X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5a56a532f29c35adfe6eb2c1c81315fa1e7ba921..ee0a94cfc2f71e8b770eedda5197a1f4bd62b5cb:/include/wx/os2/region.h diff --git a/include/wx/os2/region.h b/include/wx/os2/region.h index 0fca2f9090..b19dfd045d 100644 --- a/include/wx/os2/region.h +++ b/include/wx/os2/region.h @@ -15,14 +15,12 @@ #include "wx/list.h" #include "wx/gdiobj.h" #include "wx/gdicmn.h" +#include "wx/bitmap.h" +#include "wx/os2/private.h" class WXDLLEXPORT wxRect; class WXDLLEXPORT wxPoint; -enum wxRegionContain { - wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 -}; - // So far, for internal use only enum wxRegionOp { wxRGN_AND // Creates the intersection of the two combined regions. ,wxRGN_COPY // Creates a copy of the region identified by hrgnSrc1. @@ -33,8 +31,6 @@ enum wxRegionOp { wxRGN_AND // Creates the intersection of the two combi class WXDLLEXPORT wxRegion : public wxGDIObject { -DECLARE_DYNAMIC_CLASS(wxRegion); - friend class WXDLLEXPORT wxRegionIterator; public: wxRegion( wxCoord x ,wxCoord y @@ -45,19 +41,20 @@ public: ,const wxPoint& rBottomRight ); wxRegion(const wxRect& rRect); - wxRegion(WXHRGN hRegion); // Hangs on to this region + wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } + wxRegion( const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) + { + Union(bmp, transColour, tolerance); + } wxRegion(); ~wxRegion(); - // - // Copying - // - inline wxRegion(const wxRegion& rSrc) - { Ref(rSrc); } - inline wxRegion& operator = (const wxRegion& rSrc) - { Ref(rSrc); return (*this); } - // // Modify region // @@ -67,6 +64,10 @@ public: // void Clear(void); + bool Offset( wxCoord x + ,wxCoord y + ); + // // Union rectangle or region with this. // @@ -165,9 +166,24 @@ public: // Tests // Does the region contain the point (x,y)? // - wxRegionContain Contains( wxCoord lX - ,wxCoord lY - ) const; + inline wxRegionContain Contains( wxCoord lX, wxCoord lY ) const{ + return Contains( wxPoint( lX, lY ) ); + } + // + // Convert the region to a B&W bitmap with the black pixels being inside + // the region. + // + wxBitmap ConvertToBitmap(void) const; + + // Use the non-transparent pixels of a wxBitmap for the region to combine + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent + // along with an optional tolerance value. + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); + bool Union(const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0); + // // Does the region contain the point pt? // @@ -185,7 +201,10 @@ public: // // Does the region contain the rectangle rect? // - wxRegionContain Contains(const wxRect& rRect) const; + inline wxRegionContain Contains(const wxRect& rRect) const{ + return Contains( rRect.x, rRect.y, + rRect.GetWidth(), rRect.GetHeight()); + } // // Internal @@ -208,6 +227,14 @@ public: // WXHRGN GetHRGN(void) const; void SetPS(HPS hPS); + +protected: + virtual wxObjectRefData* CreateData(void) const; + virtual wxObjectRefData* CloneData(const wxObjectRefData* pData) const; + + friend class WXDLLEXPORT wxRegionIterator; + DECLARE_DYNAMIC_CLASS(wxRegion); + }; // end of CLASS wxRegion class WXDLLEXPORT wxRegionIterator : public wxObject