X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/598ddd96f45745188c96f16757f7ceeaa0c8d70d..69120ee48a66faa743b6e7c85a745806f53228ac:/src/msw/mdi.cpp diff --git a/src/msw/mdi.cpp b/src/msw/mdi.cpp index b1d924d27d..5a3fcf83af 100644 --- a/src/msw/mdi.cpp +++ b/src/msw/mdi.cpp @@ -300,6 +300,34 @@ void wxMDIParentFrame::SetWindowMenu(wxMenu* menu) } } +void wxMDIParentFrame::DoMenuUpdates(wxMenu* menu) +{ + wxMDIChildFrame *child = GetActiveChild(); + if ( child ) + { + wxEvtHandler* source = child->GetEventHandler(); + wxMenuBar* bar = child->GetMenuBar(); + + if (menu) + { + menu->UpdateUI(source); + } + else + { + if ( bar != NULL ) + { + int nCount = bar->GetMenuCount(); + for (int n = 0; n < nCount; n++) + bar->GetMenu(n)->UpdateUI(source); + } + } + } + else + { + wxFrameBase::DoMenuUpdates(menu); + } +} + void wxMDIParentFrame::OnSize(wxSizeEvent&) { if ( GetClientWindow() ) @@ -356,10 +384,14 @@ void wxMDIParentFrame::Cascade() ::SendMessage(GetWinHwnd(GetClientWindow()), WM_MDICASCADE, 0, 0); } -// TODO: add a direction argument (hor/vert) -void wxMDIParentFrame::Tile() +void wxMDIParentFrame::Tile(wxOrientation orient) { - ::SendMessage(GetWinHwnd(GetClientWindow()), WM_MDITILE, MDITILE_HORIZONTAL, 0); + wxASSERT_MSG( orient == wxHORIZONTAL || orient == wxVERTICAL, + _T("invalid orientation value") ); + + ::SendMessage(GetWinHwnd(GetClientWindow()), WM_MDITILE, + orient == wxHORIZONTAL ? MDITILE_HORIZONTAL + : MDITILE_VERTICAL, 0); } void wxMDIParentFrame::ArrangeIcons() @@ -458,9 +490,8 @@ WXLRESULT wxMDIParentFrame::MSWWindowProc(WXUINT message, break; case WM_SIZE: - // as we don't (usually) resize the MDI client to exactly fit the - // client area (we put it below the toolbar, above statusbar &c), - // we should not pass this one to DefFrameProc + // though we don't (usually) resize the MDI client to exactly fit the + // client area we need to pass this one to DefFrameProc to allow the children to show break; } @@ -642,6 +673,7 @@ bool wxMDIParentFrame::MSWTranslateMessage(WXMSG* msg) void wxMDIChildFrame::Init() { m_needsResize = true; + m_needsInitialShow = true; } bool wxMDIChildFrame::Create(wxMDIParentFrame *parent, @@ -653,7 +685,6 @@ bool wxMDIChildFrame::Create(wxMDIParentFrame *parent, const wxString& name) { SetName(name); - wxWindowBase::Show(true); // MDI child frame starts off shown if ( id != wxID_ANY ) m_windowId = id; @@ -697,7 +728,7 @@ bool wxMDIChildFrame::Create(wxMDIParentFrame *parent, else mcs.cy = CW_USEDEFAULT; - DWORD msflags = WS_OVERLAPPED | WS_CLIPCHILDREN | WS_VISIBLE ; + DWORD msflags = WS_OVERLAPPED | WS_CLIPCHILDREN; if (style & wxMINIMIZE_BOX) msflags |= WS_MINIMIZEBOX; if (style & wxMAXIMIZE_BOX) @@ -745,6 +776,12 @@ wxMDIChildFrame::~wxMDIChildFrame() MSWDestroyWindow(); } +bool wxMDIChildFrame::Show(bool show) +{ + m_needsInitialShow = false; + return wxFrame::Show(show); +} + // Set the client size (i.e. leave the calculation of borders etc. // to wxWidgets) void wxMDIChildFrame::DoSetClientSize(int width, int height) @@ -783,7 +820,8 @@ void wxMDIChildFrame::DoSetClientSize(int width, int height) MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)true); - wxSizeEvent event(wxSize(width, height), m_windowId); + wxSize size(width, height); + wxSizeEvent event(size, m_windowId); event.SetEventObject( this ); GetEventHandler()->ProcessEvent(event); } @@ -1275,6 +1313,16 @@ void wxMDIClientWindow::DoSetSize(int x, int y, int width, int height, int sizeF void wxMDIChildFrame::OnIdle(wxIdleEvent& event) { + // wxMSW prior to 2.5.3 created MDI child frames as visible, which resulted + // in flicker e.g. when the frame contained controls with non-trivial + // layout. Since 2.5.3, the frame is created hidden as all other top level + // windows. In order to maintain backward compatibility, the frame is shown + // in OnIdle, unless Show(false) was called by the programmer before. + if ( m_needsInitialShow ) + { + Show(true); + } + // MDI child frames get their WM_SIZE when they're constructed but at this // moment they don't have any children yet so all child windows will be // positioned incorrectly when they are added later - to fix this, we