X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/56873923f39af96aac6bfc5776d2637b8c4623ca..6f026b5b63fe7ccb025e84509886f74772b9df13:/src/generic/headerctrlg.cpp?ds=sidebyside diff --git a/src/generic/headerctrlg.cpp b/src/generic/headerctrlg.cpp index 307a8a6e8d..6dcccfdce8 100644 --- a/src/generic/headerctrlg.cpp +++ b/src/generic/headerctrlg.cpp @@ -3,7 +3,6 @@ // Purpose: generic wxHeaderCtrl implementation // Author: Vadim Zeitlin // Created: 2008-12-03 -// RCS-ID: $Id$ // Copyright: (c) 2008 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -23,15 +22,699 @@ #pragma hdrstop #endif -#ifndef WX_PRECOMP -#endif // WX_PRECOMP +#if wxUSE_HEADERCTRL #include "wx/headerctrl.h" #ifdef wxHAS_GENERIC_HEADERCTRL +#include "wx/dcbuffer.h" +#include "wx/renderer.h" + +// ---------------------------------------------------------------------------- +// constants +// ---------------------------------------------------------------------------- + +namespace +{ + +const unsigned COL_NONE = (unsigned)-1; + +} // anonymous namespace + // ============================================================================ -// implementation +// wxHeaderCtrl implementation // ============================================================================ +// ---------------------------------------------------------------------------- +// wxHeaderCtrl creation +// ---------------------------------------------------------------------------- + +void wxHeaderCtrl::Init() +{ + m_numColumns = 0; + m_hover = + m_colBeingResized = + m_colBeingReordered = COL_NONE; + m_dragOffset = 0; + m_scrollOffset = 0; +} + +bool wxHeaderCtrl::Create(wxWindow *parent, + wxWindowID id, + const wxPoint& pos, + const wxSize& size, + long style, + const wxString& name) +{ + if ( !wxHeaderCtrlBase::Create(parent, id, pos, size, + style, wxDefaultValidator, name) ) + return false; + + // tell the system to not paint the background at all to avoid flicker as + // we paint the entire window area in our OnPaint() + SetBackgroundStyle(wxBG_STYLE_CUSTOM); + + return true; +} + +wxHeaderCtrl::~wxHeaderCtrl() +{ +} + +// ---------------------------------------------------------------------------- +// wxHeaderCtrl columns manipulation +// ---------------------------------------------------------------------------- + +void wxHeaderCtrl::DoSetCount(unsigned int count) +{ + // update the column indices order array before changing m_numColumns + DoResizeColumnIndices(m_colIndices, count); + + m_numColumns = count; + + InvalidateBestSize(); + Refresh(); +} + +unsigned int wxHeaderCtrl::DoGetCount() const +{ + return m_numColumns; +} + +void wxHeaderCtrl::DoUpdate(unsigned int idx) +{ + InvalidateBestSize(); + + // we need to refresh not only this column but also the ones after it in + // case it was shown or hidden or its width changed -- it would be nice to + // avoid doing this unnecessary by storing the old column width (TODO) + RefreshColsAfter(idx); +} + +// ---------------------------------------------------------------------------- +// wxHeaderCtrl scrolling +// ---------------------------------------------------------------------------- + +void wxHeaderCtrl::DoScrollHorz(int dx) +{ + m_scrollOffset += dx; + + // don't call our own version which calls this function! + wxControl::ScrollWindow(dx, 0); +} + +// ---------------------------------------------------------------------------- +// wxHeaderCtrl