X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/54ffa10747e51b9fa8c52b7f864e187e82fd4919..1978421a6d8b81c1f8a961da4b8ddf544fec7b1b:/src/os2/app.cpp diff --git a/src/os2/app.cpp b/src/os2/app.cpp index a2608efbf2..84687d9924 100644 --- a/src/os2/app.cpp +++ b/src/os2/app.cpp @@ -9,6 +9,10 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +#ifdef __GNUG__ + #pragma implementation "app.h" +#endif + // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -72,10 +76,6 @@ extern "C" int _System bsdselect(int, WX_DEFINE_OBJARRAY(wxMsgArray); #endif // wxUSE_THREADS -#if wxUSE_WX_RESOURCES - #include "wx/resource.h" -#endif - #if wxUSE_TOOLTIPS #include "wx/tooltip.h" #endif // wxUSE_TOOLTIPS @@ -94,7 +94,6 @@ extern wxCursor* g_globalCursor; HAB vHabmain = NULLHANDLE; QMSG svCurrentMsg; -wxApp* wxTheApp = NULL; HICON wxSTD_FRAME_ICON = (HICON) NULL; @@ -167,15 +166,13 @@ void wxApp::HandleSockets() int i; struct GsocketCallbackInfo *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; - int r = 0; timeout.tv_sec = 0; timeout.tv_usec = 0; if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0) { - for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++) + for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; + (i < m_maxSocketNr - 1) ? i++ : (i = 0)) { - if (i == m_maxSocketNr) - i = 0; if (FD_ISSET(i, &readfds)) { int r; @@ -188,7 +185,6 @@ void wxApp::HandleSockets() { CallbackInfo[r].proc(CallbackInfo[r].gsock); pendingEvent = TRUE; - wxYield(); } } if (FD_ISSET(i, &writefds)) @@ -202,14 +198,13 @@ void wxApp::HandleSockets() { CallbackInfo[r].proc(CallbackInfo[r].gsock); pendingEvent = TRUE; - wxYield(); } } } m_lastUsedHandle = i; } if (pendingEvent) - wxYield(); + ProcessPendingEvents(); } } // --------------------------------------------------------------------------- @@ -227,10 +222,11 @@ void wxApp::HandleSockets() // // Initialize // -bool wxApp::Initialize( - HAB vHab -) +bool wxApp::Initialize(int& argc, wxChar **argv) { + if ( !wxAppBase::Initialize(argc, argv) ) + return false; + #if defined(wxUSE_CONSOLEDEBUG) #if wxUSE_CONSOLEDEBUG /***********************************************/ @@ -253,35 +249,20 @@ bool wxApp::Initialize( #endif //wxUSE_CONSOLEDEBUG #endif - wxBuffer = new wxChar[1500]; // FIXME; why? - - wxClassInfo::InitializeClasses(); - -#if wxUSE_THREADS - wxPendingEventsLocker = new wxCriticalSection; -#endif - - wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); - wxTheColourDatabase->Initialize(); - - wxInitializeStockLists(); - wxInitializeStockObjects(); - -#if wxUSE_WX_RESOURCES - wxInitializeResourceSystem(); -#endif - - wxBitmap::InitStandardHandlers(); - // // OS2 has to have an anchorblock // - vHab = WinInitialize(0); + vHabmain = WinInitialize(0); + + if (!vHabmain) + { + // TODO: at least give some error message here... + wxAppBase::CleanUp(); - if (!vHab) return FALSE; - else - vHabmain = vHab; + } + + wxBuffer = new wxChar[1500]; // FIXME; why? // Some people may wish to use this, but // probably it shouldn't be here by default. @@ -300,10 +281,8 @@ bool wxApp::Initialize( // wxSetKeyboardHook(TRUE); - wxModule::RegisterModules(); - if (!wxModule::InitializeModules()) - return FALSE; RegisterWindowClasses(vHab); + return TRUE; } // end of wxApp::Initialize @@ -422,6 +401,18 @@ bool wxApp::RegisterWindowClasses( wxLogLastError(sError); return FALSE; } + if (!::WinRegisterClass( vHab + ,wxCanvasClassNameNR + ,wxWndProc + ,CS_HITTEST | CS_SYNCPAINT + ,sizeof(ULONG) + )) + { + vError = ::WinGetLastError(vHab); + sError = wxPMErrorToStr(vError); + wxLogLastError(sError); + return FALSE; + } return TRUE; } // end of wxApp::RegisterWindowClasses @@ -430,49 +421,6 @@ bool wxApp::RegisterWindowClasses( // void wxApp::CleanUp() { - // - // COMMON CLEANUP - // - -#if wxUSE_LOG - - // - // Flush the logged messages if any and install a 'safer' log target: the - // default one (wxLogGui) can't be used after the resources are freed just - // below and the user suppliedo ne might be even more unsafe (using any - // wxWindows GUI function is unsafe starting from now) - // - wxLog::DontCreateOnDemand(); - - // - // This will flush the old messages if any - // - delete wxLog::SetActiveTarget(new wxLogStderr); -#endif // wxUSE_LOG - - // - // One last chance for pending objects to be cleaned up - // - wxTheApp->DeletePendingObjects(); - - wxModule::CleanUpModules(); - -#if wxUSE_WX_RESOURCES - wxCleanUpResourceSystem(); -#endif - - wxDeleteStockObjects(); - - // - // Destroy all GDI lists, etc. - // - wxDeleteStockLists(); - - delete wxTheColourDatabase; - wxTheColourDatabase = NULL; - - wxBitmap::CleanUpHandlers(); - delete[] wxBuffer; wxBuffer = NULL; @@ -511,133 +459,13 @@ void wxApp::CleanUp() ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); #endif - wxClassInfo::CleanUpClasses(); - // Delete Message queue if (wxTheApp->m_hMq) ::WinDestroyMsgQueue(wxTheApp->m_hMq); - delete wxTheApp; - wxTheApp = NULL; - -#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT - // At this point we want to check if there are any memory - // blocks that aren't part of the wxDebugContext itself, - // as a special case. Then when dumping we need to ignore - // wxDebugContext, too. - if (wxDebugContext::CountObjectsLeft(TRUE) > 0) - { - wxLogDebug(wxT("There were memory leaks.")); - wxDebugContext::Dump(); - wxDebugContext::PrintStatistics(); - } - // wxDebugContext::SetStream(NULL, NULL); -#endif - -#if wxUSE_LOG - // do it as the very last thing because everything else can log messages - delete wxLog::SetActiveTarget(NULL); -#endif // wxUSE_LOG + wxAppBase::CleanUp(); } // end of wxApp::CleanUp -//---------------------------------------------------------------------- -// Main wxWindows entry point -//---------------------------------------------------------------------- -int wxEntry( - int argc -, char* argv[] -) -{ - HAB vHab = 0; - - if (!wxApp::Initialize(vHab)) - return 0; - - // - // create the application object or ensure that one already exists - // - if (!wxTheApp) - { - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer - // function for delayed, dynamic app object construction. - wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, - wxT("No initializer - use IMPLEMENT_APP macro.") ); - wxTheApp = (*wxApp::GetInitializerFunction()) (); - } - wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); - wxTheApp->argc = argc; - -#if wxUSE_UNICODE - wxTheApp->argv = new wxChar*[argc+1]; - - int nArgc = 0; - - while (nArgc < argc) - { - wxTheApp->argv[nArgc] = wxStrdup(wxConvLibc.cMB2WX(argv[nArgc])); - nArgc++; - } - wxTheApp->argv[nArgc] = (wxChar *)NULL; -#else - wxTheApp->argv = argv; -#endif - - wxString sName(wxFileNameFromPath(argv[0])); - - wxStripExtension(sName); - wxTheApp->SetAppName(sName); - - int nRetValue = 0; - - if (!wxTheApp->OnInitGui()) - nRetValue = -1; - - if (nRetValue == 0) - { - if (wxTheApp->OnInit()) - { - nRetValue = wxTheApp->OnRun(); - } - // Normal exit - wxWindow* pTopWindow = wxTheApp->GetTopWindow(); - if (pTopWindow) - { - // Forcibly delete the window. - if (pTopWindow->IsKindOf(CLASSINFO(wxFrame)) || - pTopWindow->IsKindOf(CLASSINFO(wxDialog)) ) - { - pTopWindow->Close(TRUE); - wxTheApp->DeletePendingObjects(); - } - else - { - delete pTopWindow; - wxTheApp->SetTopWindow(NULL); - } - } - } - else // app initialization failed - { - wxLogLastError(" Gui initialization failed, exitting"); - } -#if wxUSE_CONSOLEDEBUG - printf("wxTheApp->OnExit "); - fflush(stdout); -#endif - wxTheApp->OnExit(); -#if wxUSE_CONSOLEDEBUG - printf("wxApp::CleanUp "); - fflush(stdout); -#endif - wxApp::CleanUp(); -#if wxUSE_CONSOLEDEBUG - printf("return %i ", nRetValue); - fflush(stdout); -#endif - return(nRetValue); -} // end of wxEntry - bool wxApp::OnInitGui() { ERRORID vError; @@ -658,22 +486,14 @@ bool wxApp::OnInitGui() return TRUE; } // end of wxApp::OnInitGui -// -// Static member initialization -// -wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; - wxApp::wxApp() { m_topWindow = NULL; wxTheApp = this; - m_wantDebugOutput = TRUE; argc = 0; argv = NULL; m_nPrintMode = wxPRINT_WINDOWS; - m_exitOnFrameDelete = TRUE; - m_bAuto3D = TRUE; m_hMq = 0; m_maxSocketHandles = 0; m_maxSocketNr = 0; @@ -770,10 +590,7 @@ bool wxApp::DoMessage() { QMSG vMsg = svSavedMessages[n]; - if ( !ProcessMessage((WXMSG *)&vMsg) ) - { - ::WinDispatchMsg(vHabmain, &vMsg); - } + DoMessage((WXMSG*)&vMsg); } svSavedMessages.Empty(); } @@ -825,39 +642,27 @@ int wxApp::MainLoop() while (!Pending() && ProcessIdle()) { HandleSockets(); - wxUsleep(10000); + wxUsleep(10); } HandleSockets(); if (Pending()) DoMessage(); else - wxUsleep(10000); + wxUsleep(10); } return (int)svCurrentMsg.mp1; } // end of wxApp::MainLoop -// -// Returns TRUE if more time is needed. -// -bool wxApp::ProcessIdle() -{ - wxIdleEvent vEvent; - - vEvent.SetEventObject(this); - ProcessEvent(vEvent); - return vEvent.MoreRequested(); -} // end of wxApp::ProcessIdle - void wxApp::ExitMainLoop() { - m_bKeepGoing = FALSE; -} + ::WinPostMsg(NULL, WM_QUIT, 0, 0); +} // end of wxApp::ExitMainLoop bool wxApp::Pending() { return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0); -} +} // end of wxApp::Pending void wxApp::Dispatch() { @@ -880,25 +685,15 @@ bool wxApp::ProcessMessage( wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd); wxWindow* pWnd; -#if wxUSE_TOOLTIPS - // - // We must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to - // popup the tooltip bubbles - // - if (pWndThis && (pMsg->msg == WM_MOUSEMOVE)) - { - wxToolTip* pToolTip = pWndThis->GetToolTip(); - if (pToolTip) - { - pToolTip->RelayEvent(pWxmsg); - } - } -#endif // wxUSE_TOOLTIPS - // - // We must relay Timer events to wxTimer's processing function + // Pass non-system timer messages to the wxTimerProc // - if (pMsg->msg == WM_TIMER) + if (pMsg->msg == WM_TIMER && + (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR && + SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW && + SHORT1FROMMP(pMsg->mp1) != TID_SCROLL && + SHORT1FROMMP(pMsg->mp1) != 0x0000 + )) wxTimerProc(NULL, 0, (int)pMsg->mp1, 0); // @@ -964,38 +759,22 @@ bool wxApp::ProcessMessage( return FALSE; } // end of wxApp::ProcessMessage +bool gbInOnIdle = FALSE; + void wxApp::OnIdle( wxIdleEvent& rEvent ) { - static bool sbInOnIdle = FALSE; // // Avoid recursion (via ProcessEvent default case) // - if (sbInOnIdle) + if (gbInOnIdle) return; - sbInOnIdle = TRUE; - - // - // If there are pending events, we must process them: pending events - // are either events to the threads other than main or events posted - // with wxPostEvent() functions - // - ProcessPendingEvents(); - - // - // 'Garbage' collection of windows deleted with Close(). - // - DeletePendingObjects(); - -#if wxUSE_LOG - // - // Flush the logged messages if any - // - wxLog::FlushActive(); -#endif // wxUSE_LOG + gbInOnIdle = TRUE; + + wxAppBase::OnIdle(event); #if wxUSE_DC_CACHEING // automated DC cache management: clear the cached DCs and bitmap @@ -1007,87 +786,9 @@ void wxApp::OnIdle( wxDC::ClearCache(); #endif // wxUSE_DC_CACHEING - // - // Send OnIdle events to all windows - // - if (SendIdleEvents()) - { - // - // SendIdleEvents() returns TRUE if at least one window requested more - // idle events - // - rEvent.RequestMore(TRUE); - } - sbInOnIdle = FALSE; + gbInOnIdle = FALSE; } // end of wxApp::OnIdle -// Send idle event to all top-level windows -bool wxApp::SendIdleEvents() -{ - bool bNeedMore = FALSE; - wxWindowList::Node* pNode = wxTopLevelWindows.GetFirst(); - - while (pNode) - { - wxWindow* pWin = pNode->GetData(); - - if (SendIdleEvents(pWin)) - bNeedMore = TRUE; - pNode = pNode->GetNext(); - } - return bNeedMore; -} // end of wxApp::SendIdleEvents - -// -// Send idle event to window and all subwindows -// -bool wxApp::SendIdleEvents( - wxWindow* pWin -) -{ - bool bNeedMore = FALSE; - wxIdleEvent vEvent; - - vEvent.SetEventObject(pWin); - pWin->GetEventHandler()->ProcessEvent(vEvent); - - if (vEvent.MoreRequested()) - bNeedMore = TRUE; - - wxNode* pNode = pWin->GetChildren().First(); - - while (pNode) - { - wxWindow* pWin = (wxWindow*) pNode->Data(); - - if (SendIdleEvents(pWin)) - bNeedMore = TRUE; - pNode = pNode->Next(); - } - return bNeedMore; -} // end of wxApp::SendIdleEvents - -void wxApp::DeletePendingObjects() -{ - wxNode* pNode = wxPendingDelete.First(); - - while (pNode) - { - wxObject* pObj = (wxObject *)pNode->Data(); - - delete pObj; - - if (wxPendingDelete.Member(pObj)) - delete pNode; - - // - // Deleting one object may have deleted other pending - // objects, so start from beginning of list again. - // - pNode = wxPendingDelete.First(); - } -} // end of wxApp::DeletePendingObjects - void wxApp::OnEndSession( wxCloseEvent& WXUNUSED(rEvent)) { @@ -1110,11 +811,12 @@ void wxApp::OnQueryEndSession( } } // end of wxApp::OnQueryEndSession -void wxExit() +void wxApp::Exit() { - wxLogError(_("Fatal error: exiting")); - wxApp::CleanUp(); + + // VZ: must really exit somehow, insert appropriate OS/2 syscall (FIXME) + wxAppConsole::Exit(); } // end of wxExit // @@ -1163,6 +865,7 @@ bool wxApp::Yield(bool onlyIfNeeded) if (wxTheApp) wxTheApp->ProcessPendingEvents(); + HandleSockets(); // // Let the logs be flashed again // @@ -1171,31 +874,6 @@ bool wxApp::Yield(bool onlyIfNeeded) return TRUE; } // end of wxYield -wxIcon wxApp::GetStdIcon( - int nWhich -) const -{ - switch(nWhich) - { - case wxICON_INFORMATION: - return wxIcon("wxICON_INFO"); - - case wxICON_QUESTION: - return wxIcon("wxICON_QUESTION"); - - case wxICON_EXCLAMATION: - return wxIcon("wxICON_WARNING"); - - default: - wxFAIL_MSG(wxT("requested non existent standard icon")); - // still fall through - - case wxICON_HAND: - return wxIcon("wxICON_ERROR"); - } - return wxIcon("wxICON_ERROR"); -} // end of wxApp::GetStdIcon - int wxApp::AddSocketHandler(int handle, int mask, void (*callback)(void*), void * gsock) { @@ -1248,7 +926,7 @@ void wxApp::RemoveSocketHandler(int handle) // wxWakeUpIdle //----------------------------------------------------------------------------- -void wxWakeUpIdle() +void wxApp::WakeUpIdle() { // // Send the top window a dummy message so idle handler processing will