X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5b02c8a11f0e0d284eff32cfde1fcd2a4b2e659d..8a31648287be0ef976f133de2786b137f1e98340:/src/png/INSTALL diff --git a/src/png/INSTALL b/src/png/INSTALL index 96ab80a1a4..353bfff326 100644 --- a/src/png/INSTALL +++ b/src/png/INSTALL @@ -1,17 +1,59 @@ -Installing libpng version 1.2.6 - August 15, 2004 +Installing libpng -Before installing libpng, you must first install zlib. zlib -can usually be found wherever you got libpng. zlib can be -placed in another directory, at the same level as libpng. -Note that your system might already have a preinstalled -zlib, but you will still need to have access to the -zlib.h and zconf.h include files that correspond to the -version of zlib that's installed. +On Unix/Linux and similar systems, you can simply type + + ./configure [--prefix=/path] + make check + make install + +and ignore the rest of this document. + +If configure does not work on your system and you have a reasonably +up-to-date set of tools, running ./autogen.sh before running ./configure +may fix the problem. You can also run the individual commands in +autogen.sh with the --force option, if supported by your version of +the tools. To be really sure that you aren't using any of the included +pre-built scripts, you can do this: + + ./configure --enable-maintainer-mode + make maintainer-clean + ./autogen.sh + ./configure [--prefix=/path] [other options] + make + make install + make check + +Instead, you can use one of the custom-built makefiles in the +"scripts" directory + + cp scripts/makefile.system makefile + make test + make install + +The files that are presently available in the scripts directory +are listed and described in scripts/README.txt. + +Or you can use one of the "projects" in the "projects" directory. + +Before installing libpng, you must first install zlib, if it +is not already on your system. zlib can usually be found +wherever you got libpng. zlib can be placed in another directory, +at the same level as libpng. + +If you want to use "cmake" (see www.cmake.org), type + + cmake . -DCMAKE_INSTALL_PREFIX=/path + make + make install + +If your system already has a preinstalled zlib you will still need +to have access to the zlib.h and zconf.h include files that +correspond to the version of zlib that's installed. You can rename the directories that you downloaded (they -might be called "libpng-1.2.6" or "lpng109" and "zlib-1.1.3" -or "zlib113") so that you have directories called "zlib" and "libpng". +might be called "libpng-x.y.z" or "libpngNN" and "zlib-1.2.5" +or "zlib125") so that you have directories called "zlib" and "libpng". Your directory structure should look like this: @@ -21,20 +63,25 @@ Your directory structure should look like this: README *.h *.c + CMakeLists.txt => "cmake" script + configuration files: + configure.ac, configure, Makefile.am, Makefile.in, + autogen.sh, config.guess, ltmain.sh, missing, libpng.pc.in, + libpng-config.in, aclocal.m4, config.h.in, config.sub, + depcomp, install-sh, mkinstalldirs, test-pngtest.sh contrib gregbook - msvctest + pngminim pngminus pngsuite visupng projects - beos - borland - msvc - netware.txt - wince.txt + visualc71 + vstudio scripts makefile.* + *.def (module definition files) + etc. pngtest.png etc. zlib @@ -48,74 +95,13 @@ If the line endings in the files look funny, you may wish to get the other distribution of libpng. It is available in both tar.gz (UNIX style line endings) and zip (DOS style line endings) formats. -If you are building libpng with MSVC, you can enter the libpng\msvc directory -and follow the instructions in msvc\README.txt. - -You can build libpng for WindowsCE by entering the downloading and installing -the libpng\wince directory as instructed in the projects\wince.txt file, and -then following the instructions in the README* files. Similarly, you can -build libpng for Netware as instructed in projects\netware.txt. +If you are building libpng with MSVC, you can enter the +libpng projects\visualc6 or visualc71 directory and follow the instructions +in README.txt. -Else enter the zlib directory and follow the instructions in zlib/README, -then come back here and choose the appropriate makefile.sys in the scripts -directory. - -The files that are presently available in the scripts directory -include - - makefile.std => Generic UNIX makefile (cc, creates static libpng.a) - makefile.linux => Linux/ELF makefile (gcc, creates libpng12.so.0.1.2.6) - makefile.gcmmx => Linux/ELF makefile (gcc, creates libpng12.so.0.1.2.6, - uses assembler code tuned for Intel MMX platform) - makefile.gcc => Generic makefile (gcc, creates static libpng.a) - makefile.knr => Archaic UNIX Makefile that converts files with - ansi2knr (Requires ansi2knr.c from - ftp://ftp.cs.wisc.edu/ghost) - makefile.aix => AIX/gcc makefile - makefile.cygwin => Cygwin/gcc makefile - makefile.darwin => Darwin makefile, can