X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/58c23da1d54bf50d9f892b692b941f2cd20d96d0..3903f408241aedc3b2f5e24349d0ac939ba9164c:/build/msw/wx_aui.dsp diff --git a/build/msw/wx_aui.dsp b/build/msw/wx_aui.dsp index ad8fdfb2e1..4d95305ca6 100644 --- a/build/msw/wx_aui.dsp +++ b/build/msw/wx_aui.dsp @@ -2,10 +2,10 @@ # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** -# TARGTYPE "Win32 (x86) Static Library" 0x0104 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 +# TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=aui - Win32 Debug USE_AUI_1 +CFG=aui - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -14,26 +14,26 @@ CFG=aui - Win32 Debug USE_AUI_1 !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "wx_aui.mak" CFG="aui - Win32 Debug USE_AUI_1" +!MESSAGE NMAKE /f "wx_aui.mak" CFG="aui - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE -!MESSAGE "aui - Win32 DLL Universal Unicode Release USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 DLL Universal Unicode Debug USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 DLL Universal Release USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 DLL Universal Debug USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 DLL Unicode Release USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 DLL Unicode Debug USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 DLL Release USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 DLL Debug USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "aui - Win32 Universal Unicode Release USE_AUI_1" (based on "Win32 (x86) Static Library") -!MESSAGE "aui - Win32 Universal Unicode Debug USE_AUI_1" (based on "Win32 (x86) Static Library") -!MESSAGE "aui - Win32 Universal Release USE_AUI_1" (based on "Win32 (x86) Static Library") -!MESSAGE "aui - Win32 Universal Debug USE_AUI_1" (based on "Win32 (x86) Static Library") -!MESSAGE "aui - Win32 Unicode Release USE_AUI_1" (based on "Win32 (x86) Static Library") -!MESSAGE "aui - Win32 Unicode Debug USE_AUI_1" (based on "Win32 (x86) Static Library") -!MESSAGE "aui - Win32 Release USE_AUI_1" (based on "Win32 (x86) Static Library") -!MESSAGE "aui - Win32 Debug USE_AUI_1" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 DLL Universal Unicode Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 DLL Universal Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 DLL Universal Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 DLL Unicode Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 DLL Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "aui - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 Universal Release" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 Universal Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 Unicode Release" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 Unicode Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "aui - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -43,7 +43,7 @@ CFG=aui - Win32 Debug USE_AUI_1 CPP=cl.exe RSC=rc.exe -!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release USE_AUI_1" +!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -68,7 +68,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27u_adv.lib ..\..\lib\vc_dll\wxmswuniv27u_core.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270u_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_aui.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27u_adv.lib ..\..\lib\vc_dll\wxmswuniv27u_core.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270u_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -93,7 +93,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27ud_adv.lib ..\..\lib\vc_dll\wxmswuniv27ud_core.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270ud_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_aui.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27ud_adv.lib ..\..\lib\vc_dll\wxmswuniv27ud_core.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270ud_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_aui.lib" /debug -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -118,7 +118,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27_adv.lib ..\..\lib\vc_dll\wxmswuniv27_core.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_aui.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27_adv.lib ..\..\lib\vc_dll\wxmswuniv27_core.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -143,7 +143,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27d_adv.lib ..\..\lib\vc_dll\wxmswuniv27d_core.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270d_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_aui.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmswuniv27d_adv.lib ..\..\lib\vc_dll\wxmswuniv27d_core.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270d_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_aui.lib" /debug -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -168,7 +168,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27u_adv.lib ..\..\lib\vc_dll\wxmsw27u_core.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270u_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_aui.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27u_adv.lib ..\..\lib\vc_dll\wxmsw27u_core.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270u_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -193,7 +193,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27ud_adv.lib ..\..\lib\vc_dll\wxmsw27ud_core.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270ud_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_aui.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27ud_adv.lib ..\..\lib\vc_dll\wxmsw27ud_core.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270ud_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_aui.lib" /debug -!ELSEIF "$(CFG)" == "aui - Win32 DLL Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -218,7 +218,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27_adv.lib ..\..\lib\vc_dll\wxmsw27_core.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_aui.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27_adv.lib ..\..\lib\vc_dll\wxmsw27_core.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -243,7 +243,7 @@ LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27d_adv.lib ..\..\lib\vc_dll\wxmsw27d_core.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270d_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_aui.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxmsw27d_adv.lib ..\..\lib\vc_dll\wxmsw27d_core.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270d_aui_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_aui.lib" /debug -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -266,7 +266,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_aui.