X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5508feb8f77768db2cbab92f9c329e6f7db5827a..86ac84b8ce086e6bbda58f422d41f84268606e35:/include/wx/palmos/setup0.h?ds=inline diff --git a/include/wx/palmos/setup0.h b/include/wx/palmos/setup0.h index 7a47a7319d..bf8612e24b 100644 --- a/include/wx/palmos/setup0.h +++ b/include/wx/palmos/setup0.h @@ -1070,14 +1070,16 @@ // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1. Note that for some compilers (notably Microsoft Visual C++) you -// will need to manually add opengl32.lib and glu32.lib to the list of -// libraries linked with your program if you use OpenGL. +// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the +// list of libraries used to link your application (although this is done +// implicitly for Microsoft Visual C++ users). // -// Default is 0. +// Default is 1 unless the compiler is known to ship without the necessary +// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE). // -// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise -#define wxUSE_GLCANVAS 0 +// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 +// otherwise. +#define wxUSE_GLCANVAS 1 // wxRichTextCtrl allows editing of styled text. //