X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/55d99c7a77789ff4904bf96eddca3715eb5af9b9..a380af4dbff98b71780c32772625f1d974522e4e:/src/common/containr.cpp diff --git a/src/common/containr.cpp b/src/common/containr.cpp index cf52acee49..368cee065d 100644 --- a/src/common/containr.cpp +++ b/src/common/containr.cpp @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "containr.h" #endif @@ -36,6 +36,10 @@ #include "wx/containr.h" +#ifdef __WXMAC__ + #include "wx/scrolbar.h" +#endif + // ============================================================================ // implementation // ============================================================================ @@ -49,6 +53,50 @@ wxControlContainer::wxControlContainer(wxWindow *winParent) m_winDefault = NULL; } +bool wxControlContainer::AcceptsFocus() const +{ + // if we're not shown or disabled, we can't accept focus + if ( m_winParent->IsShown() && m_winParent->IsEnabled() ) + { + // otherwise we can accept focus either if we have no children at all + // (in this case we're probably not used as a container) or only when + // at least one child will accept focus + wxWindowList::compatibility_iterator node = m_winParent->GetChildren().GetFirst(); + if ( !node ) + return TRUE; + +#ifdef __WXMAC__ + // wxMac has eventually the two scrollbars as children, they don't count + // as real children in the algorithm mentioned above + bool hasRealChildren = false ; +#endif + + while ( node ) + { + wxWindow *child = node->GetData(); + + if ( child->AcceptsFocus() ) + { + return TRUE; + } + +#ifdef __WXMAC__ + wxScrollBar *sb = wxDynamicCast( child , wxScrollBar ) ; + if ( sb == NULL || !m_winParent->MacIsWindowScrollbar( sb ) ) + hasRealChildren = true ; +#endif + node = node->GetNext(); + } + +#ifdef __WXMAC__ + if ( !hasRealChildren ) + return TRUE ; +#endif + } + + return FALSE; +} + void wxControlContainer::SetLastFocus(wxWindow *win) { // the panel itself should never get the focus at all but if it does happen @@ -137,7 +185,7 @@ void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event ) // the node of the children list from which we should start looking for the // next acceptable child - wxWindowList::Node *node, *start_node; + wxWindowList::compatibility_iterator node, start_node; // we should start from the first/last control and not from the one which // had focus the last time if we're propagating the event downwards because @@ -152,7 +200,7 @@ void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event ) node = forward ? children.GetFirst() : children.GetLast(); // we want to cycle over all nodes - start_node = (wxWindowList::Node *)NULL; + start_node = wxWindowList::compatibility_iterator(); } else { @@ -176,7 +224,7 @@ void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event ) } else { - start_node = (wxWindowList::Node *)NULL; + start_node = wxWindowList::compatibility_iterator(); } if ( !start_node && m_winLastFocused ) @@ -245,6 +293,9 @@ void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event ) // and instead give it to the first/last child depending from which // direction we're coming event.SetEventObject(m_winParent); + // disable propagation for this call as otherwise the event might + // bounce back to us. + wxPropagationDisabler disableProp(event); if ( !child->GetEventHandler()->ProcessEvent(event) ) { // set it first in case SetFocusFromKbd() results in focus @@ -365,7 +416,7 @@ bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused) } // set the focus to the first child who wants it - wxWindowList::Node *node = win->GetChildren().GetFirst(); + wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst(); while ( node ) { wxWindow *child = node->GetData(); @@ -376,7 +427,7 @@ bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused) _T("SetFocusToChild() => first child (0x%08lx)."), (unsigned long)child->GetHandle()); - *childLastFocused = child; // should be redundant, but it is not + *childLastFocused = child; child->SetFocusFromKbd(); return TRUE; } @@ -386,3 +437,4 @@ bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused) return FALSE; } +