geometry +// ---------------------------------------------------------------------------- + +wxSize wxHeaderCtrl::DoGetBestSize() const +{ + wxWindow *win = GetParent(); + int height = wxRendererNative::Get().GetHeaderButtonHeight( win ); + + // the vertical size is rather arbitrary but it looks better if we leave + // some space around the text + const wxSize size(IsEmpty() ? wxHeaderCtrlBase::DoGetBestSize().x + : GetColEnd(GetColumnCount() - 1), + height ); // (7*GetCharHeight())/4); + CacheBestSize(size); + return size; +} + +int wxHeaderCtrl::GetColStart(unsigned int idx) const +{ + int pos = m_scrollOffset; + for ( unsigned n = 0; ; n++ ) + { + const unsigned i = m_colIndices[n]; + if ( i == idx ) + break; + + const wxHeaderColumn& col = GetColumn(i); + if ( col.IsShown() ) + pos += col.GetWidth(); + } + + return pos; +} + +int wxHeaderCtrl::GetColEnd(unsigned int idx) const +{ + int x = GetColStart(idx); + + return x + GetColumn(idx).GetWidth(); +} + +unsigned int wxHeaderCtrl::FindColumnAtPoint(int x, bool *onSeparator) const +{ + int pos = 0; + const unsigned count = GetColumnCount(); + for ( unsigned n = 0; n < count; n++ ) + { + const unsigned idx = m_colIndices[n]; + const wxHeaderColumn& col = GetColumn(idx); + if ( col.IsHidden() ) + continue; + + pos += col.GetWidth(); + + // if the column is resizable, check if we're approximatively over the + // line separating it from the next column + // + // TODO: don't hardcode sensitivity + if ( col.IsResizeable() && abs(x - pos) < 8 ) + { + if ( onSeparator ) + *onSeparator = true; + return idx; + } + + // inside this column? + if ( x < pos ) + { + if ( onSeparator ) + *onSeparator = false; + return idx; + } + } + + if ( onSeparator ) + *onSeparator = false; + return COL_NONE; +} + +// ---------------------------------------------------------------------------- +// wxHeaderCtrl repainting +// ---------------------------------------------------------------------------- + +void wxHeaderCtrl::RefreshCol(unsigned int idx) +{ + wxRect rect = GetClientRect(); + rect.x += GetColStart(idx); + rect.width = GetColumn(idx).GetWidth(); + + RefreshRect(rect); +} + +void wxHeaderCtrl::RefreshColIfNotNone(unsigned int idx) +{ + if ( idx != COL_NONE ) + RefreshCol(idx); +} + +void wxHeaderCtrl::RefreshColsAfter(unsigned int idx) +{ + wxRect rect = GetClientRect(); + const int ofs = GetColStart(idx); + rect.x += ofs; + rect.width -= ofs; + + RefreshRect(rect); +} + +// ---------------------------------------------------------------------------- +// wxHeaderCtrl dragging/resizing/reordering +// ---------------------------------------------------------------------------- + +bool wxHeaderCtrl::IsResizing() const +{ + return m_colBeingResized != COL_NONE; +} + +bool wxHeaderCtrl::IsReordering() const +{ + return m_colBeingReordered != COL_NONE; +} + +void wxHeaderCtrl::ClearMarkers() +{ + wxClientDC dc(this); + + wxDCOverlay dcover(m_overlay, &dc); + dcover.Clear(); +} + +void wxHeaderCtrl::EndDragging() +{ + // We currently only use markers for reordering, not for resizing + if (IsReordering()) + { + ClearMarkers(); + m_overlay.Reset(); + } + + // don't use the special dragging cursor any more + SetCursor(wxNullCursor); +} + +void wxHeaderCtrl::CancelDragging() +{ + wxASSERT_MSG( IsDragging(), + "shouldn't be called if we're not dragging