X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/54da4255a20216b070ec044ae2b8af75e9f2681f..af01f1ba0d697c07173f436ab661b4c833258a91:/include/wx/os2/window.h diff --git a/include/wx/os2/window.h b/include/wx/os2/window.h index 860eb58ef2..a230da8ad2 100644 --- a/include/wx/os2/window.h +++ b/include/wx/os2/window.h @@ -3,278 +3,568 @@ // Purpose: wxWindow class // Author: David Webster // Modified by: -// Created: ??/??/98 +// Created: 10/12/99 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) David Webster +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_WINDOW_H_ #define _WX_WINDOW_H_ -#ifdef __GNUG__ -#pragma interface "window.h" -#endif +#define wxUSE_MOUSEEVENT_HACK 0 +// --------------------------------------------------------------------------- +// headers +// --------------------------------------------------------------------------- #define INCL_DOS #define INCL_PM +#define INCL_GPI #include -#define wxKEY_SHIFT 1 -#define wxKEY_CTRL 2 // --------------------------------------------------------------------------- // forward declarations // --------------------------------------------------------------------------- -class WXDLLEXPORT wxWindow; class WXDLLEXPORT wxButton; -#if wxUSE_DRAG_AND_DROP -class WXDLLEXPORT wxDropTarget; -#endif - -#if wxUSE_WX_RESOURCES -class WXDLLEXPORT wxResourceTable; -class WXDLLEXPORT wxItemResource; -#endif - -WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr; - -WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize; -WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition; +// --------------------------------------------------------------------------- +// constants +// --------------------------------------------------------------------------- -class WXDLLEXPORT wxWindow: public wxWindowBase +// FIXME does anybody use those? they're unused by wxWindows... +enum { - DECLARE_ABSTRACT_CLASS(wxWindow) + wxKEY_SHIFT = 1, + wxKEY_CTRL = 2 +}; - friend class wxDC; - friend class wxPaintDC; +// --------------------------------------------------------------------------- +// wxWindow declaration for OS/2 PM +// --------------------------------------------------------------------------- +class WXDLLEXPORT wxWindowOS2 : public wxWindowBase +{ public: - wxWindow() { Init(); }; - inline wxWindow( wxWindow* parent - ,wxWindowID id - ,const wxPoint& pos = wxDefaultPosition - ,const wxSize& size = wxDefaultSize - ,long style = 0 - ,const wxString& name = wxPanelNameStr - ) + wxWindowOS2() + { + Init(); + } + + wxWindowOS2( wxWindow* pParent + ,wxWindowID vId + ,const wxPoint& rPos = wxDefaultPosition + ,const wxSize& rSize = wxDefaultSize + ,long lStyle = 0 + ,const wxString& rName = wxPanelNameStr + ) { Init(); - Create(parent, id, pos, size, style, name); + Create( pParent + ,vId + ,rPos + ,rSize + ,lStyle + ,rName + ); } - virtual ~wxWindow(); + virtual ~wxWindowOS2(); - bool Create( wxWindow* parent - ,wxWindowID id - ,const wxPoint& pos = wxDefaultPosition - ,const wxSize& size = wxDefaultSize - ,long style = 0 - ,const wxString& name = wxPanelNameStr + bool Create( wxWindow* pParent + ,wxWindowID vId + ,const wxPoint& rPos = wxDefaultPosition + ,const wxSize& rSize = wxDefaultSize + ,long lStyle = 0 + ,const wxString& rName = wxPanelNameStr ); -// --------------------------------------------------------------------------- -// wxWindowBase pure virtual implementations -// --------------------------------------------------------------------------- + // implement base class pure virtuals + virtual void SetTitle(const wxString& rTitle); + virtual wxString GetTitle(void) const; + virtual void Raise(void); + virtual void Lower(void); + virtual bool Show(bool bShow = TRUE); + virtual bool Enable(bool bEnable = TRUE); + virtual void SetFocus(void); + virtual