X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/54cb21d692f6d62911820c3c6bc063af90d11e47..7344108e8a129a3f9b4df5ab0f98a1713db03b89:/include/wx/private/socket.h diff --git a/include/wx/private/socket.h b/include/wx/private/socket.h index e1c2f6ad25..78e3e6351a 100644 --- a/include/wx/private/socket.h +++ b/include/wx/private/socket.h @@ -1,9 +1,9 @@ ///////////////////////////////////////////////////////////////////////////// // Name: wx/private/socket.h -// Purpose: wxSocketImpl nd related declarations +// Purpose: wxSocketImpl and related declarations // Authors: Guilhem Lavaux, Vadim Zeitlin // Created: April 1997 -// RCS-ID: $Id: socket.h 56994 2008-11-28 12:47:07Z VZ $ +// RCS-ID: $Id$ // Copyright: (c) 1997 Guilhem Lavaux // (c) 2008 Vadim Zeitlin // Licence: wxWindows licence @@ -42,6 +42,7 @@ #if wxUSE_SOCKETS #include "wx/socket.h" +#include "wx/private/sckaddr.h" #include @@ -50,7 +51,7 @@ having been defined in sys/types.h" when winsock.h is included later and doesn't seem to be necessary anyhow. It's not needed under Mac neither. */ -#if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__) +#if !defined(__WXMAC__) && !defined(__WXMSW__) && !defined(__WXWINCE__) #include #endif @@ -60,7 +61,7 @@ // include the header defining timeval: under Windows this struct is used only // with sockets so we need to include winsock.h which we do via windows.h -#ifdef __WXMSW__ +#ifdef __WINDOWS__ #include "wx/msw/wrapwin.h" #else #include // for timeval @@ -78,7 +79,7 @@ // define some symbols which winsock.h defines but traditional BSD headers // don't -#ifndef SOCKET +#ifndef __WINDOWS__ #define SOCKET int #endif @@ -90,23 +91,8 @@ #define SOCKET_ERROR (-1) #endif -#if wxUSE_IPV6 - typedef struct sockaddr_storage wxSockAddr; -#else - typedef struct sockaddr wxSockAddr; -#endif - -enum GAddressType -{ - wxSOCKET_NOFAMILY = 0, - wxSOCKET_INET, - wxSOCKET_INET6, - wxSOCKET_UNIX -}; - typedef int wxSocketEventFlags; -struct GAddress; class wxSocketImpl; /* @@ -153,15 +139,23 @@ public: virtual void OnExit() = 0; + // create the socket implementation object matching this manager + virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket) = 0; + // these functions enable or disable monitoring of the given socket for the // specified events inside the currently running event loop (but notice // that both BSD and Winsock implementations actually use socket->m_server // value to determine what exactly should be monitored so it needs to be // set before calling these functions) + // + // the default event value is used just for the convenience of wxMSW + // implementation which doesn't use this parameter anyhow, it doesn't make + // sense to pass wxSOCKET_LOST for the Unix implementation which does use + // this parameter virtual void Install_Callback(wxSocketImpl *socket, - wxSocketNotify event = wxSOCKET_MAX_EVENT) = 0; + wxSocketNotify event = wxSOCKET_LOST) = 0; virtual void Uninstall_Callback(wxSocketImpl *socket, - wxSocketNotify event = wxSOCKET_MAX_EVENT) = 0; + wxSocketNotify event = wxSOCKET_LOST) = 0; virtual ~wxSocketManager() { } @@ -176,22 +170,17 @@ private: Base class for all socket implementations providing functionality common to BSD and Winsock sockets. - Objects of this class are not created directly but only via its static - Create() method which is implemented in port-specific code. + Objects of this class are not created directly but only via the factory + function wxSocketManager::CreateSocket(). */ class wxSocketImpl { public: - // static factory function: creates the low-level socket associated with - // the given wxSocket (and inherits its attributes such as timeout) - static wxSocketImpl *Create(wxSocketBase& wxsocket); - virtual ~wxSocketImpl(); // set various socket properties: all of those can only be called before // creating the socket void SetTimeout(unsigned long millisec); - void SetNonBlocking(bool non_blocking) { m_non_blocking = non_blocking; } void SetReusable() { m_reusable = true; } void SetBroadcast() { m_broadcast = true; } void DontDoBind() { m_dobind = false; } @@ -201,18 +190,23 @@ public: m_initialSendBufferSize = send; } - wxSocketError SetLocal(GAddress *address); - wxSocketError SetPeer(GAddress *address); + wxSocketError SetLocal(const wxSockAddressImpl& address); + wxSocketError SetPeer(const wxSockAddressImpl& address); // accessors // --------- - GAddress *GetLocal(); - GAddress *GetPeer(); + bool IsServer() const { return m_server; } + + const wxSockAddressImpl& GetLocal(); // non const as may update m_local + const wxSockAddressImpl& GetPeer() const { return m_peer; } wxSocketError GetError() const { return m_error; } bool IsOk() const { return m_error == wxSOCKET_NOERROR; } + // get the error code corresponding to the last operation + virtual wxSocketError GetLastError() const = 0; + // creating/closing the socket // -------------------------- @@ -235,8 +229,8 @@ public: // (notice that DontDoBind() is ignored by this function) // // this function may return wxSOCKET_WOULDBLOCK in addition to the return - // values listed above - wxSocketError CreateClient(); + // values listed above if wait is false + wxSocketError CreateClient(bool wait); // create (and bind unless DontDoBind() had been called) an UDP socket // associated with the given local address @@ -246,18 +240,42 @@ public: // it was indeed created void Close(); - virtual void Shutdown(); + // shuts down the writing end of the socket and closes it, this is a more + // graceful way to close + // + // does nothing if the socket wasn't created + void Shutdown(); // IO operations // ------------- - virtual int Read(char *buffer, int size) = 0; - virtual int Write(const char *buffer, int size) = 0; + // basic IO, work for both TCP and UDP sockets + // + // return the number of bytes read/written (possibly 0) or -1 on error + int Read(void *buffer, int size); + int Write(const void *buffer, int size); - wxSocketEventFlags Select(wxSocketEventFlags flags); + // basically a wrapper for select(): returns the condition of the socket, + // blocking for not longer than timeout if it is specified (otherwise just + // poll without blocking at all) + // + // flags defines what kind of conditions we're interested in, the return + // value is composed of a (possibly empty) subset of the bits set in flags + wxSocketEventFlags Select(wxSocketEventFlags flags, + const timeval *timeout = NULL); - virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket) = 0; + // convenient wrapper calling Select() with our default timeout + wxSocketEventFlags SelectWithTimeout(wxSocketEventFlags flags) + { + return Select(flags, &m_timeout); + } + + // just a wrapper for accept(): it is called to create a new wxSocketImpl + // corresponding to a new server connection represented by the given + // wxSocketBase, returns NULL on error (including immediately if there are + // no pending connections as our sockets are non-blocking) + wxSocketImpl *Accept(wxSocketBase& wxsocket); // notifications @@ -267,8 +285,10 @@ public: // named) OnRequest() method void NotifyOnStateChange(wxSocketNotify event); - // FIXME: this one probably isn't needed here at all - virtual void Notify(bool WXUNUSED(notify)) { } + // called after reading/writing the data from/to the socket and should + // enable back the wxSOCKET_INPUT/OUTPUT_FLAG notifications if they were + // turned off when this data was first detected + virtual void ReenableEvents(wxSocketEventFlags flags) = 0; // TODO: make these fields protected and provide accessors for those of // them that wxSocketBase really needs @@ -278,12 +298,10 @@ public: int m_initialRecvBufferSize; int m_initialSendBufferSize; - GAddress *m_local; - GAddress *m_peer; + wxSockAddressImpl m_local, + m_peer; wxSocketError m_error; - bool m_non_blocking; - bool m_server; bool m_stream; bool m_establishing; bool m_reusable; @@ -292,16 +310,13 @@ public: struct timeval m_timeout; - wxSocketEventFlags m_detected; - protected: wxSocketImpl(wxSocketBase& wxsocket); -private: - // handle the given connect() return value (which may be 0 or EWOULDBLOCK - // or something else) - virtual wxSocketError DoHandleConnect(int ret) = 