use on MacosX - makefile.dec => DEC Alpha UNIX makefile - makefile.hpgcc => FreeBSD makefile - makefile.hpgcc => HPUX makefile using gcc - makefile.hpux => HPUX (10.20 and 11.00) makefile - makefile.ibmc => IBM C/C++ version 3.x for Win32 and OS/2 (static) - makefile.intel => Intel C/C++ version 4.0 and later - libpng.icc => Project file for IBM VisualAge/C++ version 4.0 or later - makefile.netbsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng.so. - makefile.ne0bsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng0.so - makefile.openbsd => OpenBSD makefile - makefile.sgi => Silicon Graphics IRIX makefile (cc, creates static lib) - makefile.sggcc => Silicon Graphics (gcc, creates libpng12.so.0.1.2.6) - makefile.sunos => Sun makefile - makefile.solaris => Solaris 2.X makefile (gcc, creates libpng12.so.0.1.2.6) - makefile.so9 => Solaris 9 makefile (gcc, creates libpng12.so.0.1.2.6) - makefile.32sunu => Sun Ultra 32-bit makefile - makefile.64sunu => Sun Ultra 64-bit makefile - makefile.sco => For SCO OSr5 ELF and Unixware 7 with Native cc - makefile.mips => MIPS makefile - makefile.acorn => Acorn makefile - makefile.amiga => Amiga makefile - smakefile.ppc => AMIGA smakefile for SAS C V6.58/7.00 PPC compiler - (Requires SCOPTIONS, copied from scripts/SCOPTIONS.ppc) - makefile.atari => Atari makefile - makefile.beos => BEOS makefile for X86 - makefile.bor => Borland makefile (uses bcc) - makefile.bc32 => 32-bit Borland C++ (all modules compiled in C mode) - makefile.bd32 => To make a png32bd.dll with Borland C++ 4.5 - makefile.tc3 => Turbo C 3.0 makefile - makefile.dj2 => DJGPP 2 makefile - makefile.msc => Microsoft C makefile - makefile.vcawin32 => makefile for Microsoft Visual C++ 5.0 and later (uses - assembler code tuned for Intel MMX platform) - makefile.vcwin32 => makefile for Microsoft Visual C++ 4.0 and later (does - not use assembler code) - makefile.os2 => OS/2 Makefile (gcc and emx, requires pngos2.def) - pngos2.def => OS/2 module definition file used by makefile.os2 - makefile.watcom => Watcom 10a+ Makefile, 32-bit flat memory model - makevms.com => VMS build script - descrip.mms => VMS makefile for MMS or MMK - pngdef.pas => Defines for a png32bd.dll with Borland C++ 4.5 - SCOPTIONS.ppc => Used with smakefile.ppc +Otherwise enter the zlib directory and follow the instructions in zlib/README, +then come back here and run "configure" or choose the appropriate +makefile.sys in the scripts directory. Copy the file (or files) that you need from the scripts directory into this directory, for example @@ -126,16 +112,16 @@ scripts directory into this directory, for example Read the makefile to see if you need to change any source or target directories to match your preferences. -Then read pngconf.h to see if you want to make any configuration +Then read pnglibconf.dfa to see if you want to make any configuration changes. -Then just run "make test" which will create the libpng library in -this directory and run a quick test that reads the "pngtest.png" -file and writes a "pngout.png" file that should be identical to it. -Look for "9782 zero samples" in the output of the test. For more -confidence, you can run another test by typing "pngtest pngnow.png" -and looking for "289 zero samples" in the output. Also, you can -run "pngtest -m *.png" in the "contrib/pngsuite" directory and compare +Then just run "make" which will create the libpng library in +this directory and "make test" which will run a quick test that reads +the "pngtest.png" file and writes a "pngout.png" file that should be +identical to it. Look for "9782 zero samples" in the output of the +test. For more confidence, you can run another test by typing +"pngtest pngnow.png" and looking for "289 zero samples" in the output. +Also, you can run "pngtest -m contrib/pngsuite/*.png" and compare your output with the result shown in contrib/pngsuite/README. Most of the makefiles will allow you to run "make install" to @@ -144,17 +130,6 @@ do that, run "make install" in the zlib directory first if necessary). Some also allow you to run "make test-installed" after you have run "make install". -If you encounter a compiler error message complaining about the -lines - __png.h__ already includes setjmp.h; - __dont__ include it again.; -This means you have compiled another module that includes setjmp.h, -which is hazardous because the two modules might not include exactly -the same setjmp.h. If you are sure that you know what you are doing -and that they are exactly the same, then you can comment out or -delete the two lines. Better yet, use the cexcept interface -instead, as demonstrated in contrib/visupng of the libpng distribution. - -Further information can be found in the README and libpng.txt +Further information can be found in the README and libpng-manual.txt files, in the individual makefiles, in png.h, and the manual pages libpng.3 and png.5.