bool Reparent(wxWindow* pNewParent); + virtual void WarpPointer( int x + ,int y + ); + virtual void CaptureMouse(void); + virtual void ReleaseMouse(void); + virtual void Refresh( bool bEraseBackground = TRUE + ,const wxRect* pRect = (const wxRect *)NULL + ); + virtual void Clear(void); + virtual bool SetCursor(const wxCursor& rCursor); + virtual bool SetFont(const wxFont& rFont); + virtual int GetCharHeight(void) const; + virtual int GetCharWidth(void) const; + virtual void GetTextExtent( const wxString& rString + ,int* pX + ,int* pY + ,int* pDescent = (int *)NULL + ,int* pExternalLeading = (int *)NULL + ,const wxFont* pTheFont = (const wxFont *)NULL + ) const; +#if wxUSE_MENUS_NATIVE + virtual bool DoPopupMenu( wxMenu* pMenu + ,int nX + ,int nY + ); +#endif // wxUSE_MENUS_NATIVE + + virtual void SetScrollbar( int nOrient + ,int nPos + ,int nThumbVisible + ,int nRange + ,bool bRefresh = TRUE + ); + virtual void SetScrollPos( int nOrient + ,int nPos + ,bool bRefresh = TRUE + ); + virtual int GetScrollPos(int nOrient) const; + virtual int GetScrollThumb(int nOrient) const; + virtual int GetScrollRange(int nOrient) const; + virtual void ScrollWindow( int nDx + ,int nDy + ,const wxRect* pRect = (wxRect *)NULL + ); - // Z order - virtual void Raise(); - virtual void Lower(); - // Set the focus to this window - virtual void SetFocus(); - // Warp the pointer the given position - virtual void WarpPointer(int x_pos, int y_pos) ; - // Capture/release mouse - virtual void CaptureMouse(); - virtual void ReleaseMouse(); - // Send the window a refresh event - virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL); - // Clear the window - virtual void Clear(); - // Set window's font - virtual bool SetFont(const wxFont& f); - // Get character size - virtual int GetCharHeight() const; - virtual int GetCharWidth() const; - virtual void GetTextExtent( const wxString& string - ,int* x - ,int* y - ,int* descent = NULL - ,int* externalLeading = NULL - ,const wxFont* theFont = NULL - ) const; - - // Configure the window's scrollbar - virtual void SetScrollbar( int orient - ,int pos - ,int thumbVisible - ,int range - ,bool refresh = TRUE - ); - virtual void SetScrollPos( int orient - ,int pos - ,bool refresh = TRUE - ); - virtual int GetScrollPos(int orient) const; - virtual int GetScrollRange(int orient) const; - virtual int GetScrollThumb(int orient) const; - virtual void ScrollWindow( int dx - ,int dy - ,const wxRect* rect = NULL - ); #if wxUSE_DRAG_AND_DROP - void SetDropTarget(wxDropTarget *pDropTarget); -#endif - // coordinates translation - virtual void DoClientToScreen( int *x, int *y ) const; - virtual void DoScreenToClient( int *x, int *y ) const; - - // retrieve the position/size of the window - virtual void DoGetPosition( int *x, int *y ) const; - virtual void DoGetSize( int *width, int *height ) const; - virtual void DoGetClientSize( int *width, int *height ) const; - - // this is the virtual function to be overriden in any derived class which - // wants to change how SetSize() or Move() works - it is called by all - // versions of these functions in the base class - virtual void DoSetSize(int x, int y, - int width, int height, - int sizeFlags = wxSIZE_AUTO); - - // same as DoSetSize() for the client size - virtual void DoSetClientSize(int width, int height); - virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); - -// --------------------------------------------------------------------------- -// wxWindowBase virtual implementations that need to be overriden -// --------------------------------------------------------------------------- - - // Fit the window around the items - virtual void Fit(); - // Show or hide the window - virtual bool Show(bool show); // check if base implementation is OK - // Enable or disable