSE_TOOLTIPS - // - // We must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to - // popup the tooltip bubbles - // - if (pWndThis && (pMsg->msg == WM_MOUSEMOVE)) - { - wxToolTip* pToolTip = pWndThis->GetToolTip(); - if (pToolTip) - { - pToolTip->RelayEvent(pWxmsg); - } - } -#endif // wxUSE_TOOLTIPS - - // - // For some composite controls (like a combobox), wndThis might be NULL - // because the subcontrol is not a wxWindow, but only the control itself - // is - try to catch this case - // - while (hWnd && !pWndThis) - { - hWnd = ::WinQueryWindow(hWnd, QW_PARENT); - pWndThis = wxFindWinFromHandle((WXHWND)hWnd); - } - - // - // Try translations first; find the youngest window with - // a translation table. OS/2 has case sensative accels, so - // this block, coded by BK, removes that and helps make them - // case insensative. - // - if(pMsg->msg == WM_CHAR) - { - PBYTE pChmsg = (PBYTE)&(pMsg->msg); - USHORT uSch = CHARMSG(pChmsg)->chr; - bool bRc; - - // - // Do not process keyup events - // - if(!(CHARMSG(pChmsg)->fs & KC_KEYUP)) - { - if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0) - CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch); - - - for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() ) - { - if((bRc = pWnd->OS2TranslateMessage(pWxmsg)) == TRUE) - break; - } - - if(!bRc) // untranslated, should restore original value - CHARMSG(pChmsg)->chr = uSch; - } - } - // - // Anyone for a non-translation message? Try youngest descendants first. - // -// for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent()) -// { -// if (pWnd->OS2ProcessMessage(pWxmsg)) -// return TRUE; -// } - return FALSE; -} // end of wxApp::ProcessMessage +bool gbInOnIdle = FALSE; void wxApp::OnIdle( wxIdleEvent& rEvent ) { - static bool sbInOnIdle = FALSE; // // Avoid recursion (via ProcessEvent default case) // - if (sbInOnIdle) + if (gbInOnIdle) return; - sbInOnIdle = TRUE; - - // - // If there are pending events, we must process them: pending events - // are either events to the threads other than main or events posted - // with wxPostEvent() functions - // - ProcessPendingEvents(); - - // - // 'Garbage' collection of windows deleted with Close(). - // - DeletePendingObjects(); - -#if wxUSE_LOG - // - // Flush the logged messages if any - // - wxLog::FlushActive(); -#endif // wxUSE_LOG - - // - // Send OnIdle events to all windows - // - if (SendIdleEvents()) - { - // - // SendIdleEvents() returns TRUE if at least one window requested more - // idle events - // - rEvent.RequestMore(TRUE); - } - sbInOnIdle = FALSE; + gbInOnIdle = TRUE; + + wxAppBase::OnIdle(rEvent); + +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) && + !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) && + !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + + gbInOnIdle = FALSE; } // end of wxApp::OnIdle -// Send idle event to all top-level windows -bool wxApp::SendIdleEvents() -{ - bool bNeedMore = FALSE; - wxWindowList::Node* pNode = wxTopLevelWindows.GetFirst(); - - while (pNode) - { - wxWindow* pWin = pNode->GetData(); - - if (SendIdleEvents(pWin)) - bNeedMore = TRUE; - pNode = pNode->GetNext(); - } - return bNeedMore; -} // end of wxApp::SendIdleEvents - -// -// Send idle event to window and all subwindows -// -bool wxApp::SendIdleEvents( - wxWindow* pWin -) -{ - bool bNeedMore = FALSE; - wxIdleEvent vEvent; - - vEvent.SetEventObject(pWin); - pWin->GetEventHandler()->ProcessEvent(vEvent); - - if (vEvent.MoreRequested()) - bNeedMore = TRUE; - - wxNode* pNode = pWin->GetChildren().First(); - - while (pNode) - { - wxWindow* pWin = (wxWindow*) pNode->Data(); - - if (SendIdleEvents(pWin)) - bNeedMore = TRUE; - pNode = pNode->Next(); - } - return bNeedMore; -} // end of wxApp::SendIdleEvents - -void wxApp::DeletePendingObjects() -{ - wxNode* pNode = wxPendingDelete.First(); - - while (pNode) - { - wxObject* pObj = (wxObject *)pNode->Data(); - - delete pObj; - - if (wxPendingDelete.Member(pObj)) - delete pNode; - - // - // Deleting one object may have deleted other pending - // objects, so start from beginning of list again. - // - pNode = wxPendingDelete.First(); - } -} // end of wxApp::DeletePendingObjects - void wxApp::OnEndSession( wxCloseEvent& WXUNUSED(rEvent)) { @@ -907,18 +549,23 @@ void wxApp::OnQueryEndSession( } } // end of wxApp::OnQueryEndSession -void wxExit() -{ - wxLogError(_("Fatal error: exiting")); - - wxApp::CleanUp(); -} // end of wxExit - // // Yield to incoming messages // -bool wxYield() +bool wxApp::Yield(bool onlyIfNeeded) { + static bool s_inYield = FALSE; + + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( _T("wxYield() called recursively") ); + } + + return FALSE; + } + HAB vHab = 0; QMSG vMsg; @@ -928,6 +575,8 @@ bool wxYield() // wxLog::Suspend(); + s_inYield = TRUE; + // // We want to go back to the main message loop // if we see a WM_QUIT. (?) @@ -937,7 +586,7 @@ bool wxYield() #if wxUSE_THREADS wxMutexGuiLeaveOrEnter(); #endif // wxUSE_THREADS - if (!wxTheApp->DoMessage()) + if (!wxTheApp->Dispatch()) break; } // @@ -946,43 +595,68 @@ bool wxYield() if (wxTheApp) wxTheApp->ProcessPendingEvents(); + HandleSockets(); // // Let the logs be flashed again // wxLog::Resume(); + s_inYield = FALSE; return TRUE; } // end of wxYield -wxIcon wxApp::GetStdIcon( - int nWhich -) const +int wxApp::AddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) { - switch(nWhich) - { - case wxICON_INFORMATION: - return wxIcon("wxICON_INFO"); - - case wxICON_QUESTION: - return wxIcon("wxICON_QUESTION"); - - case wxICON_EXCLAMATION: - return wxIcon("wxICON_WARNING"); + int find; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; - default: - wxFAIL_MSG(wxT("requested non existent standard icon")); - // still fall through + for (find = 0; find < m_maxSocketHandles; find++) + if (CallbackInfo[find].handle == -1) + break; + if (find == m_maxSocketHandles) + { + // Allocate new memory + m_sockCallbackInfo = realloc(m_sockCallbackInfo, + (m_maxSocketHandles+=10)* + sizeof(struct GsocketCallbackInfo)); + CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + for (find = m_maxSocketHandles - 10; find < m_maxSocketHandles; find++) + CallbackInfo[find].handle = -1; + find = m_maxSocketHandles - 10; + } + CallbackInfo[find].proc = callback; + CallbackInfo[find].type = mask; + CallbackInfo[find].handle = handle; + CallbackInfo[find].gsock = gsock; + if (mask & wxSockReadMask) + FD_SET(handle, &m_readfds); + if (mask & wxSockWriteMask) + FD_SET(handle, &m_writefds); + if (handle >= m_maxSocketNr) + m_maxSocketNr = handle + 1; + return find; +} - case wxICON_HAND: - return wxIcon("wxICON_ERROR"); +void wxApp::RemoveSocketHandler(int handle) +{ + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + if (handle < m_maxSocketHandles) + { + if (CallbackInfo[handle].type & wxSockReadMask) + FD_CLR(CallbackInfo[handle].handle, &m_readfds); + if (CallbackInfo[handle].type & wxSockWriteMask) + FD_CLR(CallbackInfo[handle].handle, &m_writefds); + CallbackInfo[handle].handle = -1; } - return wxIcon("wxICON_ERROR"); -} // end of wxApp::GetStdIcon +} //----------------------------------------------------------------------------- // wxWakeUpIdle //----------------------------------------------------------------------------- -void wxWakeUpIdle() +void wxApp::WakeUpIdle() { // // Send the top window a dummy message so idle handler processing will