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -289,7 +289,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_aui.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -312,7 +312,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_aui.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -335,7 +335,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_aui.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -358,7 +358,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_aui.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -381,7 +381,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_aui.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -404,7 +404,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_aui.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_aui.lib" -!ELSEIF "$(CFG)" == "aui - Win32 Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -431,22 +431,22 @@ LIB32=link.exe -lib # Begin Target -# Name "aui - Win32 DLL Universal Unicode Release USE_AUI_1" -# Name "aui - Win32 DLL Universal Unicode Debug USE_AUI_1" -# Name "aui - Win32 DLL Universal Release USE_AUI_1" -# Name "aui - Win32 DLL Universal Debug USE_AUI_1" -# Name "aui - Win32 DLL Unicode Release USE_AUI_1" -# Name "aui - Win32 DLL Unicode Debug USE_AUI_1" -# Name "aui - Win32 DLL Release USE_AUI_1" -# Name "aui - Win32 DLL Debug USE_AUI_1" -# Name "aui - Win32 Universal Unicode Release USE_AUI_1" -# Name "aui - Win32 Universal Unicode Debug USE_AUI_1" -# Name "aui - Win32 Universal Release USE_AUI_1" -# Name "aui - Win32 Universal Debug USE_AUI_1" -# Name "aui - Win32 Unicode Release USE_AUI_1" -# Name "aui - Win32 Unicode Debug USE_AUI_1" -# Name "aui - Win32 Release USE_AUI_1" -# Name "aui - Win32 Debug USE_AUI_1" +# Name "aui - Win32 DLL Universal Unicode Release" +# Name "aui - Win32 DLL Universal Unicode Debug" +# Name "aui - Win32 DLL Universal Release" +# Name "aui - Win32 DLL Universal Debug" +# Name "aui - Win32 DLL Unicode Release" +# Name "aui - Win32 DLL Unicode Debug" +# Name "aui - Win32 DLL Release" +# Name "aui - Win32 DLL Debug" +# Name "aui - Win32 Universal Unicode Release" +# Name "aui - Win32 Universal Unicode Debug" +# Name "aui - Win32 Universal Release" +# Name "aui - Win32 Universal Debug" +# Name "aui - Win32 Unicode Release" +# Name "aui - Win32 Unicode Debug" +# Name "aui - Win32 Release" +# Name "aui - Win32 Debug" # Begin Group "Common Sources" # PROP Default_Filter "" @@ -464,59 +464,59 @@ SOURCE=..\..\src\common\dummy.cpp SOURCE=..\..\src\msw\version.rc -!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release USE_AUI_1" +!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Release" -!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug" -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release" # PROP Exclude_From_Build 1 -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug" # PROP Exclude_From_Build 1 -!ELSEIF "$(CFG)" == "aui - Win32 Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Release" # PROP Exclude_From_Build 1 -!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug" # PROP Exclude_From_Build 1 -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release" # PROP Exclude_From_Build 1 -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug" # PROP Exclude_From_Build 1 -!ELSEIF "$(CFG)" == "aui - Win32 Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Release" # PROP Exclude_From_Build 1 -!ELSEIF "$(CFG)" == "aui - Win32 Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Debug" # PROP Exclude_From_Build 1 @@ -531,7 +531,7 @@ SOURCE=..\..\src\msw\version.rc SOURCE=..\..\include\wx\univ\setup.h -!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release USE_AUI_1" +!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -541,7 +541,7 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -551,7 +551,7 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -561,7 +561,7 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -571,31 +571,31 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -605,7 +605,7 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -615,7 +615,7 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -625,7 +625,7 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h InputPath=..\include\wx\univ\setup.h @@ -635,25 +635,25 @@ InputPath=..\include\wx\univ\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Debug" # Begin Custom Build - @@ -666,31 +666,31 @@ InputPath=..\include\wx\univ\setup.h SOURCE=..\..\include\wx\msw\setup.h -!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release USE_AUI_1" +!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -700,7 +700,7 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -710,7 +710,7 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -720,7 +720,7 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -730,31 +730,31 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Release" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug" # Begin Custom Build - # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -764,7 +764,7 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -774,7 +774,7 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -784,7 +784,7 @@ InputPath=..\include\wx\msw\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h InputPath=..\include\wx\msw\setup.h @@ -805,7 +805,7 @@ InputPath=..\include\wx\msw\setup.h SOURCE=..\..\include\wx\msw\genrcdefs.h -!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release USE_AUI_1" +!IF "$(CFG)" == "aui - Win32 DLL Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h @@ -814,7 +814,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h @@ -823,7 +823,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h @@ -832,7 +832,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h @@ -841,7 +841,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h @@ -850,7 +850,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h @@ -859,7 +859,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\msw\rcdefs.h @@ -868,7 +868,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 DLL Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h @@ -877,7 +877,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h @@ -886,7 +886,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h @@ -895,7 +895,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h @@ -904,7 +904,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h @@ -913,7 +913,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h @@ -922,7 +922,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h @@ -931,7 +931,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Release USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h @@ -940,7 +940,7 @@ SOURCE=..\..\include\wx\msw\genrcdefs.h # End Custom Build -!ELSEIF "$(CFG)" == "aui - Win32 Debug USE_AUI_1" +!ELSEIF "$(CFG)" == "aui - Win32 Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h