0; + // true if we're a listening stream socket + bool m_server; +private: // called by Close() if we have a valid m_fd virtual void DoClose() = 0; @@ -312,7 +327,7 @@ private: // check that the socket wasn't created yet and that the given address // (either m_local or m_peer depending on the socket kind) is valid and // set m_error and return false if this is not the case - bool PreCreateCheck(GAddress *addr); + bool PreCreateCheck(const wxSockAddressImpl& addr); // set the given socket option: this just wraps setsockopt(SOL_SOCKET) int SetSocketOption(int optname, int optval) @@ -338,93 +353,26 @@ private: // update local address after binding/connecting wxSocketError UpdateLocalAddress(); + // functions used to implement Read/Write() + int RecvStream(void *buffer, int size); + int RecvDgram(void *buffer, int size); + int SendStream(const void *buffer, int size); + int SendDgram(const void *buffer, int size); + // set in ctor and never changed except that it's reset to NULL when the // socket is shut down wxSocketBase *m_wxsocket; - DECLARE_NO_COPY_CLASS(wxSocketImpl) + wxDECLARE_NO_COPY_CLASS(wxSocketImpl); }; -#if defined(__WXMSW__) - #include "wx/msw/gsockmsw.h" +#if defined(__WINDOWS__) + #include "wx/msw/private/sockmsw.h" #else #include "wx/unix/private/sockunix.h" #endif - -/* GAddress */ - -// TODO: make GAddress a real class instead of this mix of C and C++ - -// Represents a socket endpoint, i.e. -- in spite of its name -- not an address -// but an (address, port) pair -struct GAddress -{ - struct sockaddr *m_addr; - size_t m_len; - - GAddressType m_family; - int m_realfamily; - - wxSocketError m_error; -}; - -GAddress *GAddress_new(); -GAddress *GAddress_copy(GAddress *address); -void GAddress_destroy(GAddress *address); - -void GAddress_SetFamily(GAddress *address, GAddressType type); -GAddressType GAddress_GetFamily(GAddress *address); - -/* The use of any of the next functions will set the address family to - * the specific one. For example if you use GAddress_INET_SetHostName, - * address family will be implicitly set to AF_INET. - */ - -wxSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname); -wxSocketError GAddress_INET_SetBroadcastAddress(GAddress *address); -wxSocketError GAddress_INET_SetAnyAddress(GAddress *address); -wxSocketError GAddress_INET_SetHostAddress(GAddress *address, - unsigned long hostaddr); -wxSocketError GAddress_INET_SetPortName(GAddress *address, const char *port, - const char *protocol); -wxSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port); - -wxSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, - size_t sbuf); -unsigned long GAddress_INET_GetHostAddress(GAddress *address); -unsigned short GAddress_INET_GetPort(GAddress *address); - -wxSocketError _GAddress_translate_from(GAddress *address, - struct sockaddr *addr, int len); -wxSocketError _GAddress_translate_to (GAddress *address, - struct sockaddr **addr, int *len); -wxSocketError _GAddress_Init_INET(GAddress *address); - -#if wxUSE_IPV6 - -wxSocketError GAddress_INET6_SetHostName(GAddress *address, const char *hostname); -wxSocketError GAddress_INET6_SetAnyAddress(GAddress *address); -wxSocketError GAddress_INET6_SetHostAddress(GAddress *address, - struct in6_addr hostaddr); -wxSocketError GAddress_INET6_SetPortName(GAddress *address, const char *port, - const char *protocol); -wxSocketError GAddress_INET6_SetPort(GAddress *address, unsigned short port); - -wxSocketError GAddress_INET6_GetHostName(GAddress *address, char *hostname, - size_t sbuf); -wxSocketError GAddress_INET6_GetHostAddress(GAddress *address,struct in6_addr *hostaddr); -unsigned short GAddress_INET6_GetPort(GAddress *address); - -#endif // wxUSE_IPV6 - -// these functions are available under all platforms but only implemented under -// Unix ones, elsewhere they just return wxSOCKET_INVADDR -wxSocketError _GAddress_Init_UNIX(GAddress *address); -wxSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path); -wxSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf); - #endif /* wxUSE_SOCKETS */ #endif /* _WX_PRIVATE_SOCKET_H_ */