the window - virtual bool Enable(bool enable); // check if base implementation is OK - // Set the cursor - virtual bool SetCursor(const wxCursor& cursor); // check if base implementation is OK - -// --------------------------------------------------------------------------- -// additional functions -// --------------------------------------------------------------------------- - - // Dialog support: override these and call - // base class members to add functionality - // that can't be done using validators. - - // Validate controls. If returns FALSE, - // validation failed: don't quit - virtual bool Validate(); - - // Return code for dialogs - inline void SetReturnCode(int retCode); - inline int GetReturnCode(); - - - // Get the window with the focus - static wxWindow *FindFocus(); + virtual void SetDropTarget(wxDropTarget* pDropTarget); +#endif // wxUSE_DRAG_AND_DROP // Accept files for dragging - virtual void DragAcceptFiles(bool accept); - - // Most windows have the concept of a label; for frames, this is the - // title; for items, this is the label or button text. - inline virtual wxString GetLabel() const { return GetTitle(); } - - - // Caret manipulation - virtual void CreateCaret(int w, int h); - virtual void CreateCaret(const wxBitmap *bitmap); - virtual void DestroyCaret(); - virtual void ShowCaret(bool show); - virtual void SetCaretPos(int x, int y); - virtual void GetCaretPos(int *x, int *y) const; - - - // Handle a control command - virtual void OnCommand(wxWindow& win, wxCommandEvent& event); - - // Get the default button, if there is one - inline virtual wxButton *GetDefaultItem() const; - inline virtual void SetDefaultItem(wxButton *but); - - // Override to define new behaviour for default action (e.g. double clicking - // on a listbox) - virtual void OnDefaultAction(wxControl *initiatingItem); - - void OnEraseBackground(wxEraseEvent& event); - void OnChar(wxKeyEvent& event); - void OnKeyDown(wxKeyEvent& event); - void OnKeyUp(wxKeyEvent& event); - void OnPaint(wxPaintEvent& event); - void OnIdle(wxIdleEvent& event); - + virtual void DragAcceptFiles(bool bAccept); + +#if WXWIN_COMPATIBILITY + // Set/get scroll attributes + virtual void SetScrollRange( int nOrient + ,int nRange + ,bool bRefresh = TRUE + ); + virtual void SetScrollPage( int nOrient + ,int nPage + ,bool bRefresh = TRUE + ); + virtual int OldGetScrollRange(int nOrient) const; + virtual int GetScrollPage(int nOrient) const; + + // + // event handlers + // + // Handle a control command + virtual void OnCommand( wxWindow& rWin + ,wxCommandEvent& rEvent + ); + + // Override to define new behaviour for default action (e.g. double + // clicking on a listbox) + virtual void OnDefaultAction(wxControl* WXUNUSED(pInitiatingItem)) { } +#endif // WXWIN_COMPATIBILITY + +#if wxUSE_CARET && WXWIN_COMPATIBILITY + void CreateCaret( int nWidth + ,int nHeight + ); + void CreateCaret(const wxBitmap* pBitmap); + void DestroyCaret(void); + void ShowCaret(bool bShow); + void SetCaretPos( int nX + ,int nY + ); + void GetCaretPos( int* pX + ,int* pY + ) const; +#endif // wxUSE_CARET + +#ifndef __WXUNIVERSAL__ + // Native resource loading (implemented in src/os2/nativdlg.cpp) + // FIXME: should they really be all virtual? + virtual bool LoadNativeDialog( wxWindow* pParent + ,wxWindowID& vId + ); + virtual bool LoadNativeDialog( wxWindow* pParent + ,const wxString& rName + ); + wxWindow* GetWindowChild1(wxWindowID vId); + wxWindow* GetWindowChild(wxWindowID vId); +#endif //__WXUNIVERSAL__ + + // implementation from now on + // -------------------------- + + // simple accessors + // ---------------- + + WXHWND GetHWND(void) const { return m_hWnd; } + void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; } + virtual WXWidget GetHandle(void) const { return