X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5438a5665e35ee6286c5af73747873df9daed252..abfcca57dd0d805ceec9e19c4be207614d79252a:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 7cfe66ae9e..31e9ddfc8a 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -115,8 +115,7 @@ #define _WIN32_IE 0x0200 #endif -#if _WIN32_IE >= 0x0300 \ - && !( defined(__MINGW32__) && !wxCHECK_W32API_VERSION( 1, 0 ) ) +#if _WIN32_IE >= 0x0300 && !defined(__MINGW32__) #include #endif @@ -125,7 +124,6 @@ // --------------------------------------------------------------------------- extern wxChar *wxBuffer; -extern wxList *wxWinHandleList; extern wxList WXDLLEXPORT wxPendingDelete; #ifndef __WXMICROWIN__ extern void wxSetKeyboardHook(bool doIt); @@ -296,7 +294,7 @@ bool wxApp::Initialize() wxRegisterPenWin(); #endif - wxWinHandleList = new wxList(wxKEY_INTEGER); + wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); // This is to foil optimizations in Visual C++ that throw out dummy.obj. // PLEASE DO NOT ALTER THIS. @@ -455,6 +453,96 @@ bool wxApp::RegisterWindowClasses() return TRUE; } +// --------------------------------------------------------------------------- +// UnregisterWindowClasses +// --------------------------------------------------------------------------- + +bool wxApp::UnregisterWindowClasses() +{ + bool retval = TRUE; + + // frame window class. + if ( !UnregisterClass(wxFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(frame)")); + + retval = FALSE; + } + + // "no redraw" frame + if ( !UnregisterClass(wxFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw frame)")); + + return FALSE; + } + + // MDI frame window class. + if ( !UnregisterClass(wxMDIFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI parent)")); + + retval = FALSE; + } + + // "no redraw" MDI frame + if ( !UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); + + retval = FALSE; + } + + // MDI child frame window class. + if ( !UnregisterClass(wxMDIChildFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI child)")); + + retval = FALSE; + } + + // "no redraw" MDI child frame + if ( !UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); + + retval = FALSE; + } + + // panel window class. + if ( !UnregisterClass(wxPanelClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(panel)")); + + retval = FALSE; + } + + // no redraw panel window class. + if ( !UnregisterClass(wxPanelClassNameNR, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw panel)")); + + retval = FALSE; + } + + // canvas and textsubwindow class name + if ( !UnregisterClass(wxCanvasClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(canvas)")); + + retval = FALSE; + } + + if ( !UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); + + retval = FALSE; + } + + return retval; +} + // --------------------------------------------------------------------------- // Convert Windows to argc, argv style // --------------------------------------------------------------------------- @@ -600,12 +688,19 @@ void wxApp::CleanUp() ::OleUninitialize(); #endif +#ifdef WXMAKINGDLL + // for an EXE the classes are unregistered when it terminates but DLL may + // be loaded several times (load/unload/load) into the same process in + // which case the registration will fail after the first time if we don't + // unregister the classes now + UnregisterWindowClasses(); +#endif // WXMAKINGDLL + #if wxUSE_CTL3D Ctl3dUnregister(wxhInstance); #endif - if (wxWinHandleList) - delete wxWinHandleList; + delete wxWinHandleHash; // GL: I'm annoyed ... I don't know where to put this and I don't want to // create a module for that as it's part of the core. @@ -1047,13 +1142,29 @@ void wxApp::Dispatch() bool wxApp::ProcessMessage(WXMSG *wxmsg) { MSG *msg = (MSG *)wxmsg; - HWND hWnd = msg->hwnd; - wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); + HWND hwnd = msg->hwnd; + wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); + + // this may happen if the event occured in a standard modeless dialog (the + // only example of which I know of is the find/replace dialog) - then call + // IsDialogMessage() to make TAB navigation in it work + if ( !wndThis ) + { + // we need to find the dialog containing this control as + // IsDialogMessage() just eats all the messages (i.e. returns TRUE for + // them) if we call it for the control itself + while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) + { + hwnd = ::GetParent(hwnd); + } + + return hwnd && ::IsDialogMessage(hwnd, msg) != 0; + } #if wxUSE_TOOLTIPS // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to // popup the tooltip bubbles - if ( wndThis && (msg->message == WM_MOUSEMOVE) ) + if ( (msg->message == WM_MOUSEMOVE) ) { wxToolTip *tt = wndThis->GetToolTip(); if ( tt ) @@ -1063,25 +1174,39 @@ bool wxApp::ProcessMessage(WXMSG *wxmsg) } #endif // wxUSE_TOOLTIPS - // Try translations first; find the youngest window with - // a translation table. + // allow the window to prevent certain messages from being + // translated/processed (this is currently used by wxTextCtrl to always + // grab Ctrl-C/V/X, even if they are also accelerators in some parent) + if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) ) + { + return FALSE; + } + + // try translations first: the accelerators override everything wxWindow *wnd; - bool pastTopLevelWindow = FALSE; for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { - if ( !pastTopLevelWindow && wnd->MSWTranslateMessage(wxmsg)) - return TRUE; - if ( wnd->MSWProcessMessage(wxmsg) ) + if ( wnd->MSWTranslateMessage(wxmsg)) return TRUE; // stop at first top level window, i.e. don't try to process the key // strokes originating in a dialog using the accelerators of the parent // frame - this doesn't make much sense if ( wnd->IsTopLevel() ) - pastTopLevelWindow = TRUE; + break; + } + + // now try the other hooks (kbd navigation is handled here): we start from + // wndThis->GetParent() because wndThis->MSWProcessMessage() was already + // called above + for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) + { + if ( wnd->MSWProcessMessage(wxmsg) ) + return TRUE; } + // no special preprocessing for this message, dispatch it normally return FALSE; } @@ -1112,6 +1237,14 @@ void wxApp::OnIdle(wxIdleEvent& event) wxLog::FlushActive(); #endif // wxUSE_LOG +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + // Send OnIdle events to all windows if ( SendIdleEvents() ) { @@ -1300,20 +1433,26 @@ void wxExit() // Yield to incoming messages -static bool gs_inYield = FALSE; - -bool wxYield() +bool wxApp::Yield(bool onlyIfNeeded) { + // MT-FIXME + static bool s_inYield = FALSE; + // disable log flushing from here because a call to wxYield() shouldn't // normally result in message boxes popping up &c wxLog::Suspend(); -#ifdef __WXDEBUG__ - if (gs_inYield) - wxFAIL_MSG( wxT("wxYield called recursively" ) ); -#endif + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( wxT("wxYield called recursively" ) ); + } + + return FALSE; + } - gs_inYield = TRUE; + s_inYield = TRUE; // we don't want to process WM_QUIT from here - it should be processed in // the main event loop in order to stop it @@ -1329,27 +1468,17 @@ bool wxYield() break; } - // If they are pending events, we must process them. - if (wxTheApp) - wxTheApp->ProcessPendingEvents(); + // if there are pending events, we must process them. + ProcessPendingEvents(); // let the logs be flashed again wxLog::Resume(); - gs_inYield = FALSE; + s_inYield = FALSE; return TRUE; } -// Yield to incoming messages; but fail silently if recursion is detected. -bool wxYieldIfNeeded() -{ - if (gs_inYield) - return FALSE; - - return wxYield(); -} - bool wxHandleFatalExceptions(bool doit) { #if wxUSE_ON_FATAL_EXCEPTION @@ -1358,9 +1487,9 @@ bool wxHandleFatalExceptions(bool doit) return TRUE; #else - wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to sue this function")); - - (void)doit; + wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to use this function")); + + (void)doit; return FALSE; #endif }