anything" ); + + EndDragging(); + + unsigned int& col = IsResizing() ? m_colBeingResized : m_colBeingReordered; + + wxHeaderCtrlEvent event(wxEVT_HEADER_DRAGGING_CANCELLED, GetId()); + event.SetEventObject(this); + event.SetColumn(col); + + GetEventHandler()->ProcessEvent(event); + + col = COL_NONE; +} + +int wxHeaderCtrl::ConstrainByMinWidth(unsigned int col, int& xPhysical) +{ + const int xStart = GetColStart(col); + + // notice that GetMinWidth() returns 0 if there is no minimal width so it + // still makes sense to use it even in this case + const int xMinEnd = xStart + GetColumn(col).GetMinWidth(); + + if ( xPhysical < xMinEnd ) + xPhysical = xMinEnd; + + return xPhysical - xStart; +} + +void wxHeaderCtrl::StartOrContinueResizing(unsigned int col, int xPhysical) +{ + wxHeaderCtrlEvent event(IsResizing() ? wxEVT_HEADER_RESIZING + : wxEVT_HEADER_BEGIN_RESIZE, + GetId()); + event.SetEventObject(this); + event.SetColumn(col); + + event.SetWidth(ConstrainByMinWidth(col, xPhysical)); + + if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() ) + { + if ( IsResizing() ) + { + ReleaseMouse(); + CancelDragging(); + } + //else: nothing to do -- we just don't start to resize + } + else // go ahead with resizing + { + if ( !IsResizing() ) + { + m_colBeingResized = col; + SetCursor(wxCursor(wxCURSOR_SIZEWE)); + CaptureMouse(); + } + //else: we had already done the above when we started + + } +} + +void wxHeaderCtrl::EndResizing(int xPhysical) +{ + wxASSERT_MSG( IsResizing(), "shouldn't be called if we're not resizing" ); + + EndDragging(); + + ReleaseMouse(); + + wxHeaderCtrlEvent event(wxEVT_HEADER_END_RESIZE, GetId()); + event.SetEventObject(this); + event.SetColumn(m_colBeingResized); + event.SetWidth(ConstrainByMinWidth(m_colBeingResized, xPhysical)); + + GetEventHandler()->ProcessEvent(event); + + m_colBeingResized = COL_NONE; +} + +void wxHeaderCtrl::UpdateReorderingMarker(int xPhysical) +{ + wxClientDC dc(this); + + wxDCOverlay dcover(m_overlay, &dc); + dcover.Clear(); + + dc.SetPen(*wxBLUE); + dc.SetBrush(*wxTRANSPARENT_BRUSH); + + // draw the phantom position of the column being dragged + int x = xPhysical - m_dragOffset; + int y = GetClientSize().y; + dc.DrawRectangle(x, 0, + GetColumn(m_colBeingReordered).GetWidth(), y); + + // and also a hint indicating where it is going to be inserted if it's + // dropped now + unsigned int col = FindColumnAtPoint(xPhysical); + if ( col != COL_NONE ) + { + static const int DROP_MARKER_WIDTH = 4; + + dc.SetBrush(*wxBLUE); + dc.DrawRectangle(GetColEnd(col) - DROP_MARKER_WIDTH/2, 0, + DROP_MARKER_WIDTH, y); + } +} + +void wxHeaderCtrl::StartReordering(unsigned int col, int xPhysical) +{ + wxHeaderCtrlEvent event(wxEVT_HEADER_BEGIN_REORDER, GetId()); + event.SetEventObject(this); + event.SetColumn(col); + + if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() ) + { + // don't start dragging it, nothing to do otherwise + return; + } + + m_dragOffset = xPhysical - GetColStart(col); + + m_colBeingReordered = col; + SetCursor(wxCursor(wxCURSOR_HAND)); + CaptureMouse(); + + // do not call UpdateReorderingMarker() here: we don't want to give + // feedback for reordering until the user starts to really move the mouse + // as he might want to just click on the column and not move it at all +} + +bool wxHeaderCtrl::EndReordering(int xPhysical) +{ + wxASSERT_MSG( IsReordering(), "shouldn't be called if