GetHWND(); } + bool GetUseCtl3D(void) const { return m_bUseCtl3D; } + bool GetTransparentBackground(void) const { return m_bBackgroundTransparent; } + void SetTransparent(bool bT = TRUE) { m_bBackgroundTransparent = bT; } + + // event handlers + // -------------- + void OnSetFocus(wxFocusEvent& rEvent); + void OnEraseBackground(wxEraseEvent& rEvent); + void OnIdle(wxIdleEvent& rEvent); public: -// --------------------------------------------------------------------------- -// IMPLEMENTATION -// --------------------------------------------------------------------------- - // For implementation purposes - sometimes decorations make the client area // smaller - virtual wxPoint GetClientAreaOrigin() const; - - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - - // Executes the default message - virtual long Default(); - -/* TODO: you may need something like this - // Determine whether 3D effects are wanted - virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D); -*/ - - // Constraint implementation - void UnsetConstraints(wxLayoutConstraints *c); - // Back-pointer to other windows we're involved with, so if we delete - // this window, we must delete any constraints we're involved with. + virtual wxPoint GetClientAreaOrigin(void) const; + + // Windows subclassing + void SubclassWin(WXHWND hWnd); + void UnsubclassWin(void); + + WXFARPROC OS2GetOldWndProc(void) const { return m_fnOldWndProc; } + void OS2SetOldWndProc(WXFARPROC fnProc) { m_fnOldWndProc = fnProc; } + + wxWindow* FindItem(long lId) const; + wxWindow* FindItemByHWND( WXHWND hWnd + ,bool bControlOnly = FALSE + ) const; + + // Make a Windows extended style from the given wxWindows window style ?? applicable to OS/2?? + static WXDWORD MakeExtendedStyle( long lStyle + ,bool bEliminateBorders = TRUE + ); + // Determine whether 3D effects are wanted + WXDWORD Determine3DEffects( WXDWORD dwDefaultBorderStyle + ,bool* pbWant3D + ) const; - wxObject *GetChild(int number) const ; + // PM only: TRUE if this control is part of the main control + virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; }; + + // returns TRUE if the window has been created + bool OS2Create( WXHWND hParent + ,PSZ zClass + ,const wxChar* zTitle + ,WXDWORD dwStyle + ,long lX + ,long lY + ,long lWidth + ,long lHeight + ,WXHWND hOwner + ,WXHWND hZOrder + ,unsigned long lId + ,void* pCtlData = NULL + ,void* pPresParams = NULL + ,WXDWORD dwExStyle = 0L + ); + virtual bool OS2Command( WXUINT uParam + ,WXWORD nId + ); + +#if WXWIN_COMPATIBILITY + wxObject* GetChild(int nNumber) const; + virtual void OS2DeviceToLogical( float* pfX + ,float* pfY + ) const; +#endif // WXWIN_COMPATIBILITY + +#ifndef __WXUNIVERSAL__ + // Create an appropriate wxWindow from a HWND + virtual wxWindow* CreateWindowFromHWND( wxWindow* pParent + ,WXHWND hWnd + ); + + // Make sure the window style reflects the HWND style (roughly) + virtual void AdoptAttributesFromHWND(void); +#endif - // Transfers data to any child controls - void OnInitDialog(wxInitDialogEvent& event); + // Setup background and foreground colours correctly + virtual void SetupColours(void); + + // ------------------------------------------------------------------------ + // helpers for message handlers: these perform the same function as the + // message crackers from - they unpack WPARAM and LPARAM into + // the correct parameters + // ------------------------------------------------------------------------ + + void UnpackCommand( WXWPARAM wParam + ,WXLPARAM lParam, + WXWORD* pId + ,WXHWND* pHwnd + ,WXWORD* pCmd + ); + void UnpackActivate( WXWPARAM wParam + ,WXLPARAM lParam + ,WXWORD* pState + ,WXHWND* pHwnd + ); + void UnpackScroll( WXWPARAM wParam + ,WXLPARAM lParam + ,WXWORD* pCode + ,WXWORD* pPos + ,WXHWND* pHwnd + ); + void