X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5815e95907dbecbac1e6d4d9cf3290f8d36eca48..4f7222ca3632e40ad8f77947dba6bced63733655:/include/wx/unix/apptrait.h diff --git a/include/wx/unix/apptrait.h b/include/wx/unix/apptrait.h index 59cb7595cc..d0c5b47bcf 100644 --- a/include/wx/unix/apptrait.h +++ b/include/wx/unix/apptrait.h @@ -36,7 +36,12 @@ public: // TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there is // no advantage in doing this compared to the generic way currently used // by wxX11, should we continue to use GTK/Motif-specific stuff? -#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) +#if defined(__WXGTK__) || defined(__WXMOTIF__) + #define wxHAS_GUI_FDIOMANAGER + #define wxHAS_GUI_PROCESS_CALLBACKS +#endif // ports using wxFDIOManager + +#if defined(__WXMAC__) #define wxHAS_GUI_PROCESS_CALLBACKS #define wxHAS_GUI_SOCKET_MANAGER #endif @@ -76,9 +81,17 @@ public: virtual bool ShowAssertDialog(const wxString& msg); #endif -#if wxUSE_SOCKETS && defined(wxHAS_GUI_SOCKET_MANAGER) +#if wxUSE_SOCKETS + +#ifdef wxHAS_GUI_SOCKET_MANAGER virtual wxSocketManager *GetSocketManager(); #endif + +#ifdef wxHAS_GUI_FDIOMANAGER + virtual wxFDIOManager *GetFDIOManager(); +#endif + +#endif // wxUSE_SOCKETS }; #endif // wxUSE_GUI