we're not reordering" ); + + EndDragging(); + + ReleaseMouse(); + + const int colOld = m_colBeingReordered, + colNew = FindColumnAtPoint(xPhysical); + + m_colBeingReordered = COL_NONE; + + if ( xPhysical - GetColStart(colOld) == m_dragOffset ) + return false; + + if ( colNew != colOld ) + { + wxHeaderCtrlEvent event(wxEVT_HEADER_END_REORDER, GetId()); + event.SetEventObject(this); + event.SetColumn(colOld); + + const unsigned pos = GetColumnPos(FindColumnAtPoint(xPhysical)); + event.SetNewOrder(pos); + + if ( !GetEventHandler()->ProcessEvent(event) || event.IsAllowed() ) + { + // do reorder the columns + DoMoveCol(colOld, pos); + } + } + + // whether we moved the column or not, the user did move the mouse and so + // did try to do it so return true + return true; +} + +// ---------------------------------------------------------------------------- +// wxHeaderCtrl column reordering +// ---------------------------------------------------------------------------- + +void wxHeaderCtrl::DoSetColumnsOrder(const wxArrayInt& order) +{ + m_colIndices = order; + Refresh(); +} + +wxArrayInt wxHeaderCtrl::DoGetColumnsOrder() const +{ + return m_colIndices; +} + +void wxHeaderCtrl::DoMoveCol(unsigned int idx, unsigned int pos) +{ + MoveColumnInOrderArray(m_colIndices, idx, pos); + + Refresh(); +} + +// ---------------------------------------------------------------------------- +// wxHeaderCtrl event handlers +// ---------------------------------------------------------------------------- + +BEGIN_EVENT_TABLE(wxHeaderCtrl, wxHeaderCtrlBase) + EVT_PAINT(wxHeaderCtrl::OnPaint) + + EVT_MOUSE_EVENTS(wxHeaderCtrl::OnMouse) + + EVT_MOUSE_CAPTURE_LOST(wxHeaderCtrl::OnCaptureLost) + + EVT_KEY_DOWN(wxHeaderCtrl::OnKeyDown) +END_EVENT_TABLE() + +void wxHeaderCtrl::OnPaint(wxPaintEvent& WXUNUSED(event)) +{ + int w, h; + GetClientSize(&w, &h); + +#ifdef __WXGTK__ +// int vw; +// GetVirtualSize(&vw, NULL); +#endif + + wxAutoBufferedPaintDC dc(this); + + dc.SetBackground(GetBackgroundColour()); + dc.Clear(); + + // account for the horizontal scrollbar offset in the parent window + dc.SetDeviceOrigin(m_scrollOffset, 0); + + const unsigned int count = m_numColumns; + int xpos = 0; + for ( unsigned int i = 0; i < count; i++ ) + { + const unsigned idx = m_colIndices[i]; + const wxHeaderColumn& col = GetColumn(idx); + if ( col.IsHidden() ) + continue; + + int colWidth = col.GetWidth(); + + wxHeaderSortIconType sortArrow; + if ( col.IsSortKey() ) + { + sortArrow = col.IsSortOrderAscending() ? wxHDR_SORT_ICON_UP + : wxHDR_SORT_ICON_DOWN; + } + else // not sorting by this column + { + sortArrow = wxHDR_SORT_ICON_NONE; + } + + int state = 0; + if ( IsEnabled() ) + { + if ( idx == m_hover ) + state = wxCONTROL_CURRENT; + } + else // disabled + { + state = wxCONTROL_DISABLED; + } + + if (i == 0) + state |= wxCONTROL_SPECIAL; + + wxHeaderButtonParams params; + params.m_labelText = col.GetTitle(); + params.m_labelBitmap = col.GetBitmap(); + params.m_labelAlignment = col.GetAlignment(); + +#ifdef __WXGTK__ + if (i == count-1) + { +// colWidth = wxMax( colWidth, vw - xpos ); + state |= wxCONTROL_DIRTY; + } +#endif + + wxRendererNative::Get().DrawHeaderButton + ( + this, + dc, + wxRect(xpos, 0, colWidth, h), + state, + sortArrow, + ¶ms + ); + + xpos += colWidth; + } +} + +void wxHeaderCtrl::OnCaptureLost(wxMouseCaptureLostEvent& WXUNUSED(event)) +{ + if ( IsDragging() ) + CancelDragging(); +} + +void wxHeaderCtrl::OnKeyDown(wxKeyEvent& event) +{ + if ( event.GetKeyCode() == WXK_ESCAPE ) + { + if ( IsDragging() ) + { + ReleaseMouse(); + CancelDragging(); + + return; + } + } + + event.Skip(); +} + +void wxHeaderCtrl::OnMouse(wxMouseEvent& mevent) +{ + // do this in advance to allow simply returning if we're not interested, + // we'll undo it if we do handle the event below + mevent.Skip(); + + + // account for the control displacement + const int xPhysical = mevent.GetX(); + const int xLogical = xPhysical - m_scrollOffset; + + // first deal with the [continuation of any] dragging operations in + // progress + if ( IsResizing() ) + { + if ( mevent.LeftUp() ) + EndResizing(xPhysical); + else // update the live separator position + StartOrContinueResizing(m_colBeingResized, xPhysical); + + return; + } + + if ( IsReordering() ) + { + if ( !mevent.LeftUp() ) + { + // update the column position + UpdateReorderingMarker(xPhysical); + + return; + } + + // finish reordering and continue to generate a click event below if we + // didn't really reorder anything + if ( EndReordering(xPhysical) ) + return; + } + + + // find if the event is over a column at all + bool onSeparator; + const unsigned col = mevent.Leaving() + ? (onSeparator = false, COL_NONE) + : FindColumnAtPoint(xLogical, &onSeparator); + + + // update the highlighted column if it changed + if ( col != m_hover ) + { + const unsigned hoverOld = m_hover; + m_hover = col; + + RefreshColIfNotNone(hoverOld); + RefreshColIfNotNone(m_hover); + } + + // update mouse cursor as it moves around + if ( mevent.Moving() ) + { + SetCursor(onSeparator ? wxCursor(wxCURSOR_SIZEWE) : wxNullCursor); + return; + } + + // all the other events only make sense when they happen over a column + if ( col == COL_NONE ) + return; + + + // enter various dragging modes on left mouse press + if ( mevent.LeftDown() ) + { + if ( onSeparator ) + { + // start resizing the column + wxASSERT_MSG( !IsResizing(), "reentering column resize mode?" ); + StartOrContinueResizing(col, xPhysical); + } + else // on column itself + { + // start dragging the column + wxASSERT_MSG( !IsReordering(), "reentering column move mode?" ); + + StartReordering(col, xPhysical); + } + + return; + } + + // determine the type of header event corresponding to click events + wxEventType evtType = wxEVT_NULL; + const bool click = mevent.ButtonUp(), + dblclk = mevent.ButtonDClick(); + if ( click || dblclk ) + { + switch ( mevent.GetButton() ) + { + case wxMOUSE_BTN_LEFT: + // treat left double clicks on separator specially + if ( onSeparator && dblclk ) + { + evtType = wxEVT_HEADER_SEPARATOR_DCLICK; + } + else // not double click on separator + { + evtType = click ? wxEVT_HEADER_CLICK + : wxEVT_HEADER_DCLICK; + } + break; + + case wxMOUSE_BTN_RIGHT: + evtType = click ? wxEVT_HEADER_RIGHT_CLICK + : wxEVT_HEADER_RIGHT_DCLICK; + break; + + case wxMOUSE_BTN_MIDDLE: + evtType = click ? wxEVT_HEADER_MIDDLE_CLICK + : wxEVT_HEADER_MIDDLE_DCLICK; + break; + + default: + // ignore clicks from other mouse buttons + ; + } + } + + if ( evtType == wxEVT_NULL ) + return; + + wxHeaderCtrlEvent event(evtType, GetId()); + event.SetEventObject(this); + event.SetColumn(col); + + if ( GetEventHandler()->ProcessEvent(event) ) + mevent.Skip(false); +} + #endif // wxHAS_GENERIC_HEADERCTRL + +#endif // wxUSE_HEADERCTRL