UnpackMenuSelect( WXWPARAM wParam + ,WXLPARAM lParam + ,WXWORD* pTtem + ,WXWORD* pFlags + ,WXHMENU* pHmenu + ); + + // ------------------------------------------------------------------------ + // internal handlers for OS2 messages: all handlers return a boolen value: + // TRUE means that the handler processed the event and FALSE that it didn't + // ------------------------------------------------------------------------ + + // there are several cases where we have virtual functions for PM + // message processing: this is because these messages often require to be + // processed in a different manner in the derived classes. For all other + // messages, however, we do *not* have corresponding OS2OnXXX() function + // and if the derived class wants to process them, it should override + // OS2WindowProc() directly. + + // scroll event (both horizontal and vertical) + virtual bool OS2OnScroll( int nOrientation + ,WXWORD nSBCode + ,WXWORD pos + ,WXHWND control + ); + + // owner-drawn controls need to process these messages + virtual bool OS2OnDrawItem( int nId + ,WXDRAWITEMSTRUCT* pItem + ); + virtual bool OS2OnMeasureItem( int nId + ,WXMEASUREITEMSTRUCT* pItem + ); + + // the rest are not virtual + bool HandleCreate( WXLPCREATESTRUCT vCs + ,bool* pMayCreate + ); + bool HandleInitDialog(WXHWND hWndFocus); + bool HandleDestroy(void); + bool HandlePaint(void); + bool HandleEraseBkgnd(WXHDC vDC); + bool HandleMinimize(void); + bool HandleMaximize(void); + bool HandleSize( int nX + ,int nY + ,WXUINT uFlag + ); + bool HandleGetMinMaxInfo(PSWP pMmInfo); + bool HandleShow( bool bShow + ,int nStatus + ); + bool HandleActivate( int nFlag + ,WXHWND hActivate + ); + bool HandleCommand( WXWORD nId + ,WXWORD nCmd + ,WXHWND hControl + ); + bool HandleSysCommand( WXWPARAM wParam + ,WXLPARAM lParam + ); + bool HandlePaletteChanged(); + bool HandleSysColorChange(void); + bool HandleCtlColor(WXHBRUSH* hBrush); + bool HandleSetFocus(WXHWND hWnd); + bool HandleKillFocus(WXHWND hWnd); + bool HandleEndDrag(WXWPARAM wParam); + bool HandleMouseEvent( WXUINT uMsg + ,int nX + ,int nY + ,WXUINT uFlags + ); + bool HandleMouseMove( int nX + ,int nY + ,WXUINT uFlags + ); + bool HandleChar( WXDWORD wParam + ,WXLPARAM lParam + ,bool bIsASCII = FALSE + ); + bool HandleKeyDown( WXWORD wParam + ,WXLPARAM lParam + ); + bool HandleKeyUp( WXDWORD wParam + ,WXLPARAM lParam + ); + bool HandleQueryDragIcon(WXHICON* phIcon); + bool HandleSetCursor( USHORT vId + ,WXHWND hWnd + ); + + // Window procedure + virtual MRESULT OS2WindowProc( WXUINT uMsg + ,WXWPARAM wParam + ,WXLPARAM lParam + ); + + // Calls an appropriate default window procedure + virtual MRESULT OS2DefWindowProc( WXUINT uMsg + ,WXWPARAM wParam + ,WXLPARAM lParam + ); + virtual bool OS2ProcessMessage(WXMSG* pMsg); + virtual bool OS2TranslateMessage(WXMSG* pMsg); + virtual void OS2DestroyWindow(void); + + // Detach "Window" menu from menu bar so it doesn't get deleted + void OS2DetachWindowMenu(void); + + // this function should return the brush to paint the window background + // with or 0 for the default brush + virtual WXHBRUSH OnCtlColor( WXHDC hDC + ,WXHWND hWnd + ,WXUINT uCtlColor + ,WXUINT uMessage + ,WXWPARAM wParam + ,WXLPARAM lParam + ); + +#if WXWIN_COMPATIBILITY + void SetShowing(bool bShow) { (void)Show(show); } + bool IsUserEnabled(void) const { return IsEnabled(); } +#endif // WXWIN_COMPATIBILITY + + // Responds to colour changes: passes event on to children. + void OnSysColourChanged(wxSysColourChangedEvent& rEvent); + + // initialize various fields of wxMouseEvent (common part of OS2OnMouseXXX) + void InitMouseEvent( wxMouseEvent& rEvent + ,int nX + ,int nY + ,WXUINT uFlags + ); protected: + // PM can't create some MSW styles natively but can perform these after + // creation by sending messages + typedef enum extra_flags { kFrameToolWindow = 0x0001 + ,kVertCaption = 0x0002 + ,kHorzCaption = 0x0004 + } EExtraFlags; + // Some internal sizeing id's to make it easy for event handlers + typedef enum size_types { kSizeNormal + ,kSizeMax + ,kSizeMin + } ESizeTypes; + // the window handle + WXHWND m_hWnd; + + // the old window proc (we subclass all windows) + WXFARPROC m_fnOldWndProc; + + // additional (OS2 specific) flags + bool m_bUseCtl3D:1; // Using CTL3D for this control + bool m_bBackgroundTransparent:1; + bool m_bMouseInWindow:1; + bool m_bDoubleClickAllowed:1; + bool m_bWinCaptured:1; + WXDWORD m_dwExStyle; + + // the size of one page for scrolling + int m_nXThumbSize; + int m_nYThumbSize; + +#if wxUSE_MOUSEEVENT_HACK + // the coordinates of the last mouse event and the type of it + long m_lLastMouseX, + long m_lLastMouseY; + int m_nLastMouseEvent; +#endif // wxUSE_MOUSEEVENT_HACK + + WXHMENU m_hMenu; // Menu, if any + unsigned long m_ulMenubarId; // it's Id, if any + + // the return value of WM_GETDLGCODE handler + long m_lDlgCode; + + // implement the base class pure virtuals + virtual void DoClientToScreen( int* pX + ,int* pY + ) const; + virtual void DoScreenToClient( int* pX + ,int* pY + ) const; + virtual void DoGetPosition( int* pX + ,int* pY + ) const; + virtual void DoGetSize( int* pWidth + ,int* pHeight + ) const; + virtual void DoGetClientSize( int* pWidth + ,int* pHeight + ) const; + virtual void DoSetSize( int nX + ,int nY + ,int nWidth + ,int nHeight + ,int nSizeFlags = wxSIZE_AUTO + ); + virtual void DoSetClientSize( int nWidth + ,int nHeight + ); + + // move the window to the specified location and resize it: this is called + // from both DoSetSize() and DoSetClientSize() and would usually just call + // ::WinSetWindowPos() except for composite controls which will want to arrange + // themselves inside the given rectangle + virtual void DoMoveWindow( int nX + ,int nY + ,int nWidth + ,int nHeight + ); - // Caret data - int m_caretWidth; - int m_caretHeight; - bool m_caretEnabled; - bool m_caretShown; - - wxButton * m_defaultItem; - -public: - int m_returnCode; +#if wxUSE_TOOLTIPS + virtual void DoSetToolTip(wxToolTip* pTip); +#endif // wxUSE_TOOLTIPS -DECLARE_EVENT_TABLE() private: - void Init(); -}; - -//////////////////////////////////////////////////////////////////////// -//// INLINES + // common part of all ctors + void Init(void); + + // the (non-virtual) handlers for the events + bool HandleMove( int nX + ,int nY + ); + bool HandleJoystickEvent( WXUINT uMsg + ,int pX + ,int pY + ,WXUINT uFlags + ); + + bool HandleNotify( int nIdCtrl + ,WXLPARAM lParam + ,WXLPARAM* pResult + ); + // the helper functions used by HandleChar/KeyXXX methods + wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const; + + DECLARE_DYNAMIC_CLASS(wxWindowOS2); + DECLARE_NO_COPY_CLASS(wxWindowOS2) + DECLARE_EVENT_TABLE() +private: + HWND m_hWndScrollBarHorz; + HWND m_hWndScrollBarVert; -inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; } -inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; } -inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; } -inline int wxWindow::GetReturnCode() { return m_returnCode; } + // Virtual function hiding supression + inline virtual bool Reparent(wxWindowBase* pNewParent) + { return(wxWindowBase::Reparent(pNewParent));}; +}; // end of wxWindow -// Get the active window. -wxWindow* WXDLLEXPORT wxGetActiveWindow(); +// --------------------------------------------------------------------------- +// global functions +// --------------------------------------------------------------------------- +// kbd code translation +WXDLLEXPORT int wxCharCodeOS2ToWX(int nKeySym); +WXDLLEXPORT int wxCharCodeWXToOS2( int nId + ,bool* pbIsVirtual + ); #endif // _WX_WINDOW_H_