X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/55acd85e7134f8d16d40dc21cd665c5ea18a98f1..3794e8d6b0334503069b7c4e943c50841b63595f:/include/wx/motif/region.h diff --git a/include/wx/motif/region.h b/include/wx/motif/region.h index ca68dc140a..ffd3e993db 100644 --- a/include/wx/motif/region.h +++ b/include/wx/motif/region.h @@ -20,8 +20,12 @@ #include "wx/gdiobj.h" #include "wx/gdicmn.h" -class WXDLLEXPORT wxRect; -class WXDLLEXPORT wxPoint; +// ---------------------------------------------------------------------------- +// A list of rectangles type used by wxRegion and wxWindow +// ---------------------------------------------------------------------------- + +WX_DECLARE_LIST(wxRect, wxRectList); + enum wxRegionContain { wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 @@ -40,7 +44,7 @@ class WXDLLEXPORT wxRegion : public wxGDIObject { DECLARE_DYNAMIC_CLASS(wxRegion); friend class WXDLLEXPORT wxRegionIterator; public: - wxRegion(long x, long y, long w, long h); + wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); wxRegion(const wxRect& rect); wxRegion(); @@ -57,29 +61,29 @@ public: void Clear(); // Union rectangle or region with this. - inline bool Union(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_OR); } + inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); } inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); } inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); } // Intersect rectangle or region with this. - inline bool Intersect(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_AND); } + inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); } inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); } inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); } // Subtract rectangle or region from this: // Combines the parts of 'this' that are not part of the second region. - inline bool Subtract(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_DIFF); } + inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); } inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); } inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); } // XOR: the union of two combined regions except for any overlapping areas. - inline bool Xor(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_XOR); } + inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); } inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); } inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); } //# Information on region // Outer bounds of region - void GetBox(long& x, long& y, long&w, long &h) const; + void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; wxRect GetBox() const ; // Is region empty? @@ -89,21 +93,31 @@ public: //# Tests // Does the region contain the point (x,y)? - wxRegionContain Contains(long x, long y) const; + wxRegionContain Contains(wxCoord x, wxCoord y) const; // Does the region contain the point pt? wxRegionContain Contains(const wxPoint& pt) const; // Does the region contain the rectangle (x, y, w, h)? - wxRegionContain Contains(long x, long y, long w, long h) const; + wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const; // Does the region contain the rectangle rect? wxRegionContain Contains(const wxRect& rect) const; // Internal - bool Combine(long x, long y, long width, long height, wxRegionOp op); + bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op); bool Combine(const wxRegion& region, wxRegionOp op); bool Combine(const wxRect& rect, wxRegionOp op); // Get the internal Region handle - WXRegion GetXRegion() ; + WXRegion GetXRegion() const; + +// 'Naughty' functions that allow wxWindows to use a list of rects +// instead of the region, in certain circumstances (e.g. when +// making a region out of the update rectangles). +// These are used by wxPaintDC::wxPaintDC and wxRegionIterator::Reset. + bool UsingRects() const; + wxRect* GetRects(); + int GetRectCount() const; + void SetRects(const wxRectList& rectList); + void SetRects(int count, const wxRect* rects); }; class WXDLLEXPORT wxRegionIterator : public wxObject { @@ -122,19 +136,19 @@ public: void operator ++ (); void operator ++ (int); - long GetX() const; - long GetY() const; - long GetW() const; - long GetWidth() const { return GetW(); } - long GetH() const; - long GetHeight() const { return GetH(); } - wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } + wxCoord GetX() const; + wxCoord GetY() const; + wxCoord GetW() const; + wxCoord GetWidth() const { return GetW(); } + wxCoord GetH() const; + wxCoord GetHeight() const { return GetH(); } + wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } private: - long m_current; - long m_numRects; + size_t m_current; + size_t m_numRects; wxRegion m_region; - wxRect* m_rects; + wxRect* m_rects; }; #endif